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-   -   Post Apocalyptic Tech. (http://forum.juhlin.com/showthread.php?t=2244)

Owen E Oulton 04-26-2010 09:01 PM

Post Apocalyptic Tech.
 
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I'm running an MP game using the T2K rulrs set. I don't want it to be a standard P/A setting with 1880's tech reversions, so I went in more of a Steam-Punk direction. Most of the aircraft are pusher-prop flying wings, the neo-Nazis use scout-walkers from Star Wars, and the good guys are using a back-pack helicopter like the attatched. The PCs have just acquired one and mounted a small fusion pack to power it. I'm also thinking of havi the neo-Nazis genetically engineering some troops, but failing miserably. The best of their results are like the Karloff "Frankenstein's Monster". The worst are like Brundlefly from the Cronenberg "The Fly". I figure cape Breton's mountains would be a good backdrop for Ludwig II-style castles. Maybe toss in some werewolves as flavour. I've already established that Bigfoot has migrated east.

What do you all think?

nuke11 04-28-2010 07:36 PM

The Martin Jetpack is a neat idea to use.

Take a look at this guys aircraft concepts. Some really interesting concepts.

http://www.danielkocyba.com/index.html

Matt W 05-02-2010 06:41 PM

And you really should check out "The Frozen Dead" (a film made in 1966) or "Gamma 693" (made in 1979)....


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