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Old 09-27-2015, 10:36 AM
cosmicfish cosmicfish is offline
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The number of people in the Project is simply a multiplier to the distribution itself, and the distribution should be an attempt to place teams where they can survive the war and then provide the most immediate help to people at the time they are awakened. The first factor means moving teams out of suspected targets, the second means anticipating where survivors will be living 5 years (or whenever) after the war and placing teams in proportion.

So obviously there should not be any teams IN major cities or military bases or the such, and probably not any all that close to them, either - you have to account for a certain amount of error in missile targeting! But it is reasonable (to me, at least) that people will move the least distance they need in order to find a new place they can survive, so communities and regions surrounding those targets are most likely to grow in population while more isolated communities remain static. This would suggest rings of Teams around major metropolitan areas, decreasing in frequency out into rural areas.

Another issue is population density - a thousand people all clustered in one area are a lot easier to help than a thousand people spread over a thousand square miles! If we call the population density of any given area "D" and the population density of the US "D0" (currently around 85 / sq mi) then as a first order approximation you could scale the distribution by sqrt(D0 / D), to reflect that teams in less dense areas will spend more time travelling. This would mean that Florida, with D0/D ~= 1/4 would have half the Project personnel (by population) than the average, while Idaho, with D0/D ~= 4 would have twice the personnel (by population) compared to the average.
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