If you're a fan of T2K v1, there's a set of quick-and-dirty minis rules in Challenge #25 or #26 (I forget which) that worked out nicely. They were an outgrowth from the macro combat rules but worked much better when I used them a few times.
I haven't looked at my copy of Last Battle in ages, but IIRC that was essentially the 'house system' version of the Challenge rules.
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