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Old 03-23-2015, 05:24 PM
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Quote:
Originally Posted by RandyT0001 View Post
In 3rd edition there were no regional HQ bases. (Created by fans of the game, regional bases were added in the 4th edition.)
The same page does say there are 10 bases/depots….. and I have to dig for the entry that states the Project is divided into 10 regions. I have to look…. I don’t remember page or section….. could even be a module. There is reference to a back up to Prime and 10 supply bases is on page 34 of 3rd edition.
Quote:
Originally Posted by RandyT0001 View Post
There was Prime Base to serve as HQ. (IIRC) There was an implication that there was an unmanned back-up base that the teams could find to wake up other teams. In Final Watch it states that the Command unit of Combined Group Seattle has codes to activate the other units in their group. Unfortunately, the ash covers the recieving antenna of the other units blocking the signal so Command cannot activate them.
One of the things that makes “Final Watch” a little less desperate for the players in it, is they have these codes. I would think that the Combined Group Leader would have had more information to go with……… Like locations Commo Base KA, the location of VB-1, and some way to locate a Team that did not activate with the recall code. I would think that the first priority after assessing that something is very, very wrong with the Project would to activate the entire Combined Group. Wake the Engineers as they have digging equipment and then locate all the rest.
Quote:
Originally Posted by RandyT0001 View Post
From my understanding Morrow would travel to the future, return to the "present" to check the progress of building the project then again travel to the future. He did this several times. My guess is that each time he went into the future he saw one of two futures. The first future proceeds where the Project works as planned. The second future progresses where Prime Base is lost, the factions (Breeders, Frozen Chosen, Krell, KFS, etc.) emerge, and the success of the Project cannot be guaranteed. Morrow had to build the Project to address either outcome, to best of his ability without tipping off those on the Council of Tomorrow who eventually set up their own facilities (like the KFS and Chosen). Despite his best attempt to hide it those individuals would discover his dual plans about half of the time. For the PC's the game is set where they find out and split their own program from the Project.
More or less, now add in multiple Earths all in the same scenario, but with slightly different circumstances so what works in one fails in another.
Quote:
Originally Posted by RandyT0001 View Post
The 79 members of the 15 teams in the Seattle group were scattered around Puget Sound. In 1980 there were about 2 million in the metro area. In 1990 there were about 2.5 million in the metro area. This raises the question: is this ratio of 15 teams with about 80 personnel per 2,250,000 pre-war population used across the entire nation? ArmySGT's post in the final Watch thread (http://forum.juhlin.com/showpost.php...5&postcount=11) shows the destruction in the Pugent Sound area. Just 80 people to assist the 60,000 - 100,000 survivors over an area about 5,000 square miles, five years after the bombs fall? Seems more like a token effort to me. Using this ratio there are about 9,000-11,000 Project members using about 2200 vehicles.
The Project is meant to assist, not do everything. They were expecting thousands of survivors with useful skills and tons of equipment that just needed to be organized, safeguarded, and put to use.

Quote:
Originally Posted by RandyT0001 View Post
How about this possibility? In 4th edition the regional bases are added. Prime Base is again lost to an attack. Before death the base's few survivors again set up a wake-up program in the base's EMP protected computer that malfunctions and wakes one team at a time. Each regional base becomes a back-up base for the Project. Each regional base has a fail-safe computer that will wake up the base's command unit six years after the the nuke attack. Unfortunately, these computers were not installed with EMP protection being sabotaged by moles of the Rich Five. Once again only one team is awaken at a time like in 3rd edition.
Every base so far has been buried which negates EMP, other than that it is as plausible as the others. Flesh it out.
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