Quote:
Originally Posted by Adm.Lee
I have First Battle/Last Battle, GDW's skirmish level game of moderns, adapted to T2k. I didn't like the rules much, although they were pretty simple.
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A bit too simple for my liking, although probably a little better than the macro combat rules in the "Pirates" and "Warsaw" modules. Opened up the Last Battle box a few weeks ago to see if it would be worth using for my upcoming f2f show downs in those modules - still on the fence...
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives.
Nothing happens in isolation - it's called "the butterfly effect"
Mors ante pudorem
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