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Old 07-18-2018, 07:03 PM
tsofian tsofian is offline
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Join Date: Aug 2015
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An even easier solution is that the elevator is owned by one o Morrow Industries shadow companies and is surrounded by experimental low water farms. Now you have a reason for an elevator to be there. You have no "nosey farmers" to be looking about. You can have the elevator and the farms staffed with MP folks. You can have the town be basically a company town. You can now put it anyplace where land is cheap and available and someone wants to make the desert bloom.

When the experiemtn fails or the grants dry up you close the mill, the town dies and you are left with just another ghost town in the old west
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