Quote:
Originally Posted by kato13
Perhaps in any movement forward words like "not canon", "wrong", "incorrect" and "replace" would be lessened and "different version", "alternate", "updated" and "enhanced" used. This small change might make any Us vs. Them mentality a little less strong.
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SSC, I share many of your sentiments. Kato, I agree with you on all counts. We're really quite spoiled, compared to the original T2K writers, with our easy access to information on the interwebs. We also have the luxury of time. Many of use have had 30+ to parse the published materials- plenty of time to find "mistakes" and mull over potential "fixes". The original authors had neither the web, nor a tiny fraction of that time (in fact, they were under deadline pressures), while they were creating their modules and sourcebooks.
Anyway, I really do think we should cut the creators some more slack. They did the best they could with the resources they had and they still managed to create something great (if they didn't, we wouldn't still be talking about it).
Olefin, has Marc Miller explicitly assented to "corrections" of material published in T2K canon? Is your approach a RETCON of HW or creating events by which HW can be reversed? In my mind, the former would create a dangerous precedent, whereas the latter gives ref's/players a powerful way to influence events in the game world.