Quote:
Originally Posted by pmulcahy11b
There aren't any really good T2K rules for shaped charge predetonation, are there? Spaced armor rules don't seem to simulate it properly, in my mind. I guess it's up to us...
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For reference, I looked up how GURPS handled it. The WWII book had standoff armor, both as plates (as the drawing I linked to) and stout mesh.
In T2K terms, it functions similar to compound armor, halving shaped-charge penetration. Differences include:
* Provides some additional armor protection (1)
* When travelling off-road, an Driving:Average roll is required to avoid the standoff armor from being knocked or torn loose
* It can be damaged or destroyed by solid penetrators or normal explosives