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Old 06-29-2015, 11:22 AM
Dogger Dogger is offline
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Join Date: Oct 2008
Location: Central California USA
Posts: 41
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Great reply and BDA write-up Web thanks.

Funny that you mention it, but the very first thing I did was use NukeMap to chart the California strikes. http://www.nuclearsecrecy.com/nukema...52cd2f186516a5

I agree that the multiple strikes on the Carquinez Strait locations is mass overkill. i suppose the same can more or less be said for the Torrance/Carson/Wilmington strikes in the south as well.

What are your thoughts on damage to San Fransisco itself? While the thermal blast effects (on the map) only get about as far as Treasure Island...there is nothing save nice flat open water between much of Richmond and The City...I'm thinking shock-wave damage would have been profound. Enough to cause major damage and start fires that would have ravaged a city without power. (At least the North Beach area, perhaps as far west as Columbus Ave?)

Also, given the weather patterns at that time of year, I'm thinking the Fairfield - Sacramento corridor would have been devastated by hard fallout from the Bay hits.

In my scenario, Hunters Point Shipyard has become a viable alternate naval base, however, movement inland to Stockton via the Carquinez Strait is a gauntlet to run due to it still being somewhat of a 'hotzone' to pass thru. Tho, in my game it is into 2003...so perhaps the strait would not be near as dangerous now.

Last edited by Dogger; 06-29-2015 at 11:36 AM.
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