capability and prerequisites in a job
I totally agree with Paul and Legbreaker on this - but I feel that this is more of a theme for AFTER the character has been generated and is in play so to say .
The careers you mention are good examples of what I am after - say if you are a sturdy fellow or gal for that matter and you start out as a scroungers apprentice some time after the last ratteling gasps of civilization -but you have little or no experience with say fuel,scrounging etc .
What stats could you possibly milk out of a stint working as a hand for an experienced fuel scrounger etc ?
In other words- where you generate a PC or NPC say some 15 years after the nukes in game time ?That PC might not have had any pre war career at all.
"savage careers " so to say .
I guess scrounging and observation must be plausible.
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