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Old 04-21-2010, 03:48 AM
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Default S06e03 "A dark and bloody trail"

Yes ,guys. Really looking forward to the next session and already now thinking of setting it up.

I have asked GP and the permit to use the boathouse is granted .

So for the most beautiful session of 2010 I ask :

Who is in and when ?

Even if you cannot give a definitive answer,please acknowledge that you have seen this thread by posting a short answer.

I need the available dates from all of you ,and GP needs to chime in with availability of the wonderful family compound.

GAMEUPDATE :

The pary starts in a basement somewhere in the central valley just north of Kettleman City , a couple of miles east of Highway 5. The game will start in "downtime mode".



SOMEWHERE NORTH OF KETTLEMAN CITY,CA OCTOBER 20th 2019 0700 HRS TEMPERATURE +1 C*

"Down time " is a relative term though .The party is hiding in a dirty cellar in an abandoned farm somewhere of Interstate 5 not more than 50 km north of Kettleman city . ( Where you first saw the ghastly evidence that the NDP indeed have nuclear weapons - namely neutron bombs).All in all you have managed to get some 70 kms away from the Shandon bunker complex.

You move through a dusty and seemingly lifeless landscape.No people work the fields,and withered crops rot .No livestock graze the dead meadows ,but here and there repulsive looking rats,vultures and other carrion are swarming around carcasses of farm animals and their herders.The houses are empty,some have been looted and vandalized,others burned down.Shallow graves dot the countryside -and some that have not been buried are strewn along the roadside.A burnt out wreck of a bomber has crashed into a field and burrowed a few hundred feet along the surface. A cold,merciless wind is blowing.

The whole county seems to be teeming with NDP patrols and checkpoints.Already you have had to shoot your way through three of these, and bluff through several more.

By now you are on foot after loosing three vehicles to enemy fire in the span of just a few hours.

All of you are hurt , Iron Man,DeCorba and Doc Johnson have all sustained lifethreatening gunshot wounds that require expert medical attention,pharmaceuticals,food,shelter,rest and care .

"Grease" Lincoln and Benito Tecumseh Pain are slightly wounded and stand guard ,tend to the wounded ,scrounge for supplies and firewood etc etc .All in all you have been moving at night and hiding in cellars by day for 8 days.So far you have gone only a few kilometers on foot eastwards from Interstate 5.

There is activity in the immideate area ,as discovered by Pain Jr when on guard - a 2,5 ton truck drives by one day, a couple of hundred meters away with a motley crew of shabby looking guys with mixed gear and weapons on the back.An unmanned road block has had to be passed on one bridge you crossed.And a hidden camp with firing positions close to a road is found with the ashes in the fire still warm...No combat has taken place though ,as you are hiding as best you can.But Pain Jr has shot a corpse- eating,dirty ,scrawny dog that came too close with his silenced rifle .

Everyone has had their gear riddled with bullets and everyone has crawled over 1000 hundred meters on your hands and knees and lower than that too.

The gear is tattered and abused,but in what little light there is in the cellars you mend what you can using scrounged sewing equipment,pieces of plastic tarp,gaffa tape and old clothing.You find old brushes and brooms and dust of everything you can ,doing careful work.

All the guns and the ammo in the mags are cleaned and checked.Broken stuff is discarded or packed for later use.
The kevlar gear is in bad shape for most of you ,it has taken too many hits .
Your electronics are all fried.Radios,NV gear,Ipods...Some of you have only a few mags left ,others are well stocked with ammo and weapons.ALl of you have NDP uniforms and gear on.Most of it has taken many bullet- or shrapnel hits.

Luckily Doc Johnson is a trauma medicine genious.And providence has held its hand over you and spared DeCorbas "Happy Warlord brand" medkit.This saves the lives of at least three of you when infections starts to set in .The cold weather also aids in keeping infections down. It is bitterly cold during the day , when you dare not light a fire though.Those not working huddle on mattresses under old sheats,clothes,sheets of plastic and layes of old straw and paper.If it gets much colder ,the recovery of the seriously wounded could be jeopardized.

So far the party has been able to eat full rations every day.The MREs
( PainTek brand ) are gone .The scrounged canned goods/pickled eggs that were found are gone .The small sack of flour and the oil that were found are gone.Water is plentiful however,as the abandonded farms that you hide in have prewar drilled artesian waterwells that pumps to the surface with hand cranked pumps.Doc Johnson assures everyone that it is safe .

As day breaks the 9th day the weather starts to turn colder still.Snowflakes are in the air, and frost cover the withered and rotting crops in the fields.
There is nothing to eat except one thing....Pain Jrs secret recipe Dog Stew.
It actually smells pretty good by now.

Far off in the distance , a helicopter is making its way north along the interstate.

A dogs distant baying is heard on the cold wind. A murder of crows circle a rotting cadaver on the neighbouring field .

Other than that there is complete silence.

It really is getting uncomfortably cold now.


As all of you are together in the same dirty,bloodsplattered basement I post one update for all of you ,some know it from before ,some havent seen it yet .

So far the wounded status is thus :

DeCorba : Seriously wounded AND slightly wounded .Healing has been slowed by an infection that now SEEMS to have been cured as well as being moved causing more HP loss.. 9 more days for serious locations to reach 0 hp,after that 5 more days to reach full for those locations. Slight locations to reach full in 3 more days -IF infectionfree.

Iron Man : Seriously wounded. 5 more days of total rest needed to reach 0 HP. ( 5 more after that to full)

Doc Johnson : Seriously wounded 6 more days needed to reach 0 HP.(5 days more to reach full HP)

PainJr : Full capacity

Grease: Slightly wounded due to infection slowing healing rate down. 3 more days to reach full HP.

NB! times are given based on a situation with full rations,rest,shelter and care.Movement,any combat,lack of food,shelter,drugs or care etc will be detriment/bad to result.

rules excerpt :

RECOVERY:
SLIGHT WOUNDS :10 days.EASY:MEDICAL ½ time. No MEDICAL treatment adds ½ time. PERS. MED KIT +1, DOCTORS MED KIT +3
SERIOUS WOUNDS : 22 days.AVG:MEDICAL ½ time. No MEDICAL treatment adds ½ time. PERS. MED KIT +1, DOCTORS MED KIT +3
CRITICAL WOUNDS: 40 days.DIFFICULT:MEDICAL ½ time. No MEDICAL treatment adds ½ time. PERS. MED KIT +1, DOCTORS MED KIT +3

INSUFFICIENT REST,FOOD,WATER,SHELTER: + ½ time. Any work,movement or combat adds time as pr GM discretion. Effects are cumulative.

8 days have passed .I judge Doc Johnsons medical treatment and the full medkit ( now empty except surgical tools ) that deCorba had to mean :

that there is sufficient treatment to use half the healing times. However ,there has been several periods of movement and some of the characters have worked ,stood guard,scrounged etc .three days extra healing time has been added due to this.

So - for planning ahead you need to consider that staying put and resting for up to 9 days is essential

Last edited by headquarters; 04-23-2010 at 06:02 AM.
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