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Originally Posted by Raellus
Sounds interesting. Would this game be using just the T2013 rules, or the T2013 timeline as well?
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The 2013 rules most definitely for character generation and for game play to the extent that they would hold up in a play-by-post environment. Probably also the timeline to the extent that it would be relevant. I'm technically still under NDA so I can't discuss specifics, but Keith has deliberately designed a world that is friendly to a wide variety of "roll your own" local situations. Plus a GM is always free to alter or ignore anything that doesn't "fit" in his campaign, though I can't talk yet about just what I might change.