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Old 12-30-2017, 07:12 PM
cosmicfish cosmicfish is offline
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Join Date: Mar 2015
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It could easily just be a sourcebook. It is unlikely a team would ever get there in the first place, it represents a tonal shift in the game that many will not ever want, and the myriad paths that could lead there make it almost impossible to write a module that isn't problematic for most.

That having been said, if it is going to be a module definitely make it standalone, but include "mini-modules" that can be incorporated into or between other modules that lay the foundation. No one should ever be like "well, we're out of other modules, so... let's do Prime Base!" The director should make the decision well in advance and lay the groundwork so that when they are ready, they have the clues and supplies and motivation to do so.

For example, the team needs to know where it is, and one way or the other that shouldn't be opening one base and a guy saying "let me show you on the map". They also need the resources to get there, and a motivation for crossing the country to do so, and some assurance that their "home" area is sufficiently stable and secure to do without them. So include some prep modules so that can be interspersed in to regular game play so that Prime Base happens organically.
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