Quote:
Originally Posted by pmulcahy11b
I've dumped players in the Giant modules of D&D through a "time-space vortex." The players had lots of fun, until the ammo ran out...
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From the depths of the archives, I bid you...RISE!!!!
Sounds a lot like "Doomfarers of Coramonde" and "Starfollowers of Coramonde", in which an VIetnam-era APC with a squad of infantry aboard gets "conjured" from an ambush in SE Asia across a dimension by a spell that wasn't worded quite right. The troops encounter a dragon, Lizardmen, evil magicians, and a world in which magic works as do the soldiers' firearms and heavy weapons.
Alternately, how about an alternate universe where the Twilight War never happened, and technology advanced a bit more; and where a small laboratory has come up with a portal that enables the non-T2K world to first observe, then shuttle to and from the Nuked World. A small A-Team of adventurers are recruited under absolute secrecy ( the company doesn't want the government to know about this yet) to jump across the gap with some essential supplies and devices (obsolescent chips and memory for T2K computers, improved medications, a 3D printer, etc.) .