Thread: Combat Rules
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Old 02-27-2009, 12:55 AM
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Default AP ,dum-dum-hollowpoints etc

The GM screen rules that were posted on damage enhanced rounds seem reasonable -anyone got any RL objections or other input ?

Plus 1 dice on the damage stat and plus 2 on the pen stat making penetration of anything alot less likely .

( Our book company owner and editor William Nygaard who was shot 3 times with a .44 mag by jihadists in Oslo was saved by his corduroy jacket stunting the effect of the hollowpoint bullets - say what you will of corduroy,but it is hell on those jihadist plots to undermine our democracy!)

As for ap - armour piercing - does it stand to reason that damage is lowered by on dice ,but that PEN stat is one better also AND that RANGE stat also increases by say 10 or 20% ?

Are there AP rounds out there say caliber .308 that would have normally
damage 4 pen 2-2-3 but AP stats will be DAM 4 PEN 1-1-2 ?
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