View Single Post
  #40  
Old 01-15-2018, 03:01 PM
Raellus's Avatar
Raellus Raellus is online now
Administrator
 
Join Date: Sep 2008
Location: Southern AZ
Posts: 4,184
Default Stop the CivGov Hate!

I think the best way to handle those, "what the heck?" issues with canon is to work out a plausible explanation. I prefer that approach to complete RETCONs. If not all of the U.S. Army sided with MilGov, it stands to reason that not all of the USN did either. There's your escorts right there (although I do like the idea of including some Coast Guard vessels). I don't see it as too far out of the realm of possibilities for CivGov to possess enough refined fuel oil to power a fleet on a one-way trip to Europe (if not a round trip). Perhaps the commanders of the divisions sent to Yugoslavia were true believers- loyal CivGov men and ardent anti-communists who believed in fighting for a free, CivGov-aligned Europe. Where there's a will, there's a way.

Anyway, here's an idea that occurred to me- a way to target enemy forces in harbor without quite as much collateral damage as an airburst or ground strike nuke. Both Soviets and U.S. developed nuclear torpedoes in the 1950s and '60s. I suppose that it's possible to program such a torpedo to run straight and shallow. It seems like it would be a pretty ideal anti-harbor weapon- that one could bag several vessels and damage piers and such without wrecking inland areas (most major ports abut cities). Thoughts?
__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:

https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module
Reply With Quote