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Old 10-12-2017, 08:13 AM
Olefin Olefin is offline
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Join Date: Mar 2012
Location: Greencastle, PA
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And now we have a chance to finally correct that canon with the ability to issue new modules and sourcebooks. And we can correct many of the mistakes that were made not by wholesale changes but by making tweaks here and there.

And frankly correcting the 2300AD timeline as it pertains to the US and Mexico isnt going to disrupt that timeline in any huge way. Mexico is a VERY MINOR player in that timeline - and I suspect that moving the border between then two back to a more realistic location would in no way suddenly disrupt the game to the point that players throw their hands up and never play it again.

GDW's original authors made a lot of mistakes - that's pretty obvious (i.e having the Corpus Christi sink the freighter bringing the Cubans home in Gateway to the Spanish Main when other modules clearly have that sub in the hands of the UBF by that time jumps right up in my mind). And one of the biggest is the US leaving the Southwest , half of CA and Texas in Mexican hands - with dates saying that they annexed those areas long after the T2K war dates - and then saying that they would not have supported the rebels in CA when they rose against the Mexicans?

Sorry but no way in heck - and that needs to be fixed. Not explained away as "well no one expects a perfect game". No but a game needs to be believable as well - and there is no way the US goes out to conquer the stars and leaves a huge amount of its country under Mexican rule for THREE CENTURIES

that is one thing I will be working on with my new modules by the way - to enhance and in some ways correct canon - just as I did in the East African Sourcebook with the 2nd Armored Division - and I am thinking of looking at what happened to the units that came home after Omega as well

Last edited by Olefin; 10-12-2017 at 08:31 AM.
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