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Old 04-20-2014, 01:32 PM
welsh welsh is offline
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Sorry, I am with Gamer on this. Sophisticated air assets on a large scale don't make a lot of sense in the Morrow world. Even an organization of a 10,000 people are not going to be able to field the capacity necessary to maintain that level of technology. If anything, the technology that you deal with might be superior to what you got frozen with, but its 150 years old and age wears stuff down.

Look, even rubber has a limited shelf life. The Morrow plan was to revive the project shortly after a nuclear war. On something as simple as tires, that would have significant damage. Even if you could make a rubber that could remain essentially inert for a few years or lift the weight off, the weight of the vehicle will likely cause the rubber to settle. 150 years and tires are flat. Even if you could "freeze" the tires in time, gravity will cause damage.

You rely on a technologically advanced system to sustain the project, it becomes illogical. It would consume too much resources when those resources need to go elsewhere. As mentioned by Gamer above- Morrow Project is not about local warlordism but about responding to a disaster and rebuilding society. The priorities or reconstruction would out weigh war fighting. In fact, the war fighting aspects are meant to serve only to protect the rebuilding effort- which is front and center.

I am not saying I don't see the "coolness" of it, but that's always been a problem with the Morrow project and, in a way, with the trend in doomsday prep in real life- a desire to "have stuff in an apocalyptic world." If that's your thing, go for it. It is your game.

But I would caution that the more the game bends realism for "coolness" it risks blundering away from good story telling and into some pretty significant silliness. All I am saying is that you have to keep it real. What kind of aircraft?

Balloons, ok, A World War 1 tech bi-plane that flies one ethanol "moonshine" fuel, ok (that's what twilight 2000 engines ran on).

I would add that budgets matter here, especially in what goes into the bolt holes- how much does an F-5 cost? I can understand putting the fusion reactor in the F-5, but then can you keep the supply chain for an F-5 as well as other types of vehicles that are more necessary to the mission? Its interesting that the only real air asset is a 2 man scout helicopter.

The temptation to include stuff because its cool needs to be avoided. One might consider, if one were so predisposed, either older and simpler designs that are dual-use (and which might be armed). Put a mini-gun on that aging Dakota cargo plane? One would also need simply aircraft that are sustainable under conditions of high scarcity.

Think of the before and after- Before- Morrow is operating in secrecy- so a company buys advanced fighter aircraft would draw attention. Billions spent on buying advanced warfare systems- would draw attention. Attention is not a good thing. Post-war- military scarcity and the break down of civilization- national industrial capacity was destroyed, neglected, irradiated or has simply rusted away. Things we take for granted are just not there. Most of your technological capacity ranges from stone age to mid 20th century at best. Higher levels require organization of social, technical and economic power that would be hard to imagine. Remember, this is a world that has broken down.

That material scarcity is not a bad thing for story telling. It means that game directors have to keep it real.

Consider the plot possibilities- Who has those air assets. The Ballooners, a small group of dare devil pilots flying alcohol fueled airplanes across the country- a form of air pirates? What kind of network and resources do they use? Are they owned by a government or independent?

If there is high tech in the world, where did it come from? And 150 years later, that tech is likely to be nothing like we have today. If a Kentucky Free State has more advanced aircraft- where did it get that tech from? Did high technology survive in other parts of the world and are selling it American warlords, perhaps to put the Americans against each other so they can exploit or weaken the Americans for their own purposes? Who are these outsiders? Brazil, Singapore, a Japan that survived the war better than the Americans, a Mormon colony? Did all parts of the world suffer the cataclysm the same? Have some recovered faster than we have?

All I am saying is the fetish for "cool stuff" risks undermining the stories you tell, and the strength of Morrow isn't the stuff but the story.
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