Thread: KFS Refit
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Old 04-01-2014, 12:03 PM
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Quote:
Originally Posted by Gelrir View Post
Bullets and Bluegrass, pg. 8

"... it has been well over a hundred years since [the army] has had to fight anything even remotely resembling a war. Fighting starving bands of border raiders and river pirates or suppressing the odd slave revolt has given it an exaggerated view of its own prowess."

Five regiments guard the borders, and two (the 'praetorians') act as rapid reserve, capital defense, and insurance against military mutinies in the other regiments. The Secret Police do the special operations sneaky-pete stuff, and monitor the praetorians especially (at a guess).

The KFS is pretty well equipped to fend off border raiders, river pirates and revolting slaves. And the module recognizes the fact that the greatest threat of "internal rebellion" comes from the armed forces. They deliberately restrict the size and capabilities of the Army for that reason.

The 1st-3rd Editions of the rules, and the scenarios, didn't (if I recall) present any continent-spanning view of what Krell's followers are up to. Their listed "region" in the 3rd Edition covers Minnesota, Iowa, Illinois, and Missouri -- so there's a short border area in common with the KFS. Maybe they're got things in common: the Morrow Project, at least.

Thus: while it's not mentioned in canon, any KFS - Krell conflict seems very likely. Both sides have spent 150 years building up their fighting forces. The Warriors of Krell aren't described as being supported by a large industrial base; they might covet the KFS's "stuff", and would hence be the most potent "border raiders".

Border raiders with the occasional anti-tank mine, LAW rocket, 20mm autocannon, or TOW missile launcher (all from Morrow sources) could do a lot to blunt the KFS technical advantages.

Plus: the Project's members get a mild philosophical twinge when they realize that the River War (between Krell and the KFS) wouldn't even have happened if the Project had never existed.

--
Michael B
Krell appears to be like the Mongolian Horde. The move from region to region plundering then return to their home base. Krell are in Washington State, (Operation Final Watch) with a ship and quite a few men. The Krell are on the periphery in Operation Lonestar but, play an insignificant role. Possibly planning a move on the Lonestar Republic if the Brotherhood wins or if the Army at Ft. Hood is weak. Everyone covets the oil and the ability to refine it. Of course, the Krell are also in Idaho (150 years in the past) for Prime Base.

With a shift in the extraction of natural resources in the U.S. since third edition was published; coupled with the loss of major manufacturing in the Great Lakes region, encounter groups locations need a major re-write.
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