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Old 03-28-2018, 09:08 PM
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Cdnwolf Cdnwolf is offline
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I was thinking more for travelling and encounters then switching to a more detail scale.

btw Vassal is the main site for hundreds of old board games. I used the maps from the Ambush module for man to man combat.

http://www.vassalengine.org/wiki/Category:Modules
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Old 04-03-2018, 08:46 AM
Adm.Lee Adm.Lee is offline
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That works, too. Might work very well, thinking about it, for pre-encounter stuff. "You see some vehicles about 500m away. They're not headed right at you. Evade/engage/wait?"
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Old 04-04-2018, 08:34 AM
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Quote:
Originally Posted by Cdnwolf View Post
I was thinking more for travelling and encounters then switching to a more detail scale.

btw Vassal is the main site for hundreds of old board games. I used the maps from the Ambush module for man to man combat.

http://www.vassalengine.org/wiki/Category:Modules
I used the ASL maps for larger, Last Battle-type engagements, or encounters taking place over large distances. For a closeup on a single hex or group of adjacent hexes, I switched to maps from the old SPI RPG/wargame Commando, or from other RPGs or wargames, or hand-drawn maps (the problem with that is that I'm definitely no artist).
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