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Old 07-20-2019, 02:57 PM
mmartin798 mmartin798 is offline
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Originally Posted by Desert Mariner View Post
I’ve often wondered about the E-factor calculation itself. Is velocity and diameter the best indicator of ballistic damage? Rules state “Projectiles cause damage by virtue of the energy transferred into the target.” So why not utilize the projectiles energy (E=0.5*m*v^2) [m=bullet mass in grains; v=velocity] as a starting point to determine E-factor? Granted I have no idea how you’d scale the result to fit the current BP/damage system.
The key here is energy transferred to the target. It is possible for a higher energy round to pass through a soft target and leave a smaller permanent wound track than a smaller lower energy round which expels all its energy into the target leaving a larger wound track.
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Old 07-20-2019, 03:11 PM
Desert Mariner Desert Mariner is online now
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Originally Posted by mmartin798 View Post
The key here is energy transferred to the target. It is possible for a higher energy round to pass through a soft target and leave a smaller permanent wound track than a smaller lower energy round which expels all its energy into the target leaving a larger wound track.
I get that, but I think using energy (which includes velocity) and diameter (or cross section) rather than just velocity would have yielded a more realistic figure. However, after looking over the SOJ damage rules I see that route becomes very complicated.
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