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Old 05-19-2017, 04:03 PM
Olefin Olefin is offline
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Default Possible Module Followups

Looking for ideas for new releases for possible module followups along the lines of the Return to Europe series

Things like possibly a follow up to Kings Ransom or Armies of the Night or Urban Guerrilla - what would people be interested in the most

Not a rewrite in any way but a return to familiar areas later in the timeline - i.e. for instance Kings Ransom and actually see what the effects would be if the raid on the conference had occurred as postulated - or looking at US or French forces in Iraq versus the Soviets and their Iraq allies as a follow up to the RDF
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Old 05-19-2017, 07:37 PM
Matt Wiser Matt Wiser is offline
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A follow-up to King's Ransom would be good. Getting caught up in the last Soviet offensive in the Middle East...though any vets of Europe would be reminded of Kalisz...
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Old 05-20-2017, 05:32 PM
Olefin Olefin is offline
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Actually the last Soviet offensive in Iran is probably going to end up with the Soviet version of Kalisz - especially with the hints dropped in Kings Ransom as to the instablity of the Tudeh and that one unit in particular - wondering if it might be more like the Battle of Leipzip when the Saxons joined the Prussians against Napoleon and tipped the battle against him

Especially given the 2300 history and the Iranian Saudi war of 2008 - thats a pretty strong hint that the Soviet last offensive doesnt go very well
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Old 05-21-2017, 12:01 AM
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WallShadow WallShadow is offline
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I would love to see sequels to Armies of the Night, Allegheny Uprising, and Going Home (or, "Left Behind" as it were).
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Old 05-21-2017, 09:48 AM
Adm.Lee Adm.Lee is offline
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It feels like it would be beyond the scope of the rules as they stand, but I'd like to see things move up in scale. How do these broken countries knit themselves back together? {I know that answers exist in 2300AD, but bear with me}

That's probably not helpful to the original question, so I will continue to ponder.
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Old 05-21-2017, 05:42 PM
Olefin Olefin is offline
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Remember that the 2300AD timeline is more a guideline that an actual timeline that has to be followed by Twilight 2000 - for one big reason that so much of it is vague (on person I suspect and there was no inkling that the Twilight 2000 timeline development was going to get suspended by GDW going out of business)

this leaves flexibility in followups - for instance one thing that writers could do is leap forward a couple of years (with Marc Miller's agreement of course) for a followup - i.e. you wouldnt necessarily have to have it set in the early spring of 2001 which is where the released modules and sourcebooks pretty much ended -

also Marc is open to some changes in the proposed timeline as was suggested in Howling Wilderness and the Challenge Magazine articles - not wholesale revision but some modifications, for instance, that would resolve discrepancies between the various modules - even things like work how New America's plans being fully revealed by the events of Kidnapped might bring CivGov and MilGov together faster, at least on a military level, in operations against New America - i.e. the enemy of my enemy is my friend - especially after the plans to subordinate CivGov become known
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Old 05-21-2017, 05:45 PM
Olefin Olefin is offline
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Quote:
Originally Posted by WallShadow View Post
I would love to see sequels to Armies of the Night, Allegheny Uprising, and Going Home (or, "Left Behind" as it were).
Actually thats one thing I am looking into - a possible sequel to Going Home where the DIA works with whats left of the US command structure and armed forces in Europe to try to get the cutoff XI Corps back to German Army lines and possibly home - or to reinforce CENTCOM
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Old 05-22-2017, 12:36 PM
Ewan Ewan is offline
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What would be an interesting module would be one detailing The Saudi War (2010 to 2013) from the original Traveller:2300 game.
France, Great Britain, Bavaria, Japan and Egypt occupied the Saudi oil fields in 2008 (to assure oil production for Europe) replacing United States forces which had been in the region since the start of World War III. Iran objected to the occupation and the Saudi War (2010 to 2013) began with an Iranian attack on the occupation forces and ended with the establishment of a buffer zone along the northern edge of the Saudi peninsula.

Thus would could be the third sourcebook of a trilogy detailing the Persian Gulf which started with RDF Sourcebook and then maybe one detailing the period 2002 to 2010 and the the final sourcebook detailing The Saudi War.
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Old 05-22-2017, 03:21 PM
cawest cawest is offline
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i would like to see something on getting the Suez Canal open... maybe only to high speed (15knots or better) ships. i was thinking that it was closed due to a couple of wrecks or the nuks drop on each end of the thing.

that would lead to more trade between Brits, France to the Persian Gulf and any future conflicts in that area
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Old 05-22-2017, 03:59 PM
Olefin Olefin is offline
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Quote:
Originally Posted by Ewan View Post
What would be an interesting module would be one detailing The Saudi War (2010 to 2013) from the original Traveller:2300 game.
France, Great Britain, Bavaria, Japan and Egypt occupied the Saudi oil fields in 2008 (to assure oil production for Europe) replacing United States forces which had been in the region since the start of World War III. Iran objected to the occupation and the Saudi War (2010 to 2013) began with an Iranian attack on the occupation forces and ended with the establishment of a buffer zone along the northern edge of the Saudi peninsula.

Thus would could be the third sourcebook of a trilogy detailing the Persian Gulf which started with RDF Sourcebook and then maybe one detailing the period 2002 to 2010 and the the final sourcebook detailing The Saudi War.
One thing I am trying to remember - was the original 2300AD for Traveller done with the first edition of the game or the second

In the first edition Japan basically comes thru almost intact - where in the second edition they get nuked big time by the Soviets
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Old 05-22-2017, 05:09 PM
The Dark The Dark is offline
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Quote:
Originally Posted by Olefin View Post
One thing I am trying to remember - was the original 2300AD for Traveller done with the first edition of the game or the second

In the first edition Japan basically comes thru almost intact - where in the second edition they get nuked big time by the Soviets
First. T2K v1 came out in '84, T:2300 in '86, 2300 AD in '88, and T2K v2 in '90.


I've got two things I'd like to see: more about the Caribbean and Gulf (following on from Red Star, Urban Guerillas, and Spanish Main), and more off-beat adventures in the vein of Twilight Nightmares.
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Old 05-22-2017, 08:42 PM
mpipes mpipes is offline
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It would be nice to have something setting out the conflict in Asia/China. Europe was almost paradise from how I interpreted the little bit of official information that came out.
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