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  #91  
Old 06-22-2009, 03:53 PM
avantman42 avantman42 is offline
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Quote:
Originally Posted by General Pain
here is a free city-map generator

great for "fictional" cities

http://www.drachenzahn.de/city_map_g...city_maps.html
Above link is dead, but the Internet Archive have a copy:
http://web.archive.org/web/200801291...city_maps.html

Download page is at:
http://web.archive.org/web/200801291.../download.html

Russ
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  #92  
Old 07-26-2009, 07:25 AM
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Default more plots

http://www.paforge.com/files/resources/plotseeds.pdf

I liked some of them....
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  #93  
Old 07-26-2009, 03:29 PM
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Default Gun Manuals

http://www.gunownersresource.com/manuals/
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  #94  
Old 07-29-2009, 01:52 PM
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Default another little search oddity...

www.scribd.com

http://www.scribd.com/doc/2388191/GU...7?autodown=pdf

free to signup....
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  #95  
Old 07-29-2009, 01:54 PM
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Default German Submachine Guns...free ebook

http://www.scribd.com/doc/16212508/T...Guns-Explained
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  #96  
Old 07-29-2009, 01:57 PM
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Default Homemade Guns and Ammo

free ebook

http://www.scribd.com/doc/3601457/Ho...ade-Ammo-Brown

perfect for T2K imo.
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  #97  
Old 07-29-2009, 01:59 PM
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Default Sub Machine Guns Grease Gun M3-M3A1

free ebook

http://www.scribd.com/doc/12891616/S...ase-Gun-M3M3A1
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  #98  
Old 07-29-2009, 02:04 PM
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Default Survival Guns

www.scribd.com/doc/3601550/SURVIVAL-GUNS
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  #99  
Old 07-29-2009, 02:06 PM
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Default Negev lmg

ebook
http://www.scribd.com/doc/2880318/Negev-Lmg
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  #100  
Old 07-29-2009, 02:08 PM
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Default PATENT - MAC silencer

intresting read
http://www.scribd.com/doc/487636/ebo...ilencer-patent
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  #101  
Old 07-29-2009, 02:09 PM
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Default Crew Served Machine Guns

http://www.scribd.com/doc/8528249/FM-32268-Machine-Guns
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  #102  
Old 07-29-2009, 02:22 PM
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Quote:
Originally Posted by General Pain View Post
I went to the Guns Magazine site and ponied up for the CDs of their back issues little by little over the past few months. The old back issues are interesting compared to what shooters are interested in in the newer issues. Saved me a lot of scanning, too.
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  #103  
Old 07-29-2009, 04:40 PM
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Quote:
Originally Posted by avantman42 View Post
Above link is dead, but the Internet Archive have a copy:
http://web.archive.org/web/200801291...city_maps.html

Download page is at:
http://web.archive.org/web/200801291.../download.html

Russ
Great program for quick and easy villages.
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  #104  
Old 07-29-2009, 05:00 PM
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http://home.earthlink.net/~djackson24/TrampSteamer2.pdf

Deckplan for a tramp steamer and other information.
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  #105  
Old 10-24-2009, 05:27 AM
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Exclamation For American T2K games

http://www.bop.gov/locations/locationmap.jsp

location of prisons in US....a perfect place for a stronghold IMHO.
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  #106  
Old 10-24-2009, 05:37 AM
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Default

Quote:
Originally Posted by General Pain View Post

Or you can hurl a pack of mutated starving mutts like this one...

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  #107  
Old 10-24-2009, 06:44 AM
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Or you can hurl a pack of mutated starving mutts like this one...

Reminds me of some governor from California.
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  #108  
Old 10-24-2009, 01:25 PM
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Prisons:

I have used those in my US campaigns. An example, my Out of the Ashes campaign, I had a major prison in the city of Albany Oregon, or was it Eugene? No matter, a larger city of the state that is on the Interstate 5, a highway that goes the length of the US from Mexico to Canada and the biggest transit route for the region. Anyhow, I had the city overrun by the criminals once things fell apart. Now the criminal element runs the entire town and surrounding countryside. And they charge several tolls for all whochoose to traverse that area, an entry tax, a city tax and an exit tax.

And of course it was going to be a thorn in the PCs side which they would have to raid and rescue someone/something or kill the pirate leader.

I also had Alcatraz turned into a haven as well. And the Terminal Island Prison. One of the problems with prisons however is, they are difficult to get out of, but to get into is another storey. Remember, all of the defenses, safeguards and locks are focused in the wrong direction.

And hey now people don't be making to much fun for my boss the "Governator"
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  #109  
Old 01-14-2010, 01:37 AM
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http://www.hazegray.org/worldnav/
A site covering pretty much all the naval ships in the world and a lot of the civilian ones as well. Hasn't been updated since 2003, but that's probably a very good thing for our purposes.
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  #110  
Old 01-14-2010, 07:16 PM
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http://www.mapy.eksploracja.pl/viewpage.php?page_id=48

might have been posted before but great topo maps of Kalisz and area
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  #111  
Old 01-14-2010, 07:17 PM
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Quote:
Originally Posted by Legbreaker View Post
http://www.hazegray.org/worldnav/
A site covering pretty much all the naval ships in the world and a lot of the civilian ones as well. Hasn't been updated since 2003, but that's probably a very good thing for our purposes.


Also this one too

http://www.marinetraffic.com/ais/def...spx?level0=100
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  #112  
Old 01-15-2010, 12:01 AM
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Quote:
Originally Posted by Cdnwolf View Post
http://www.mapy.eksploracja.pl/viewpage.php?page_id=48

might have been posted before but great topo maps of Kalisz and area
Great link, Cdnwolf!
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  #113  
Old 01-15-2010, 07:08 AM
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Default Gunsights

Lot's of good pictures of various gunsights for added detail on equipment etc

http://www.muelleroptics.com/
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  #114  
Old 02-27-2010, 01:36 AM
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Default

http://www.monstropedia.org/index.php?title=Main_Page
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  #115  
Old 03-03-2010, 08:36 AM
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Default

http://www.acig.org/artman/publish/article_353.shtml
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  #116  
Old 03-05-2010, 03:03 AM
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Default OT - Traveller - but Loren Wisemans homepage

http://www.cgi101.com/~lkw/

1 of the lead designers on *T2K
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  #117  
Old 03-17-2010, 09:00 AM
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http://www.carolmoore.net/nuclearwar/
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  #118  
Old 04-05-2010, 04:13 PM
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Default maybe a bit more for MERC

http://www.dreyx.com/2010/01/top-10-...u-cant-go.html
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  #119  
Old 04-05-2010, 05:12 PM
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Quote:
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The Vatican Archives seems to me to be in concept like that warehouse they put the Ark of the Covenant in at the end of Raiders of the Lost Ark -- except it's where documents go to get lost. (And I'll bet the US government has one of those, too.) It kind of makes you wonder how much stuff there is in the world that are actually in in official government facilities, but everyone has forgotten about. Hey, that's a good idea for an adventure -- the players go to look for a large cache of stuff that is only rumored, but there it's mentioned in these spotty records that there's some sort of superweapon or a diet supplement or something. Kind of like Warehouse 13.
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  #120  
Old 04-09-2010, 11:06 PM
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Default New York Neighbourhoods

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