Mohoender
08-23-2010, 12:01 PM
After an answer I gave on artillery shell production I thought about industries in T2K. Of course smaller industries can be found in wider places. For exemple, cottage industries will be found in towns...
Here are my first thinking:
Cottage Industries:
- Iron working
- Steel working
- limited metal melting
- Brick production
- Pottery
- Leather working
- Small cart production
- Small ammo refilling
- Mills
- Weaving
- Salvage
- Simple tools
- Alcohol brewing and vegetable oil production
- Methanation
- Small firearms (archaic and rare or simply repair)
Towns and cities with limited possible salvage
- Small firearms (simple)
- Mortars and rounds
- limited metallurgy
- limited chemistry
- bicycle
- Vehicle repair
- small ammunition
cities from which a fair amount of equipments could be salvaged
- firearms
- artillery (archaic)
- rocketry
- spare parts (limited)
- shell production
- steam power machinery
- limited electricity
- machinery (archaic/post ww2 type)
Of course, it would be extremly rare to find all of these in one place. Actually, IMO it would never occur. In addition, production rate will be very low and quality production will be even more rare.
Occasionaly, some modern plants might survive but this will depend on the local situation and they will always fall under state control. Exceptions will be France, Sweden, Switzerland, Thailand... Even in these, countries, surviving industries will focus mainly on strategic production.
One thing I always disagree with T2K, however, is the availability of raw materials, at least at a local level. International exchanges have ceased, fine, but several mines will be reopened everywhere. Output will be low and working conditions will be next to hell but I can't imagine a local warlord sitting iddle next to a closed iron mine (closed twenty years before for cost reasons).
For exemple, in France, Gas production will be resumed, oil production around Paris will be pushed, bauxite will be mined again in the south-east, iron and coal mines will reopen everywhere (at great cost in human lives, no doubt:crossbone)...
What are your thinking about this??;)
Here are my first thinking:
Cottage Industries:
- Iron working
- Steel working
- limited metal melting
- Brick production
- Pottery
- Leather working
- Small cart production
- Small ammo refilling
- Mills
- Weaving
- Salvage
- Simple tools
- Alcohol brewing and vegetable oil production
- Methanation
- Small firearms (archaic and rare or simply repair)
Towns and cities with limited possible salvage
- Small firearms (simple)
- Mortars and rounds
- limited metallurgy
- limited chemistry
- bicycle
- Vehicle repair
- small ammunition
cities from which a fair amount of equipments could be salvaged
- firearms
- artillery (archaic)
- rocketry
- spare parts (limited)
- shell production
- steam power machinery
- limited electricity
- machinery (archaic/post ww2 type)
Of course, it would be extremly rare to find all of these in one place. Actually, IMO it would never occur. In addition, production rate will be very low and quality production will be even more rare.
Occasionaly, some modern plants might survive but this will depend on the local situation and they will always fall under state control. Exceptions will be France, Sweden, Switzerland, Thailand... Even in these, countries, surviving industries will focus mainly on strategic production.
One thing I always disagree with T2K, however, is the availability of raw materials, at least at a local level. International exchanges have ceased, fine, but several mines will be reopened everywhere. Output will be low and working conditions will be next to hell but I can't imagine a local warlord sitting iddle next to a closed iron mine (closed twenty years before for cost reasons).
For exemple, in France, Gas production will be resumed, oil production around Paris will be pushed, bauxite will be mined again in the south-east, iron and coal mines will reopen everywhere (at great cost in human lives, no doubt:crossbone)...
What are your thinking about this??;)