View Full Version : What do u do?
General Pain
10-10-2008, 08:28 AM
I remebered the old post regarding this and since we are in a new forum and have probably some new members - here goes.
Mohoender
10-10-2008, 08:42 AM
GM and occasional player but I haven't been conducting a T2K game in years as the last game I ran over last summers was a star Wars (three days game). Don't ask; I kill players in Star Wars (that last game ended in the Empire winning over my PCs, Oops), so guess about T2K :schuss: . I don't have time to play IRL for now and no time to play online. However, I remain very interested in that game and work on designing my own stuff based on it with some addition from Dark Conspiracy (it fits my potential players better). Therefore, I find our little conversation very instructive. T2K remains almost unknown in France and I found this to be a pity.
Rainbow Six
10-10-2008, 12:29 PM
Haven't played for a good few years now...I guess I class myself as a writer, primarily of UK reference material...it's doubtful if any of it will ever be used in a campaign (certainly not one that I'd be involved in), so my next logical step would be to move on to writing fiction based around it....if I ever complete it that is...
jester
10-10-2008, 01:10 PM
Online GM and online player. I am always on the lookout for a face to face campaign but alas, those are pretty scarce, all the players seem to live in the Frisco area or Oz dang it! With a few scattered throughout the rest of the world.
But, look at the yahoo groups and I either GMed or played or lurked in 90% of them.
TiggerCCW UK
10-10-2008, 05:22 PM
FtF GM for Twilight when its my turn to run a game for our group, player in a variety of games when its other peoples turn to run. Trying hard to talk one of our other GM's into running a T2K game that I can play in.
Well, I suffer the eternal and very usual "Curse of the GM". As a good friend once told to me: "You will referee the games you would like to play". :mad: And here I am, "working" as a GM with three different groups. Always "in person", I don't know the experience of an online RPG game.
Usually I organize sessions of Traveller: TNE, Twilight:2000 (v2.2), GURPS (3ED) and, more sparsely, Star Wars (D6 system). GURPS only for ancient or medieval adventures or campaigns.
Although I have a few Twilight modules and I'm wishing to use it in an RPG session, I'm in the habit of write my own adventures and campaigns. A good source of headaches for me. And a good source of satisfaction, too.:)
jester
10-10-2008, 06:21 PM
Well Marc, I am in the process of starting a T2K play by post, you want expeience, I can give it! What ya say?
Mmmm... I must admit that I have not idea of how it works, Jester. It's like a forum?
jester
10-10-2008, 07:24 PM
Mmmm... I must admit that I have not idea of how it works, Jester. It's like a forum?
In a word, "YES" that is more or less how it works. Although there are other portions of the site for regular discussions much like we have here.
headquarters
10-11-2008, 03:33 AM
Well, I suffer the eternal and very usual "Curse of the GM". As a good friend once told to me: "You will referee the games you would like to play". :mad: And here I am, "working" as a GM with three different groups. Always "in person", I don't know the experience of an online RPG game.
Usually I organize sessions of Traveller: TNE, Twilight:2000 (v2.2), GURPS (3ED) and, more sparsely, Star Wars (D6 system). GURPS only for ancient or medieval adventures or campaigns.
Although I have a few Twilight modules and I'm wishing to use it in an RPG session, I'm in the habit of write my own adventures and campaigns. A good source of headaches for me. And a good source of satisfaction, too.:)
too true --good saying .
Having alot of players for FtF is a scarcecommodity ( r/na )
happy that I got a good group.Would love to play as player though..
UPDATE : since 2009 our group has two campaigns running - General Pains megamercmayhem Merc:2000 campaign ,set in the present were our team battles supervillain-ish henchmen of evil cooperations and secret brotherhoods as well as run like H*** from the local cops .Think militarized genetic experiments gone wrong ,firefights that involve over 1000 rounds fired from the party alone ,characters that have been kicked out of the service from the SAS etc because of drunkedness,a Russian impostor of 82 years age ,occultism, and techno thriller elements .Happy to play in it .See myself as the only sane PC though ..
In addition our 6 year RL campaign that we jokingly run in a Tv -series "format" .We are now at S06E02 , and awaiting the release of S06E03 eagerly.All in all we have had atleast 70 sessions so far . It is a soap - in many ways - family drama and intrigue set in a postapocalyptic California were MilGov,CivGov,Mexican factions, secessionists,usurpers,traitors,militias,marauders AND the party with their various factions vye for power and prestige "Under a Burning Sun" .As a GM it has been demanding to keep track of records and count beans as well as having enough CPU to process info and make decisions .Onm the other hand our "out of scope game " has seen the players use the rules for naval combat,aerial dog fights,large unit warfare and strategic warfare as well as espionage ,skirmishes,big fights ,hand to hand combat,tank vs tank -you name it .As fortunes have risen and dwindled again we now stand at sotrt of a full circle - once again the party is alone,hunted,hungry and wounded in a more or less "Escape from Kalisz " like scenario.
thats what I /we do .
Me and General Pain also maintain a site with houserules,stats and pics of gear and weapons etc .
Earthpig
10-11-2008, 12:48 PM
I have ref'd a few campaigns and played a few also. Back when I was still in the army I ref'd the "American" campaign and a friend did the "European" one. I haven't played in about 4 years, 2 of my players went to sand land to do the real deal, and I did a year of Homeland Security mission.
I have converted some Morrow Project and WWII vehicles to T2K stats. I used a Morrow project team as NPC's in "Armies of the night".:) I am thinking of starting out a small FTF group in the near future.
Targan
10-11-2008, 11:49 PM
Happy that I got a good group. Would love to play as player though..
Same here.
bigehauser
10-12-2008, 12:41 AM
I as well as a few other run games on RPOL...drop me a line if you like trying to survive in sunny Florida.
jester
10-12-2008, 01:56 AM
I as well as a few other run games on RPOL...drop me a line if you like trying to survive in sunny Florida.
Whats the challenge of Florida? Its sunny, plenty of orange trees, where is the challenge, the grittyness!
You want a REAL GAME, come to my Arctic Raiders Game, there you have to battle the elements as well as the Russians :D
Mohoender
10-12-2008, 02:05 AM
Whats the challenge of Florida? Its sunny, plenty of orange trees, where is the challenge, the grittyness!
You want a REAL GAME, come to my Arctic Raiders Game, there you have to battle the elements as well as the Russians :D
Elements probably more than the Russians. Will your players have dogs? That might save their lives ;) . Russians won't be a peace of cake, even local farmers (in fact hunters) might be more used to weather conditions there than your Pcs.:D
jester
10-12-2008, 02:50 AM
Nope, no dogs, they had them last time I played in Alaska, but not this time. Its best that way really :)
Mohoender
10-12-2008, 03:37 AM
Nope, no dogs, they had them last time I played in Alaska, but not this time. Its best that way really :)
I'm sure. I really don't have time but you tempt me every day.
Antenna
10-20-2008, 11:08 AM
Probably it is only me left in town that plays T2k and that aint so fucking much of a gaming group. What I do instead is to plan an update on my homepage regarding my T2k Swedish Sourcebook.
Antenna
spielmeister
10-26-2008, 10:17 PM
I GM games in the T2k universe or T2k-derived settings but using gurps 4e. I have not touched the setting or gurps in a long time though. I've been on a gaming hiatus and only got back to RPG-ing very lately. Unfortnately (?) my players hijacked me into D&D 4th ed. so you can say I'm just recharging my T2k energies for now.
Ed the Coastie
11-15-2008, 02:54 AM
I have neither played nor GMed a T2k game in quite a while, and I really miss it. Unfortunately, my current work schedule precludes me from doing much gaming at all right now...my only free evening is Wednesday.
Nowhere Man 1966
11-15-2008, 07:58 PM
I have neither played nor GMed a T2k game in quite a while, and I really miss it. Unfortunately, my current work schedule precludes me from doing much gaming at all right now...my only free evening is Wednesday.
Know the feeling. Got a new job, I deliver auto parts for an auto parts store. I just started and will have 40 hours next week. My gaming buddy is my boss and the guy under him is truly my boss, he tells me where to go. Between our schedules, gaming is not an option but it does give me time to flesh out the world when I can. I worked for a major delivery company in accounting but got laid off but where I'm at now, auto parts, that should be good. The way the economy is going, people will need to keep their old heaps running.
Chuck
Ed the Coastie
11-16-2008, 02:50 AM
*nods* Amen. I'm a (newly-promoted) assistant manager for a movie theater, and currently close five nights a week; I don't get home much before 2300 or so, and it is not uncommon for me to get home as late as 0130. The sixth night is generally devoted to training with my local CERT (Community Emergency Response Team), and the seventh is thus pretty much the only night I have with my family.
Antenna
11-17-2008, 01:22 PM
Security detail at LTU (Lule Tech University) sometimes I can have as much as 60 hours workday. And still I am only a trainee. Gaming is no option in my world I would love to play a regular fantasy game as a player. I am so tired sometimes so I could cry tears of blood.
Antenna
Targan
11-17-2008, 08:39 PM
I am so tired sometimes so I could cry tears of blood.
Ah yes, the "Tears of the Damned".
Nowhere Man 1966
11-23-2008, 01:07 PM
Security detail at LTU (Lule Tech University) sometimes I can have as much as 60 hours workday. And still I am only a trainee. Gaming is no option in my world I would love to play a regular fantasy game as a player. I am so tired sometimes so I could cry tears of blood.
Antenna
i know, I'm using muscles that I didn't even know I had when I have to lift up heavy brake rotors/drums, car batteries and driveshafts and what is really murder, crates of windshield washer "blue stuff" we call "Smurf pee." :D I'm aching and stiff at times but it is good, honest work and we are busy, I need to take care of my family. I cope very well although I wish I was 18 again instead of 42. ;) I love what i'm doing though, learning about cars and my grade school buddy, who is also in my gaming group, is my boss.
Chuck M.
JimmyRay73
12-05-2008, 11:45 PM
Way back in the day when my cousin was GM I got to play, and sometimes in college too, but mostly I ended up being the GM. Been a while since I've run a game, but I've been kicking around the idea with some friends, and with the new T:2013 on the way we might just get things rolling again...
Rupert Willies
03-04-2009, 05:08 AM
Hey, if you manage 60 hours work days, I can't see why you shouldn't ba able to play a little. All work and no play... you know the chant
Security detail at LTU (Lule Tech University) sometimes I can have as much as 60 hours workday. And still I am only a trainee. Gaming is no option in my world I would love to play a regular fantasy game as a player. I am so tired sometimes so I could cry tears of blood.
Antenna
General Pain
06-23-2009, 07:26 AM
Security detail at LTU (Lule Tech University) sometimes I can have as much as 60 hours workday. And still I am only a trainee. Gaming is no option in my world I would love to play a regular fantasy game as a player. I am so tired sometimes so I could cry tears of blood.
Antenna
Long time since we seen from you Antenna....But your post puzzles me...how in the world do you fit 60 hours into a 24 hour day ? I've been trying to do this for years myself but allways ended up beeing late to everything I was doing....Whats your secret ;)
pmulcahy11b
08-13-2009, 02:40 PM
Nothing of any importance.
kato13
08-13-2009, 03:11 PM
Nothing of any importance.
Paul i think If I declared you the King of designers (rules equipment) I expect I would get near 100% agreement. Your site is probably the the nucleus upon which a great portion of continued work on the game was built upon. Pretty Important IMHO.
TiggerCCW UK
08-13-2009, 05:11 PM
Paul i think If I declared you the King of designers (rules equipment) I expect I would get near 100% agreement. Your site is probably the the nucleus upon which a great portion of continued work on the game was built upon. Pretty Important IMHO.
All hail king Paul!!!
pmulcahy11b
08-13-2009, 05:53 PM
Sometimes I get to thinking about being in the Army and the job I did there -- and then I think of my life now, and unfortunately start feeling sorry for myself. But thanks, guys.
Targan
08-13-2009, 11:44 PM
As of last night all the campaigns I am involved in including a RL 20 year campaign of Harnmaster and my current T2K campaign have ended. Personal issues with a couple of the players have brought me to this decision. Incredibly depressing for me but not nearly as depressing as ever having to face those people again. I'll try to get a T2K campaign going again in the future, probably using the T2013 rules. So this time around I'll have the huge advantage of having this forum and ideas from its contributers to help me when I set it up.
Fusilier
08-14-2009, 12:50 AM
I haven't played FtF in a long time... and likely won't.
Fortunately at least I play in an online game and GM one myself. Both have been good to me so I'm happy with what I've got.
Caradhras
08-14-2009, 02:05 AM
I have a local gaming group which I started in.....1985 when I moved to this area. There are 8 of us and 1/2 of the original crew still play.
Unfortunately, although all have had a go GMing, only me and one other seem to have the knack so we take turns ( 1 yr-18 months at a time!) running games. After a few long campaigns of Vampire, Rolemaster in Middle-Earth and Cthulu I dusted off the old v1.0 T2K and we have been enjoying it now for a while. May try the T2013 next...maybe I can talk the other guy into running it :)
TiggerCCW UK
08-14-2009, 02:40 AM
As of last night all the campaigns I am involved in including a RL 20 year campaign of Harnmaster and my current T2K campaign have ended. Personal issues with a couple of the players have brought me to this decision. Incredibly depressing for me but not nearly as depressing as ever having to face those people again. I'll try to get a T2K campaign going again in the future, probably using the T2013 rules. So this time around I'll have the huge advantage of having this forum and ideas from its contributers to help me when I set it up.
Sorry to hear that mate.
spielmeister
08-14-2009, 02:55 AM
Hi Everyone!
It's been too long since I posted here. Hope you're all doing fine. I've finally managed to get free of my players' collective grip twisting my arm to run d&d 4th ed. I'm giving running a vanilla-ball twilight 2000 (escape from kalisz) game a shot and hope to get it started next weekend. Wish me luck! I hope I can get the game of the ground and running. It's been a long time since I ran a real twilight game.
Fusilier
08-14-2009, 05:22 AM
As of last night all the campaigns I am involved in including a RL 20 year campaign of Harnmaster and my current T2K campaign have ended. Personal issues with a couple of the players have brought me to this decision.
Ow. Sorry to hear the news.
kato13
08-14-2009, 06:45 AM
As of last night all the campaigns I am involved in including a RL 20 year campaign of Harnmaster and my current T2K campaign have ended. Personal issues with a couple of the players have brought me to this decision. Incredibly depressing for me but not nearly as depressing as ever having to face those people again. I'll try to get a T2K campaign going again in the future, probably using the T2013 rules. So this time around I'll have the huge advantage of having this forum and ideas from its contributers to help me when I set it up.
Really bummed for you man. Hope you can restart something a little less stressful for you.
TiggerCCW UK
08-14-2009, 05:30 PM
Hi Everyone!
It's been too long since I posted here. Hope you're all doing fine. I've finally managed to get free of my players' collective grip twisting my arm to run d&d 4th ed. I'm giving running a vanilla-ball twilight 2000 (escape from kalisz) game a shot and hope to get it started next weekend. Wish me luck! I hope I can get the game of the ground and running. It's been a long time since I ran a real twilight game.
Good luck, hope it goes well.
Hi Everyone!
It's been too long since I posted here. Hope you're all doing fine. I've finally managed to get free of my players' collective grip twisting my arm to run d&d 4th ed. I'm giving running a vanilla-ball twilight 2000 (escape from kalisz) game a shot and hope to get it started next weekend. Wish me luck! I hope I can get the game of the ground and running. It's been a long time since I ran a real twilight game.
Good luck with your game Spielmeister! A lot of time without reading you!
spielmeister
08-17-2009, 12:04 AM
To Tigger and Marc,
Many thanks! It's been too long and I've been kept away from great gaming due to lots of real-life concerns. I'm hoping to catch some quality gaming time to help me ease up on all the accumulated stress.
kato13
08-17-2009, 12:08 AM
To Tigger and Marc,
Many thanks! It's been too long and I've been kept away from great gaming due to lots of real-life concerns. I'm hoping to catch some quality gaming time to help me ease up on all the accumulated stress.
Sorry for not wishing you luck earlier, and I am wishing it now. I think the end of Targan's game stunned me a bit. Hope you find quite a bit of what you might need here.
Targan
08-17-2009, 12:19 AM
I'm still in mourning for my campaign. Very depressing.
kato13
08-17-2009, 12:29 AM
I'm still in mourning for my campaign. Very depressing.
I am to a degree as well. I think I told you that once I went through every post you had on RPGhost in the T2k forum (well over a 1000 IIRC as it was pre purge) in order to document all the details you had provided. It truly did fascinate me. Thank you for the details you provided as I am certain if I ever play again I will "borrow" some of the wonderful ideas you came up with.
The only consolation I can provide is that hopefully a new campaign can rise from the ashes and maybe this time it won't be as stressful for you. Keep your chin up mate.
Littlearmies
08-17-2009, 05:21 PM
I GM games in the T2k universe or T2k-derived settings but using gurps 4e. I have not touched the setting or gurps in a long time though. I've been on a gaming hiatus and only got back to RPG-ing very lately. Unfortnately (?) my players hijacked me into D&D 4th ed. so you can say I'm just recharging my T2k energies for now.
Hi there, welcome back. I picked up quite a few of the GURPS books (and PDFs) over the last year or so - mostly when I was on a Traveller nostalgia kick, although I have somewhat fallen in love with Transhuman Space as well (one thing I like about the GURPS books is that they are mostly of such high quality that I can read them like sci-fi). I have a mix of 3e and 4e.
I'd love to see what you've done GURPSifying T2K. I presume you started with the WWII modules and built on from there using High Tech and bits from other books?
Malcolm
spielmeister
08-19-2009, 12:53 AM
Hi Malcolm,
I sent a reply earlier but for some reason, it did not appear in these forums. Must be a disturbance in warp space.
I found a fan-generated twilight 2000 “sourcebook” for gurps 3e sometime back. This document “gurpsified” a lot of twilight material including character nationality templates, civilian backgrounds, weapons and vehicles. In my old games, I used this backed up by gurps vehicles (by David Pulver) and gurps high tech.
My players gave me the updated version of the above document in Gurps 4e, but for some reason, I can no longer find it. I’ll ask around and give you a link where it can be found. I do recall that the 4e version still had no update on the listed vehicles through.
These days though, I’m actually thinking of running my games using the GDW house system for my twilight-type games or the classic traveler system for my space opera games. Maybe it is just GM burnout but with all the new materials available which my players expect me to know and master just as well as they do makes gaming sometimes seem like work. And that is definitely not fun. :-(
I do agree with you that many gurps books are well written and make for good reading. I recall sometime back that an officemate of mine who had very little interest at all in military history picked up copy of gurps ww2 from my office table and started leafing through it. Before the day was through he was hooked on reading it and told me he found it very, very interesting. :-)
spielmeister
08-19-2009, 12:56 AM
Sorry for not wishing you luck earlier, and I am wishing it now. I think the end of Targan's game stunned me a bit. Hope you find quite a bit of what you might need here.
Hi Kato,
Sorry for the belated reply. I was having a hard time posting replies. In any case, thanks for the greetings and I hope you're ok. I definintely find these forums a godsend for a harassed GM.
firewalker
11-17-2009, 08:48 PM
Where’s the option for “collector/enthusiast never played a game once”.:o
Targan
11-17-2009, 11:41 PM
Where’s the option for “collector/enthusiast never played a game once”.:o
There is still time. Sounds like you need to gather a gaming group and fulfil your destiny :cool:
Owen E Oulton
02-25-2010, 09:50 AM
With T2K, I'm an on-line GM. I'm currently running a PBEM Morrow Project game with T2K as my system.
sic1701
03-06-2010, 11:19 PM
Former player of Dungeons and Dragons in high school, graduated to T2K and Morrow Project in college, played a little T2K up to 1991 but nothing since then as all of my players went to other stations (military) or got out or otherwise moved away, married and began to raise families and had no time for such shenanigans, etc.
Real-life has a way of crimping your gaming plans.
After years of fondly remembering T2K and MP but not having any of the books or modules any longer, I began to retake up that old interest after finding several modules in a used bookstore. No time to play, but plenty of time to read.
Cpl. Kalkwarf
04-27-2010, 06:02 AM
Well my Game for now is over, DM burnout. Really wish I could play some T2k Ftf But no one here will ref it. Ill sate my self buy continuing to work on tweaking the house rules and putting them together in a more organized form.
Will see what happens, give myself a break, one of the others will run something for a while, and I think ill start a new campaign with a normal vanilla starting escape from Kaliz or a "WOLVERINES" resistance style game.
Frank Frey
04-27-2010, 09:16 AM
Antenna...Ed the Coastie...wow! Talk about the Great Old Ones!;)
Glad to see you guys are still around.
As for the rest, I am really delightfully surprised at the quality of the material that is being produced now. It's good to see that T2K is in good hands.
Out Here,
Frank Frey
Wereferret
04-28-2010, 04:06 PM
Trying to get started as a GM for T2K, fortunately my girlfriend has lots of gamer friends and we get on well out here in Seattle; unfortuntately I'm getting stationed in Charleston S.C. this summer; great locating but no gaming friends out there and it doesn't seem like the kind of place that would have many gamers.
I'm trying to practice the vehicle and infantry rules here and there to get the hang of it before I start running a game out here, it's much more complex than other more modern RPG's I'm used to, but I'm starting to get the hang of it. I've been compiling a rules sheet over the past few weeks as a 'quick reference' that in itself is already 12 pages long. :p
I am GMing with some folks. I had several tries, but T2k is not that popular in Germany. Most people dislike
1. the specific background and
2. all things connected with the military.
The current group began gaming T2k about 2 years ago.
It is difficult to find dates, because everyone is busy. The group consists of 6 players and me. Only two others have served with the Bundeswehr, sometimes it is very hard to explain some of the military issues to the others. In some weeks we will begin with a new (the 4th) adventure. As I'm still explaining some of the rules, we play before the offensive in summer 2000.
But there is a loose group of players, about 10 persons. Some play Midgard (German Fantasy RPG), others play CoC. 4 of the guys play it all.
When it goes well, there are maybe 3 to 4 adventures a year, where I am participating - as GM or player.
I hope, we will get this T2k group to some kind of more regular meetings. Would be nice (And maybe some of the others would try to remember more of the rules:)).
Bullet Magnet
11-27-2010, 06:24 AM
I listed myself as a GM in the poll even though I haven't actually run a T2K game in almost 15 years. Still, that's more recent than the last time I was a player, which would have been 1986 or 87. My interest in the game has come and gone over the years, for various reasons, primarily because most of that time I just couldn't find people to play it, or because we were playing some other game, or just not having the time to get into T2K.
Anyway, a little over a year ago I wound up at some little store in a nearby town, and there was a shelf of out of print RPG products. As I'm going through the stack, mostly the 1st and 2nd edition D&D books I expected would be there, I start seeing Twilight 2000 books, several of which I didn't have (yet). Normally, I consider the phrase "pleasant surprise" to be a contradiction in terms, but I guess there's an exception for everything.
To make the story short, I spent what I had in my wallet, and approximately doubled my T2K collection. Still a few things missing, but give it time....
Well, I could say more, but maybe that's better is other threads. And, I'd hate for my FNG post to be too longwinded.
dragoon500ly
11-27-2010, 08:09 AM
Started out with D&D, moved on to Traveller, Boot Hill, Morrow Project, Robotech and T2K...currently running FTF-T2K with a couple of neighbors and cousins and a couple of online games as well.
And yes my better half keeps threatening to have a major house-cleaning and move my RPG junk out to the barn...
"Just don't touch the dice!"
Targan
11-28-2010, 01:24 AM
Welcome to the forum Bullet Magnet.
helbent4
11-28-2010, 01:47 AM
Well, I could say more, but maybe that's better is other threads. And, I'd hate for my FNG post to be too longwinded.
BM,
Welcome to the forum, post as long as you like!
Tony
FNG here ;) I only GM. I've been roleplaying since the 80s, never really got into Twk2 at the time, but as i found a heap of tw2k stuff in a bargain bin at a con i thought of how great it would be to lead the classic polish campaign, in it's original setting; The year 2000, as percieved in the early eighties. Sort of a retro-futuristic setting.
Once i got into plowing thru the rules i got the notion that i wouldn't use the original rules and started experimenting. First i tried D20 modern, and i found them completely inadequate for this. Cumbersome in some parts, overly simplified in some other parts. So i ditched them.
Being a Swede i've basically got the BRP rules in my marrow (The major RPG publisher in the 80s used BRP (or variants of it) for most products thus i decided to purchase the standalone BRP rules. They were not perfect in any sense, and also quite simple, and to put it frank, too lethal. In trials with 3 pcs vs 3 hostile npcs pls a couple of neutrals, most were dead at the end of the first round. So i started tweaking.
And now i'm almost finished, i incorporated the modern firearms rules (http://basicroleplaying.com/downloads.php?do=file&id=99 ), tweaked the autofire rules, thought up some rules for suppressive fire
It's basically now in working shape. After balancing it's very easy to become incapacitated, start bleeding, get knocked out, or in state of "dying", but the instadeath has become somewhat more uncommon
A friend of mine helped put all of this in a Gamemaster util coded in C# (I think).
helbent4
12-03-2010, 02:14 AM
FNG here ;) I only GM. I've been roleplaying since the 80s, never really got into Twk2 at the time, but as i found a heap of tw2k stuff in a bargain bin at a con i thought of how great it would be to lead the classic polish campaign, in it's original setting; The year 2000, as percieved in the early eighties. Sort of a retro-futuristic setting.
A friend of mine helped put all of this in a Gamemaster util coded in C# (I think).
Lerk,
Sounds great! I like the retro feel of T2K as well. Bring on them commies!
I like BRP as well. Is there a way to share your work?
(I don't think I ever specified this, but I started GMing and playing T2K back around '85. After a long hiatus I'm both GMing and playing again, albeit on line.)
Tony
I'm meeting my friend who's done the GM-util today, i've been talking some about the possibility of releasing the util. I would love to do so (And preferably under some OSS-equivalent license like GPL). I'm not really sure about how that would work, legally, since it contains rules that i suppose chaosium has copyright on. And some from the author of modern firearms rules.
Anyhow, i think i should write down the rules i formulated myself to overcome some of the shortcomings of BRP, especially the autofire rules once i'm done experimenting with them.
In the original BRP-rules you had to roll damage + location for each and every bullet, which became very very cumbersome in the T2k setting. Instead we tried rolling it as one "attack" and when damage is dealed, the risk of damage is increased as well as a greater hit chance. That became too simplified, and it became apparant that the damage all ended up in one hit location. That became really stupid in a firefight with cover situation; If you hit the cover, the entire attack hit cover, if you hit, then you got all of the damage, even if you were 75% covered.
So now i'm thinking of a middle ground, some sort of increments, or a roll of how many bullets that does hit. I'm not completely done with my thinking around how autofire should work to get a balance of deadlyness/playability/detail/workability.
Lerk,
Sounds great! I like the retro feel of T2K as well. Bring on them commies!
I like BRP as well. Is there a way to share your work?
(I don't think I ever specified this, but I started GMing and playing T2K back around '85. After a long hiatus I'm both GMing and playing again, albeit on line.)
Tony
Forgot to mention; I also compose my own mood setting music to be used for tw2k in general, i made it mostly for my own campaign, but i'm thinking of distributing that too.
I suppose i should start my own thread with this, perhaps a moderator can split off my ramblings about Tw2k-BRP and such?
Anyhow, we decided to divide autofire into increments, so now it can be used on multiple targets, hit multiple locations, without becoming as deadly as the original BRP.
Suppressive fire is also implemented; When subjected to autofire one must make a successful POW-roll, or become suppressed/pinned down, which causes a -25 to firearms skills, this lasts the current and the following round. The roll for suppressive fire is done even if no bullets hit, so there's a reason to fire away just to make the enemy keep their heads down so the friendlies can manouver or flank.
The util also tracks bleeding and unconsciousness.
And i've spoken some to my co-conspirator who made all the coding, and we will most likely release it for the general population. I just got to make a basic manual that explains my mods to the brp rule system, and some basic stuff about how to use the app. Dont really know a good place to host the stuff though.
Forgot to mention; I also compose my own mood setting music to be used for tw2k in general, i made it mostly for my own campaign, but i'm thinking of distributing that too.
helbent4
12-04-2010, 05:54 AM
The util also tracks bleeding and unconsciousness.
And i've spoken some to my co-conspirator who made all the coding, and we will most likely release it for the general population. I just got to make a basic manual that explains my mods to the brp rule system, and some basic stuff about how to use the app. Dont really know a good place to host the stuff though.
Lerk,
That sounds fantastic! I like using BRP and wouldn't mind seeing more of something like it in different non-Scandanavian RPGs. ;)
Let us know when the utility's finished, sounds really cool. Actually, any set of BRP-based T2K rules would be sweet!
Tony
It's quite close to finished, at least the basic features (Except for grenades/explosive damage calculation) it can handle most aspects of combat.
Theres a bit of a to-do list regarding a campaign manager with access to logs of old battles, group spot checks, random loot generator..etc But all that is just bonus stuff, the important things are done.
Whats the best host for this kind of tool? Sourceforge?
Lerk,
That sounds fantastic! I like using BRP and wouldn't mind seeing more of something like it in different non-Scandanavian RPGs. ;)
Let us know when the utility's finished, sounds really cool. Actually, any set of BRP-based T2K rules would be sweet!
Tony
helbent4
12-15-2010, 04:46 AM
Whats the best host for this kind of tool? Sourceforge?
Lerk,
Great to hear work is progressing.
I have no idea what the best course would be. Perhaps sourceforge, or maybe someone has a site than can host the software? How large is it?
Tony
We chose Sourceforge;
http://sourceforge.net/projects/brputil/
It's a really small and slim application sizewise.
It's available for download, as well as the source code.
Lerk,
Great to hear work is progressing.
I have no idea what the best course would be. Perhaps sourceforge, or maybe someone has a site than can host the software? How large is it?
Tony
helbent4
01-26-2011, 07:41 AM
We chose Sourceforge;
http://sourceforge.net/projects/brputil/
It's a really small and slim application sizewise.
It's available for download, as well as the source code.
Lerk,
Yay! Great to hear.
Tony
Targan
03-27-2011, 08:20 AM
Bumping this to give new members the opportunity to contribute.
James Langham
06-27-2011, 03:20 PM
I suppose i should start my own thread with this, perhaps a moderator can split off my ramblings about Tw2k-BRP and such?
Anyhow, we decided to divide autofire into increments, so now it can be used on multiple targets, hit multiple locations, without becoming as deadly as the original BRP.
Suppressive fire is also implemented; When subjected to autofire one must make a successful POW-roll, or become suppressed/pinned down, which causes a -25 to firearms skills, this lasts the current and the following round. The roll for suppressive fire is done even if no bullets hit, so there's a reason to fire away just to make the enemy keep their heads down so the friendlies can manouver or flank.
The util also tracks bleeding and unconsciousness.
And i've spoken some to my co-conspirator who made all the coding, and we will most likely release it for the general population. I just got to make a basic manual that explains my mods to the brp rule system, and some basic stuff about how to use the app. Dont really know a good place to host the stuff though.
Years ago playing Cthulhu Now (before it came out - based on an article in White Dwarf) we used two types of fire - aimed bursts - normal chance to hit - for every 5% under an extra round hit. spray bursts - each round adds to chance to hit (maximum of double skill level) roll randomly for the number of hits (e.g burst of 5 rounds roll 1D6 rerolling 6). The 5% may be a bit generous with the amount of automatic weapons though - they were VERY rare in Cthulhu.
Olefin
04-22-2012, 10:33 PM
played the game in college and right after - went from Poland to the US and thru Texas, the Ozarks. Allegheny and all three Last Submarine modules and then Kidnapped and Howling Wildnerness bummed out my GM and the game ended
took a very long break and only rediscovered it a few months ago after I saw four modules on sale at a local bookstore (mint condition for Krakow, RDF, Going Home and US Army Vehicles for only 3 bucks each!)
been getting back into it - in process of writing my version of Frank Frey's unreleased Kenya sourcebook now
Chris
04-24-2012, 10:24 AM
GM, FtF, and writer of questionable fan fic.
Could be worse, anybody want to see T2K slash fic? :p Too easy.
DigTw0Grav3s
12-25-2012, 09:42 PM
As of last night all the campaigns I am involved in including a RL 20 year campaign of Harnmaster and my current T2K campaign have ended. Personal issues with a couple of the players have brought me to this decision. Incredibly depressing for me but not nearly as depressing as ever having to face those people again. I'll try to get a T2K campaign going again in the future, probably using the T2013 rules. So this time around I'll have the huge advantage of having this forum and ideas from its contributers to help me when I set it up.
If you have any interest in making that an online campaign, I would absolutely love to participate. Can't get any traction by my neck of the woods..
Edit: Didn't realize that this was such an old thread. Sorry. Still up for a PbeM 2013 campaign, though!
Targan
01-29-2015, 09:25 PM
No, I'm afraid playing online isn't my thing. I'm getting a bit of a tabletop RPG fix at the moment with running a 5e D&D game, with a friend and my wife and his partner. The girls have never played RPGs before so it's nice to introduce newcomers into the hobby. Been a loooong time since I've played D&D though, and the rules are somewhat more *ahem* cinematic than my usual preferences :rolleyes:
Olefin
04-13-2017, 10:11 AM
I have played the game back in the 80's with a good sized group and then online in two different campaigns - and would love to get back into another one
also have written T2K fan canon as well
and with the release of the East Africa Sourcebook that was approved by FFE (who owns the rights to GDW including T2K) I am now a T2K canon writer as well
... I just collect images, PDFs, and tons of other info, hording it and coming up with all kinds of ideas I'll probably never use given the severe lack of players or GM's near me...
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