View Full Version : A Pro's Review of 2013
LAW0306
12-17-2008, 03:30 PM
Introduction
Twilight 2000 was always one of those games that I read more than I played. I spent a lot of time coming up with scenarios and survivor communities but very rarely got to play it. I played a short campaign - as a player - where I blew myself up with a grenade that bounced back down the stairs to me after a bad roll - but that was about it. The whole ‘military unit’ campaign flavour, accompanied by the embarrassingly Americanocentric viewpoint of the material made it a poor fit for the freewheeling, British RPG groups I’ve always been a part of, but I loved the setting and while not a greatly played game it holds a seat of affection for me.
(majority of the text removed at the request of the originating website)-kato13
HERE IS THE LINK
http://www.flamesrising.com/twilight-2013-rpg-review/
kato13
12-17-2008, 06:01 PM
(text removed at the request of the originating website)
Score
Style 2
Substance 4
Overall 3
Review by James ‘Grim’ Desborough
-----------------------------------------------------------
Followup comments are generally positive for the game.
I find it odd that they don't say what the scores are out of
I am guessing 5 since it says that is it not below average.
Researched the reviewer and he is a published author for both WotC and Steve Jackson Games
http://www.amazon.com/exec/obidos/search-handle-url/ref=ntt_athr_dp_sr_1?_encoding=UTF8&search-type=ss&index=books&field-author=James%20Desborough
Twilight2000v3MM
12-17-2008, 06:45 PM
I always found it kinda hard to read reviews of anyhting from a person that may or may have done work for a competing company. I maybe wrong, and if I am I apologize.
I couldn't post a review of T2K13 and be unbiased.
LAW0306
12-17-2008, 08:55 PM
could not fit the last stuff in so i put the link for all to read wanted to be as up front and honest as possable.
kato13
12-17-2008, 08:56 PM
I figured you hit the post size limit, it is kinda annoying. I am still trying to increase it but I think it is a fundamental database/software issue I have been unable to resolve.
Targan
12-17-2008, 09:13 PM
I intend to write a review of my own but have decided to playtest the game first. I'll let everyone here know when it is done.
Mohoender
12-17-2008, 11:28 PM
Also I agree with some of the comments in that review I find it, personnaly, needlessly harsh on the game and often out of site. A good exemple is the comment on the PDF version. It works perfectly with (of course) all the problems coming with PDF. If it doesn't go fast, the writer must change his computer. Other critics are perfectly well made and I might make my comment on them but later as I might not have enough room for it at this moment.
However taking for my self one of the rating given below here is mine:
Game Play: I don't know I have played it yet (and might for the time coming)
Rules- clarity: 7 out of 10 (agree)
Rules- completeness: 9 out of 10 (agree)
Character creation: 8 out of 10 (I love the original way)
Background Story: 5 out of 10 (that is personnal and often well defended by the creators)
Then I found interesting to post the answers to this review as I found them good as well. Sorry I didn't post two of these comments but the last ones had come to insults and I didn't want to transfer these to this forum.
(text removed at the request of the originating website)
kato13
12-17-2008, 11:33 PM
I also looked at the comments but while positive they are anonymous. The original review writer did connect his name and reputation to his words so I have to give that a little more weight.
Mohoender
12-17-2008, 11:56 PM
Here I the comment I wanted to make. They are more of a critic toward what I found to be a partial review.;)
I agree that The T2K was Americanocentric (so to say) but that was never a true problem and enough material was available to overcome easily what some could see as a problem. Many people around here posted way enough to do that and still do.
The point about Cyberpunk is silly at best as both games have not much in common beside the general mess (and I played both). Of course it is Paranoic but as time proved, the original T2K was that as well
PDF has no problem as long as you get the proper computer (always a problem with PDF). I agree with the low amount of illustration but more would have make the book even bigger. Just a tiny little point, PDF are always expensive to print and as a matter of fact, a hard copy would be nice.
About rules the answers I just posted said it all. I haven't gone through all of them and I remain unable to comment them. By the way, after 25 years of roleplaying I have never read any rules in full. I have full respect for those who do but find them nuts in the meantime.:D
The comment on artwork is not that false but it is unfair. When you know how hard and expensive it is to come up with something outstanding you become more forgiving. By the way it has become a bad habit to concentrate on artwork. As a result, among some new games you have great artworks illustrating "No Games". Another point, in the former T2K, the artwork was not better and that would be a critic you can make toward T2013 (they could have improved a bit).
About writing what is said is saddly true. However, almost no book is coming out today with proper corrections made. The problem is that the editors are not doing their job anymore (that's a reader opinion) and even prize wining books are full of spelling and typing mistakes.
I agree with the figures. 10% is hard but you could have made the oposite critic on the original T2K. I agree about the Flu (a flu only is not enough). I also agree with the critic on countries role but that is their position and I never agreed to the original T2K as well. Many have said that timelines... are very personnal and I strongly agree even if I love to share and read them. By the way they are making their point and they had to make a decision.
Here would be my comments. As always they reflect a personnal position and can be widely critisized.:)
Mohoender
12-18-2008, 12:05 AM
I also looked at the comments but while positive they are anonymous. The original review writer did connect his name and reputation to his words so I have to give that a little more weight.
That is a point but this is still internet and most comments (including ours) are anonymous. They went up to defend it and actually, they essentially made it on the rules as critics (even harsh) made on the other points are made on some solid ground. Even as the writer was not anonymous, the comments made on the book size..., and the way he makes them could have been done with some more sense of measure (or so I think). At last, I give more weight to any comments made by any of you on this forum as we are all amateurs with, then, no interests behind them (or so I can think). The guy is writing on what seem to be a pro site that is living on how many people they attract more than on how well made their comments are done.
Targan
12-18-2008, 12:24 AM
That is a point but this is still internet and most comments (including ours) are anonymous.
This is true but I am happy to back up any comments I make on the internet in person with anyone who might like to come and see me about them. I actually got into some trouble on some of the old RPGHost forums when some smart arsed fools started getting personal and I invited them to meet with me face to face. There are others here (Law springs to mind) who I am sure would be happy to do the same. I would be (and have been) prepared to provide my full name and some details via PM or other methods.
Mohoender
12-18-2008, 12:59 AM
This is true but I am happy to back up any comments I make on the internet in person with anyone who might like to come and see me about them. I actually got into some trouble on some of the old RPGHost forums when some smart arsed fools started getting personal and I invited them to meet with me face to face. There are others here (Law springs to mind) who I am sure would be happy to do the same. I would be (and have been) prepared to provide my full name and some details via PM or other methods.
I agree with you Targan. That is also why I didn't post the nasty comments that followed. I consider people making anonymous insults to be about nothing. However, I found the people attacking the reviewer idea of a "monster book" with heavy rules to be fair.
I'm playing star wars and that makes a 2 meter raw on my desk. I have played dungeons & dragons and T2013 is small compare to it. The first T2K was already a "monster book" but still a great game (in my opinion). And that comment would be true for amost every RPG. Strangely that has become a general comment from so-called pro; a comment that is never made against well known RPG (representing several meters raw but considered surprisingly light). Of course, we could make games with plenty of storyline and very thin rules. However, this is something you can find already, it is called a novel :D and so-called pro are strangely overseeing that. The best RPG I ever played were done with no rules. That is also why I quit making games and I'm working on my first novel (2 years behind already:o ).
In that particular case, many critics are true but needlessly offensive and they could have hit me more if they were made with more measure. Actually, I have made many of them myself (artwork, spelling, timeline...) but I really wish to give this game a chance. There are too few games out everyyear now and if that suits a number of player, no need to burn it in public place.
kato13
12-18-2008, 06:12 AM
I had a respectful request to remove the full text of the linked article from the owner of the originating website. For legal and just plain neighborly reasons I obliged them.
In general we should post snippets, but I understand Law's desire to not edit as not to appear to be adding his own bias. I also was reluctant to delete anything for the same reasons but I will respect this request.
Tegyrius
12-18-2008, 06:50 AM
At last, I give more weight to any comments made by any of you on this forum as we are all amateurs with, then, no interests behind them (or so I can think). The guy is writing on what seem to be a pro site that is living on how many people they attract more than on how well made their comments are done.
Well, he is writing from the perspective of someone who's published in the industry - ergo, as much of a "pro" as me, and with companies as well-known as any for which I've worked. I won't say that makes his opinion any more right, but I do feel it makes him more at least somewhat more informed on game design within the constraints of the industry.
Even if I don't agree with a lot of what he wrote. :)
This is true but I am happy to back up any comments I make on the internet in person with anyone who might like to come and see me about them. I actually got into some trouble on some of the old RPGHost forums when some smart arsed fools started getting personal and I invited them to meet with me face to face.
Mmm... with all due respect, Targan, I don't see such invitations as carrying any particular value, given the impracticality of making a transcontinental or transoceanic flight for the sole purpose of face-to-face discussion on something that ultimately really isn't that important when you put it in perspective. It's a lot more reasonable to make such requests if you're in the same city, but the distributed nature of this medium has some weird effects on what would otherwise be somewhat normal social conventions. I'll acknowledge the principle of geographically-induced consequences, though.
However, I found the people attacking the reviewer idea of a "monster book" with heavy rules to be fair.
Why am I not surprised at this, given your stated position on the lack of completeness in certain parts of the book? ;) As I noted over in the 93GS forums (and in the original review's comment thread), I'm baffled by his insistence that the book is too big, given that every other size complaint I can recall has had to do with the lack of certain content on the military-heavy end of the scale.
- C.
Targan
12-18-2008, 07:07 AM
Mmm... with all due respect, Targan, I don't see such invitations as carrying any particular value, given the impracticality of making a transcontinental or transoceanic flight for the sole purpose of face-to-face discussion on something that ultimately really isn't that important when you put it in perspective. It's a lot more reasonable to make such requests if you're in the same city, but the distributed nature of this medium has some weird effects on what would otherwise be somewhat normal social conventions. I'll acknowledge the principle of geographically-induced consequences, though.
I take no offence to the above comments and you are absolutely right. It should be noted that
A) When I started posting on the old forums I had only recently started posting on internet forums as I had never before had home internet access, and I was unused to the amazing levels of crassness and rudeness that the internet seems to bring out in some people; and
B) I stopped trying to "call people out" on their rudeness fairly quickly when I realised the futility of it.
Its just that in Australian society (much like in American society I suspect) if an adult male is openly verbally rude to another adult male they can very shortly expect a punch in the face. I've found that one of the benefits of getting older is that I have become less and less inclined to take crap from people. And if it comes to a physical confrontation my opponent had best be prepared to knock me out because once I'm pissed off I find it REALLY hard to back off.
The community at this forum is generally quite even tempered and I really do respect everyones' opinons here. It is actually very rare for things to get heated around here and I really like that.
Tegyrius
12-18-2008, 07:15 AM
I take no offence to the above comments and you are absolutely right.
Good, because none was intended. :) I will confess to a certain curiosity about seeing how The System That Shall Not Be Named plays at your table, but flying over to sit in on a session would cost more than I've made on 2013 to date.
Its just that in Australian society (much like in American society I suspect) if an adult male is openly verbally rude to another adult male they can very shortly expect a punch in the face. I've found that one of the benefits of getting older is that I have become less and less inclined to take crap from people. And if it comes to a physical confrontation my opponent had best be prepared to knock me out because once I'm pissed off I find it REALLY hard to back off.
Not so true in mainstream America as it used to be. The culture of emasculation and lawsuits is trying very hard to supplant the frontiersman/warrior ethos.
- C.
kato13
12-18-2008, 07:25 AM
Not so true in mainstream America as it used to be. The culture of emasculation and lawsuits is trying very hard to supplant the frontiersman/warrior ethos.
- C.
I agree with this to a point. We still protect a lady. We are often expected to absorb insults against us or other men. But if you go after our women (physically or verbally), look out.
Targan
12-18-2008, 07:26 AM
Not so true in mainstream America as it used to be. The culture of emasculation and lawsuits is trying very hard to supplant the frontiersman/warrior ethos.
That's sad. It is starting to go that way here too but it very much depends on the location and the social group, and bizarrely what sporting code you are into. In both Australian Rules Football and Rugby we don't wear padding and a certain amount of on-field "biffo" is kind of expected. There is no physical contact allowed in cricket so that crowd are kind of soft :) Of course there is no physical contact allowed in soccer either but there is that weird tradition of "soccer hooliganism" that I can't quite explain.
Quite a few of my friends are either ex-military or surfers or both so we handle disputes a bit of the old fashioned way, either "taking it outside" for a "fair fight" or, if things have REALLY escalated we move to what the army guys refer to as "big boys' rules". Then it can get quite nasty.
Unfortunately increasing number of Australian city boys are turning into pansies though. Out in the country it is a whole different ball game. You would have to be very hard, a bit stupid or just plain insane to pick a fight with an outback Australian male. Most of those guys are hard as nails.
Mohoender
12-18-2008, 07:34 AM
I had a respectful request to remove the full text of the linked article from the owner of the originating website. For legal and just plain neighborly reasons I obliged them.
In general we should post snippets, but I understand Law's desire to not edit as not to appear to be adding his own bias. I also was reluctant to delete anything for the same reasons but I will respect this request.
I truly understand your point. However that attitude says it all about his honnesty in posting it in the first place. In my opinion that ends any further comment on it.
Mohoender
12-18-2008, 07:46 AM
Why am I not surprised at this, given your stated position on the lack of completeness in certain parts of the book? ;) As I noted over in the 93GS forums (and in the original review's comment thread), I'm baffled by his insistence that the book is too big, given that every other size complaint I can recall has had to do with the lack of certain content on the military-heavy end of the scale.
- C.
I hope you took me right. What I meant is that I don't think it is a monster book. Tegyrius did you understand it that way or the other way? As you might have noticed also, I haven't made much comment on the rules but as I said I'm not that much interested in rules.
Of course, I'll have plenty of critcs on some parts of the book itself but they are intended at getting answers and improvements. I expect this book to be a beginning and I would be unhappy to see it as a "one shot". When my own game went out three years ago it was also qualified to be a monster book (also it was almost 150 pages shorter than yours). Strangely, the comment we got on our game were almost word for word the same than the one I found in that "review" of his. Good for you, you seem better prepared than I was.
Mohoender
12-18-2008, 07:50 AM
Its just that in Australian society (much like in American society I suspect) if an adult male is openly verbally rude to another adult male they can very shortly expect a punch in the face.
That is true for every society. Why do you think we end up talking about post-apoc games?:D
Mohoender
12-18-2008, 07:51 AM
Not so true in mainstream America as it used to be. The culture of emasculation and lawsuits is trying very hard to supplant the frontiersman/warrior ethos.
- C.
Just a modern variation of the previous ways.;)
Mohoender
12-18-2008, 07:53 AM
I agree with this to a point. We still protect a lady. We are often expected to absorb insults against us or other men. But if you go after our women (physically or verbally), look out.
Of course, of course. But when you stop to protect the lady (somewhere at night in a street) and find out that she is in fact the one kicking the guy's face, you just get back to your car.:p
Targan
12-18-2008, 08:36 AM
Of course, of course. But when you stop to protect the lady (somewhere at night in a street) and find out that she is in fact the one kicking the guy's face, you just get back to your car.:p
Wow. French chicks sound scary :cool:
Jason Weiser
12-18-2008, 08:38 AM
I agree with this to a point. We still protect a lady. We are often expected to absorb insults against us or other men. But if you go after our women (physically or verbally), look out.
Yeah,
Ask the guy I shot in the eye with a nerf gun after he said something about my wife...I admit..if I wasn't so damn mad...it would be funny.
headquarters
12-18-2008, 09:18 AM
Too big ???The book gets a negative for being too big?
Wtf?
Get with it please .
Too big is NOT a problem - too slim definently is .
You got a problem with a book being too big ,and that your computer dont do up the pdf quick enough you cant retain respect as a reviewer if you write this imo.
Playtesting the rules ,trying to use the artwork and material inside for actual sessions as a GM and get back to us please.(citisizing the critique here I know and a little less diplomatic about it but doing a review of a product in the fledgleing RPG business takes a certain tact imo ).
A lot of people here could come up with and publish a game if they took the time and effort - fact is that the T2013 guys did ,the rest of us didnt .You may -may not like the rules /timeline ( V1.0 rules kinda suck imo compared to V.2.0 and even V.2.2 that I dont like so much )
As for coming up with "fresh" rules you would be hard pressed not to include some element of odds calculation that havent been done before in other systems - how many ways to modify factors and calculate probability are there ?
Timelines discussion - if anyone truly believes that the first 2 timelines were so Dang sharp a gazilion analysts could be brought to the discussion to state why there is no way those timelines are realistic either ...much as the new one ..(no offense -please - I made our timeline for our game,its on our site , I dont doubt people will find it inplausible .I live in Norway ,I have my mental luggage as others have theirs and the way I view the world order is definently different from others --they are personal and can be countered at every turn -its speculation in a game setting .(Can I help that peopl ewill hail me as a nostradamus II after I am gone ??).
As for the rest - until I playtest I got only this to say:
I thought the game was an old relic washing around in the minds of people that played it for fun in their youth -but here it is- a fresh publication .Love that the game is being kept alive .As for the new version (V.3.0?) - I got to try it out before I comment as I said .
Each to his own taste in gaming I say
-I like the V.2.0 with our own house rule amendments.It is a little harsh on the characters but he who liveth by the pen and paper sword shall perish etc ..( on paper as well.)
Bringing "fistfights/lets meet up too se what happens " into the discussion doesnt sit well with me -its just negative is all .
Anyone got a problem with that come see me .
lol
I `ll get you a cup of coffee and help you get over spending 1100 US $ getting from where you are to my place :D
headquarters
12-18-2008, 09:32 AM
I hope you took me right. What I meant is that I don't think it is a monster book. Tegyrius did you understand it that way or the other way? As you might have noticed also, I haven't made much comment on the rules but as I said I'm not that much interested in rules.
Of course, I'll have plenty of critcs on some parts of the book itself but they are intended at getting answers and improvements. I expect this book to be a beginning and I would be unhappy to see it as a "one shot". When my own game went out three years ago it was also qualified to be a monster book (also it was almost 150 pages shorter than yours). Strangely, the comment we got on our game were almost word for word the same than the one I found in that "review" of his. Good for you, you seem better prepared than I was.
what was your game ?
link please
Mohoender
12-18-2008, 09:33 AM
Wow. French chicks sound scary :cool:
Oops I forgot, she was Italian and that was in Belgium. The best part was that she was gorgeous and tiny.:)
Mohoender
12-18-2008, 09:45 AM
what was your game ?
link please
The game's name was/is Orkeanur (sorry only in french) but there is no more website. However, I found it on sale on price minister and ebay (France). One is a destock by the editor and I found that funny as I'm the author and editor. LOL:rolleyes: .
By the way, at last some people finaly read it or so it seems. The initial critics were on the universe and now they are on the rules. I'm thinking about remaking it (translating it to english) and to be honest I'll rework the rules entirely. That thread make my day, people are still playing in our universe and they even talk about adapting that universe to other rules :D :D :D . I'm gone I have to say that to my co-author.:)
Mohoender
12-18-2008, 09:48 AM
HQ
That is just to say that I entirely agree with you on the comments you made on the review.
Twilight2000v3MM
12-18-2008, 10:43 AM
Chicks dig big......
AcesandEights
12-18-2008, 01:30 PM
Well, I picked up the PDF last week and immediately set about getting a printed copy. I printed it all up at the office and bound it myself (splitting the content somewhat unevenly between 2 sets of pressboard covered binders). Leaving the office that day, I now had two lethal bludgeons at my disposal :)
Now I can agree that a PDF is not my preferred medium and that some of the helpful shade-boxed content didn't print as nicely as I would have liked (probably easily adjusted by someone with better PDF & PC skills, than myself), but all in all I was very pleased with the presentation. Yes, some minor editing foibles caught my eye, but I see them all too often these days in large manuscripts pumped out by big name publishing houses, so I'm somewhat forgiving in that respect. I did want to circle them and give out a list later for correction, but I stopped myself :o
The art was hit or miss, but there was some really nice standouts and not an overabundance of art that would have unduly pushed up the page count.
As far as this whole matter of size, it's not like we're talking style over substance here, as both style and substance seemed evident in the final product, as far as I'm concerned. There was not--again, in my opinion--a lot of empty calorie content, here. And, personally, I'm happy with a fair level of detail. I was however left with the impression that the rules needed to be, perhaps, clarified a bit, maybe even include a better combat overview, but this would be in addition to the already existing content and not in place of it. I would love to see a one page flow chart for the combat system, as it would be played out, including bullet points for when some of the option rules come in to play. Maybe do one of these one page summaries for players and one specifically for the GM/storyteller etc.
Keep in mind I'm still wrastlin' with the content and rules, so I may have missed a few things, but I really did enjoy a lot of the bits and pieces I saw of combat, equipment and the like. I, too, would have liked a more detailed (specified) weapons sections. However, the equipment portion of the rules was nicely done and large enough to cover all the basics, I felt. Thank you for doing this level of detail, as it really cuts down on research, should I ever be privileged enough to run a campaign or one-shot. I really liked some of the option rules. For example, personal equipment/familiarity & also being able to sacrifice it for escaping an otherwise deadly wound.
Now we get to the time line/background issues and, I have to say, I did find myself kind of shrugging and saying to myself "Not quite the way I would have gone with it," from time to time, but I don't immediately discount a setting because of that nowadays. Having grown up with RPGs and played on both sides of the 'DM screen', I have a healthy respect for how plot points, alternate time lines and others campaign considerations can sometimes seem far-fetched when read by a third party. I feel this way when I read most people's stuff (even when I read it here ;) ) , I feel it's usually a natural reaction for me to question how much people are editorializing when they are prognosticating. I guess I just accept nowadays, that there will be content that I will always feel I have to tinker with and make revisions to make it my own and something I feel comfortable with. In fact, I feel that such a thing is the natural consequence of being intimately involved in the hobby for so long, having grown up with it and learning that...wow, I can make my own house rules, I can write my own material, I can run my own campaign and it will fit my playstyle. I don't think there are too many people who have also been playing and running campaigns for multiple decades who wouldn't feel the same way.
In any event, I would probably fall into the category of player the designers discuss when they mention people who will always want to play in the old cold war, gone hot amongst the ruins of an irradiated Poland. The two cool things for me are:
1) I'd be more than willing to try a run at the new setting if ever given the chance.
2) I was looking for rules I was comfortable with in using in a classic T2K setting and I found them.
So, I can't say the product isn't fun to read or the material isn't useful. Far from it, for me. :)
General Pain
12-18-2008, 01:30 PM
HQ
That is just to say that I entirely agree with you on the comments you made on the review.
Hear hear - I second that motion -
To the T2013 guys - Full respect I'm glad your doing a fresh t2k game.
Why the hell not.
Keep up the good work and don't pay attention to criticism that involves people having problem with fine print and faulty internet connections....
With repsect....Lets keep it civil guys not civil-war......
General Pain
12-18-2008, 01:32 PM
Chicks dig big......
yeah I hear that everywhere
Tegyrius
12-18-2008, 07:27 PM
I hope you took me right. What I meant is that I don't think it is a monster book. Tegyrius did you understand it that way or the other way? As you might have noticed also, I haven't made much comment on the rules but as I said I'm not that much interested in rules.
Yep, that's how I understood your comments. Though I wish you had more to say about the rules, as I didn't work on the setting a lot. :)
Strangely, the comment we got on our game were almost word for word the same than the one I found in that "review" of his. Good for you, you seem better prepared than I was.
Years of writing for White Wolf have given me ample experience with nasty reviews. :rolleyes:
By the way, at last some people finaly read it or so it seems. The initial critics were on the universe and now they are on the rules. I'm thinking about remaking it (translating it to english) and to be honest I'll rework the rules entirely. That thread make my day, people are still playing in our universe and they even talk about adapting that universe to other rules :D :D :D . I'm gone I have to say that to my co-author.:)
That's the ultimate measure of success in this hobby/industry, I think: people use your material.
- C.
Tegyrius
12-18-2008, 07:30 PM
Yes, some minor editing foibles caught my eye, but I see them all too often these days in large manuscripts pumped out by big name publishing houses, so I'm somewhat forgiving in that respect. I did want to circle them and give out a list later for correction, but I stopped myself :o
You're more forgiving than I am. I've been known to throw things across the room when I find editing errors in my own published work.
I was however left with the impression that the rules needed to be, perhaps, clarified a bit, maybe even include a better combat overview, but this would be in addition to the already existing content and not in place of it. I would love to see a one page flow chart for the combat system, as it would be played out, including bullet points for when some of the option rules come in to play. Maybe do one of these one page summaries for players and one specifically for the GM/storyteller etc.
Have you seen Overdrive's combat summary sheet over at the 93GS forum (http://www.93gamesstudio.com/forum/viewtopic.php?f=29&t=1358)? :) It is made of pure awesome distilled into PDF form.
- C.
AcesandEights
12-18-2008, 07:56 PM
Have you seen Overdrive's combat summary sheet over at the 93GS forum (http://www.93gamesstudio.com/forum/viewtopic.php?f=29&t=1358)? :) It is made of pure awesome distilled into PDF form.
- C.
No, I hadn't seen it yet! I did happen to have my browser open looking for such at the time you posted (was distracted when I saw some tasty stats for the desert eagle :) )
This is a really in-depth and well done sheet...it'll go a long way towards helping me square away some details and get a feel for the specifics.
Thank you!
pmulcahy11b
12-18-2008, 08:50 PM
You know, I've seen a review of the original T2K, about 20 years ago, using just about the same words and criticisms, in a Space Gamer magazine. Wonder if it's the same reviewer.
BTW, I'm looking over 2013 bit by bit as strength allows. It's surprising how quickly I get tired these days. I can do a little house-dusting and feed my guys (that's how I refer to my dogs as a group) and I'm wiped out.
kato13
12-18-2008, 09:06 PM
You know, I've seen a review of the original T2K, about 20 years ago, using just about the same words and criticisms, in a Space Gamer magazine. Wonder if it's the same reviewer.
BTW, I'm looking over 2013 bit by bit as strength allows. It's surprising how quickly I get tired these days. I can do a little house-dusting and feed my guys (that's how I refer to my dogs as a group) and I'm wiped out.
http://index.rpg.net/display-article.phtml?articleid=12350
Didn't see his name mentioned in the summary.
Greg Porter considered it "A tragic waste of 18 bucks". I guess I know not to trust his reviews blindly. The 18 dollars that constituted that expenditure probably gave me more enjoyment than any other dollar I ever spent.
Hope you get your energy back soon Paul.
Targan
12-18-2008, 09:14 PM
Yes, some minor editing foibles caught my eye, but I see them all too often these days in large manuscripts pumped out by big name publishing houses, so I'm somewhat forgiving in that respect. I did want to circle them and give out a list later for correction, but I stopped myself :o
There is a constantly updated erata at the 93Games Studio forums.
Tegyrius
12-18-2008, 09:16 PM
Didn't see his name mentioned in the summary.
The reviewer at Flames Rising is my age. We woulda been about ten years old when that review was published.
- C.
JimmyRay73
12-19-2008, 12:09 AM
Hmm, something about that review just makes me think "I'm gonna wait and see for myself." Kinda like when people said Daniel Craig couldn't be Bond because he was blonde...
Twilight has always had its good and its bad points over the years, I'll wait to pass judgement on the new version til I can see it myself. Gimme a week or two and then I promise I'll tell y'uns what I like and don't like. I'm hoping for more on the "like" side of the chart.
kato13
12-19-2008, 12:11 AM
http://index.rpg.net/display-article.phtml?articleid=12350
Didn't see his name mentioned in the summary.
Greg Porter considered it "A tragic waste of 18 bucks". I guess I know not to trust his reviews blindly. The 18 dollars that constituted that expenditure probably gave me more enjoyment than any other dollar I ever spent.
Decided to follow up on Greg Porter since the name sounded really familiar and WOW!. He wrote both Guns Guns Guns and CORPS both of which I consider to be the best in their class as far as RPGs go. I really want to see his full T2k review now since I am finding it difficult to reconcile the fact that I really respect both works.
headquarters
12-19-2008, 02:09 AM
You know, I've seen a review of the original T2K, about 20 years ago, using just about the same words and criticisms, in a Space Gamer magazine. Wonder if it's the same reviewer.
BTW, I'm looking over 2013 bit by bit as strength allows. It's surprising how quickly I get tired these days. I can do a little house-dusting and feed my guys (that's how I refer to my dogs as a group) and I'm wiped out.
hang in there man . hope you get more strength with the new year .
Rainbow Six
12-19-2008, 03:13 AM
You know, I've seen a review of the original T2K, about 20 years ago, using just about the same words and criticisms, in a Space Gamer magazine. Wonder if it's the same reviewer.
BTW, I'm looking over 2013 bit by bit as strength allows. It's surprising how quickly I get tired these days. I can do a little house-dusting and feed my guys (that's how I refer to my dogs as a group) and I'm wiped out.
I also remember a review of the original T2K in White Dwarf, (which was published by Games Workshop iirc and at the time was probably the most widely read RPG magazine in the UK) which slated the original T2K for a whole host of reasons. Reviewer was, I think, Marcus someone...Rollins, Rowland, something like that...
And echoing the good wishes to you Paul...hope you feel better soon...
pmulcahy11b
12-19-2008, 03:51 AM
I also remember a review of the original T2K in White Dwarf, (which was published by Games Workshop iirc and at the time was probably the most widely read RPG magazine in the UK) which slated the original T2K for a whole host of reasons. Reviewer was, I think, Marcus someone...Rollins, Rowland, something like that...
And echoing the good wishes to you Paul...hope you feel better soon...
Might have been White Dwarf. These days I'm lucky if I can remember anything for 20 minutes, let alone 20 years...
As an aside, there was this female lab tech who's come up every two days to get blood and urine samples when I was in the hospital. She was so excited the first time she came up -- she said, "It's snowing in Houston! It's snowing in Louisiana! I wish it would snow here!"
I said, "Don't you remember when it snowed here in '86?"
She said, "I was born in 1986."
God I felt old...I was a 21-year old National Guardsman in 1986...
Jason Weiser
12-19-2008, 06:10 AM
Paul...you're not old...just "very experienced" (from a guy who has a sister who's a college freshman and a brother who's a sophomore in HS).
kato13
12-19-2008, 06:36 AM
Decided to follow up on Greg Porter since the name sounded really familiar and WOW!. He wrote both Guns Guns Guns and CORPS both of which I consider to be the best in their class as far as RPGs go. I really want to see his full T2k review now since I am finding it difficult to reconcile the fact that I really respect both works.
The writer of the Space gamer review and the writer of review quoted by LAW are each credited with an edition of the same book.
Macho Women With Guns
1st ed by Greg Porter (1988) self-published
3rd ed (1994) BTRC
4th ed by James Desborough (2003) Mongoose Publishing
I would guess they have a similar writing style, if one chose to republish the others work. Your memory may have been better than you thought Paul.
Grimace
12-19-2008, 11:27 PM
I read through the review, and the comments. Most of the comments were of the type that's so typical of the "shoot from the hip" thought patterns that permeate so many sites. People seem to be more interested in seeing themselves spout drivel than actually thinking about the meaning of their posts.
A couple of the comments did stand out, including the last one (at the moment) from Kevin O'neill. That name is SOOOO familiar, but I can't place where I've heard it before. I could have sworn he was a Twilighter from the old boards. Do any of you happen to recognize the name?
kato13
12-20-2008, 01:07 AM
A couple of the comments did stand out, including the last one (at the moment) from Kevin O'neill. That name is SOOOO familiar, but I can't place where I've heard it before. I could have sworn he was a Twilighter from the old boards. Do any of you happen to recognize the name?
http://rpg.drivethrustuff.com/product_reviews_info.php?products_id=58794&reviews_id=18942
Here is a review at Drive through RPG. He says he discussed it on T2k forums but I dont remember the name and he is not on my MIA list.
Earthpig
12-20-2008, 08:06 AM
Chicks dig big......
Bank Accounts:D
Earthpig
12-20-2008, 08:13 AM
:( Might have been White Dwarf. These days I'm lucky if I can remember anything for 20 minutes, let alone 20 years...
As an aside, there was this female lab tech who's come up every two days to get blood and urine samples when I was in the hospital. She was so excited the first time she came up -- she said, "It's snowing in Houston! It's snowing in Louisiana! I wish it would snow here!"
I said, "Don't you remember when it snowed here in '86?"
She said, "I was born in 1986."
God I felt old...I was a 21-year old National Guardsman in 1986...
One of my good friends just retired from the National Guard.....people were the same rank as him,E-6, who weren't born on his DOR(date of Rank):D ......You know it's time to get out then:)
P.S. Get better soon dude....It's no joy funning Airborne guys if they're hurtin':(
kato13
12-22-2008, 08:13 AM
There is a constantly updated errata at the 93Games Studio forums.
http://93gamesstudio.com/forum/viewtopic.php?f=32&t=952
Here it is in case anyone needs it.
Thought I had an addition due to the explanation of pre term background skills being expressed two different ways, but they really are the same.
(((9+Cog)-3) + (2*3 for Language)) = ((6+ Cog) +6 for Language)
Have only scratched the surface of character creation but it seems interesting and certainly addresses some weaknesses of the older T2k system.
pmulcahy11b
12-22-2008, 03:53 PM
P.S. Get better soon dude....It's no joy funning Airborne guys if they're hurtin':(
Personally, I'm all in favor of kicking a man when he's down -- that's the best time to do it! :p
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