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positive thoughts are welcome if you don't like it plz don't post |
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Group,
It would also be helpful, but not strictly necessary, to include experience levels (C/T/V/E) for these small units. (Presumably all PCs are "Elite" in some sense!) Along those lines, anyone ever conduct battles using the Riverine/Mega/Miniatures combat systems (in Vistula, Warsaw, Challenge #25 respectfully)? Or Last Battle? Tony |
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This is Wartime Platoon Organization in my campaign.
This allows the Platoon to be somewhat self-sufficient and capable of operating independently for extended periods of time. The HQ Section of the Platoon was spread out into the three sections thus making the entire platoon as combat capable. And was actually the positions personnel were filling in my first T2k campaign back in 1989... We had several non-combatant officers who were taking orders from senior non-commissioned officers to get on-the-job training that would allow them to fill combat command billets. With personnel being drawn form the support branches I did not put ranks in this, because the personnel are put in positions that they are qualified to fill... Thus you could have a 1LT as Platoon Commander and a CPT from a non-combat support arm filling other positions (section leader or the platoon sergeant position) until they can get their qualifications to 'cross-deck' or 'lateral transfer' into a combat command billet. Section 1: Platoon Commander: PLT LDR Radio-Telephone Operator Forward Observer Combat Field Medic Supervisor Designated Marksman Fire Team Leader 1A Grenadier 1A Automatic Rifleman 1A Rifleman 1A Fire Team Leader 1B Grenadier 1B Automatic Rifleman 1B Rifleman 1B Machinegun Gunner 1 Assist. MG Gunner 1 MG Ammo Bearer 1 Section 2: Platoon Sergeant PSG Radio-Telephone Operator Forward Observer Combat Field Medic Designated Marksman Fire Team Leader 2A Grenadier 2A Automatic Rifleman 2A Rifleman 2A Fire Team Leader 2B Grenadier 2B Automatic Rifleman 2B Rifleman 2B Machinegun Gunner 2 Assist. MG Gunner 2 MG Ammo Bearer 2 Section 3: Squad/Section Leader Radio-Telephone Operator Forward Observer Combat Field Medic Designated Marksman Fire Team Leader 3A Grenadier 3A Automatic Rifleman 3A Rifleman 3A Fire Team Leader 3B Grenadier 3B Automatic Rifleman 3B Rifleman 3B Machinegun Gunner 3 Assist. MG Gunner 3 MG Ammo Bearer 3 The Designated Marksman and Forward Observer in each section operate as a Sniper/Spotter team. Some might add a third to the team to act as a Flanker or rear guard. |
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I really do prefer Last Battle for mass combat, or even moderately-sized combat. |
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"Praise the Lord and pass the ammunition." |
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Following is my favourite version, a more gospel-sounding one than usual. http://www.youtube.com/watch?v=zQWnofloODM I heard it playing Fallout 3, running the mod "More of the Same", which adds a 100-song playlist to GNR with music of the original playlist's era and themes. Tony |
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