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Most fun I've had in T2K was playing a game during an admin halt, one of the Spec4s tried the "My character has max strength and I'm going to run in sand, loaded down with my M203 with a dozen mags and 30rds 40mm, and I'm carrying the M240, 600 rounds of link, and the platoon radio, while wearing NVGs....
The downside of playing T2K with a bunch of NCOs was that we really did make him load up with all that shit and show us how well he could do in RL!!!! :rolleyes: |
combat vet myself. served in iraq as an FO with tenth mountain. funs times were had. too bad i couldn't get a game going there.
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If you want a good laugh and you have a guy who recently screwed up, have him pull the tracers out of the 7.62 link prior to tank gunnery, all eleven thousand rounds of it. Having both done it and had my idiot driver do it, I can tell ya its good for a laugh (or something).
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Bumping this to give new members the opportunity to contribute.
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19 year army lifer with time spent in infantry and MI with 333 months in iraq. i just love rpgs ever since i rolled my first dice in D&D. I do not play much anymore due to work and 4 kids, but i still collect the stuff. i loved t2k when i first saw it in the mid 90s. it is not perfect, but has enough baseline where you can add stuff on your own and make it fit.
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