![]() |
http://oshkoshdefense.com/jltv/
I missed the announcement, but apparently these are going into production with an initial run of 17,000 units. |
1 Attachment(s)
Here is the Brochure from the linked page. Personally, I say wait five years, let the flaws from the first generation stuff get rectified. The contractors that deal mostly with SOCOM (with their limitless budget) will be turning out the better C2 models with better radio suites anyway.
|
Quote:
|
Quote:
|
Quote:
So if I was setting the last gear up for a few years from now, I might put some JLTV's slipped quietly off the production line into the hands of MARS and Recon, and give the Ag and Psych teams surplus hummers. |
Quote:
https://en.wikipedia.org/wiki/MGM-134_Midgetman http://www.hill.af.mil/library/facts...et.asp?id=5717 http://www.google.com/imgres?imgurl=...FUuSHgodHw4B0Q http://www.google.com/url?sa=i&rct=j...41992404124436 https://www.youtube.com/watch?v=T80V5rbfZ6o https://www.youtube.com/watch?v=sy4J-ZZ7MPo I change the trailer to lab space and give a walk through from cab to trailer. I also make the trailer the expandable type where the walls fold down into a larger volume space like an RV |
I would probably use this as the base instead:
https://en.wikipedia.org/wiki/Heavy_...Tactical_Truck A little more modern, a little more rugged, etc. Personal preference, really. But I would probably still build from scratch for Science 1, I think it would be worthwhile. |
I don't think the Hemmet is more rugged than the Hardened Mobile Launcher. Hemmets aren't designed to survive the sorts of blast over pressure the HML was
|
|
Quote:
From what I can find (in particular the Bulletin of Atomic Scientists), the HML was designed to survive specific hazards and operate only on military bases and very flat areas. I don't think it was able to operate anywhere that was not pretty flat and gentle, and not especially quickly either. And while it could survive a high-pressure wave it was not seemingly intended to survive ground combat - I can find no reference to any protection against anything other than a somewhat distant nuclear weapon, and that is not very good protection against anything else. In short, while it is an interesting vehicle, it was designed for a very specialized mission that does not line up well with Project requirements. You could up-armor it, but there is nothing to be done about the terrible mobility. |
The Hemmet is a truck, to the best of my recollection it doesn't have any armor at all. It is reasonably mobile, for a truck, but once you load it down with a whole lot of armor and mission required equipment and such it is going to have mobility issues as well
|
Quote:
The HML is cool, but it is a very specialized vehicle designed for a very narrow mission, and outside that mission it is completely impractical. |
Quote:
Quote:
|
I thought the armor kit effected the center of gravity badly and lead to the vehicle becoming even more role prone that it was originally (Which I don't think was nearly as bad at Hummers). I never drove a Hemmet, but did drive the BIDS version of the Hummer, which had a huge laboratory box on the back and those things were bears.
https://en.wikipedia.org/wiki/Heavy_...Tactical_Truck I think a lab version of the Hemmet is going to have some issues. The vehicle is a ten ton truck but I think the armor kit only covers the cab, not the payload area. I have seen some gun trucks that have armor on the payload areas but that basically takes up the whole weight of the payload and doesn't leave much for anything else. In adddition the Hemmet isn't NBC sealed. The HML is all about surviving in a post strike environment. It will certainly have a harder time climbing hills but a lot depends upon the trailer. The HML trailer is designed to house, protect from a nearby nuclear strike and then launch a 30,000 pound ICBM. With either the Hemmet or the HML the payload will need to be fully custom. I think that a lab doesn't need to be as long or as heavy as the missile trailer was. YMMV |
1 Attachment(s)
|
Quote:
Quote:
|
Quote:
Just as a data point the Heavy Expanded Mobility Tactical Truck (HEMTT) has a 515 Hp power plant, eight wheel drive and a total all up weight with the B armor kit of 109.000 pounds. The HML has 1,200 horses and also eight wheel drive and an all up weight of 239,000 pounds or 211 pounds per horse power for the HEMTT and 115 pounds per horse power for the HML. I would say that while towing a ICBM the HML is probably pretty limited but I can't see why the tractor alone would be less mobile than a HEMTT. Also sealing a vehicle against NBC threats requires a lot of work. The system must not only be sealed but it must also be equipped with an air cleaning and handling system that will ensure that contaminants are filtered out and the air is usually at overpressure to assist in keeping the bad stuff on the outside. |
Quote:
Remember, the challenge for this technology was getting something that would haul around the missile at all. One of the first things sacrificed was "go anywhere" mobility. They didn't need that, this was always intended to operate in the same kinds of places missiles were already based, and those places by and large had lots of flat land and often roads. Quote:
Quote:
|
Can you link to those sources? I'd like to have them for my reference. Thanks!
The biggest issue might be the trailer. The MP trailer will be a home-brew design for certain, but it could certainly be much shorter and weigh less then the missile transporter/erector/launcher. The tractor itself, with a different trailer may well have much better mobility |
Quote:
http://www.gao.gov/assets/150/142998.pdf http://digitalcollections.library.cm...le&item=712384 Remember that details on this kind of thing are not going to be found on unclassified sites even now. Quote:
|
Those are interesting sources and the report to Congress mentions that in 1985 there was a recommendation that the off road mobility be improved. 1985 was early in the program.
If you look at the videos you can see that the machines had no trouble getting up a curb. |
Also the design specification was to survive and remain operations after being hit by a 30 PSI shock wave. It appears that the vehicles were capable of meeting this requirement.
http://www.cdc.gov/niosh/docket/arch...geChambers.pdf 30 PSI is enough to destroy reinforced concrete structures. To survive this blast overpressure the vehicle will also need to be able to survive being struck by large high velocity fragments and debris. I wonder ballistic energy the vehicle could survive would be. I doubt it would be the Science Rover's 1100 but I would hazard a guess it will stop most if not all 7.62mm rounds. |
Quote:
Quote:
|
Quote:
Look, if you want to handwave a solution, that's fine. But I see no justification for saying that a poorly-documented, proof-of-concept prototype is a viable solution for any practical role. It was designed to explore a concept and see if it was possible, and when you are working that kind of program you abandon anything not absolutely essential to the prime requirements so that you can see if those requirements can be met at all. You don't worry about bullet-resistance because this vehicle was never meant to be within a thousand miles of anyone who might shoot at it. You don't worry about real off-road capability because driving a hundred ton vehicle over gentle grass while still being able to turn into a tornado shelter is hard enough without giving it the vertical clearance it would need to do what other military vehicles do. It looks cool. So does a monster truck. That doesn't mean that either would really have much use in a general military capacity. |
The project had to acquire vehicles. There are several paths they can use to do so. They can buy new military gear. They can buy obsolete military gear. They can do a design build of their own stuff. They could also buy prototypes and refurbish them. Each has its own merits and pitfalls and looking through the published canon (which is always dangerous and often contradictory) the publishers over the years have done a little bit of each
Scratch Designs MARS-1 Science Rover Gyroscout The three Hovercraft from Lonestar HAMM Suit Experimental or semi experimental SK-5 (a total of 14 of these were built including the SR.N5 version built in the UK, so two more than the AH-56A)-These could be included as obsolete or no longer in service instead since the US Military use of the PACV version went out of service in the 1970s XR-311 I thought Israel had bought a small production run of these but I can't find the reference any longer, It seems the US bought about a dozen for trials. FACME engineering equipment In production open market vehicles CG Commando CG Ranger CG Scout Personally I did the same. I don't see taking a prototype and saying "in this fictional universe it actually worked as designed" being any more handwavium than "The Project did a design build of some limited production run equipment". In the later case the Project has to do all the development from building the prototype. I have some very specific reasons why I use existing vehicles in preference to stand alone Project only ones. One is I can get things like the videos that show machines in operation. I can often get drawings and sometimes even manuals to hand to the players. I can almost always get a few decent pictures. All these help the players visualize their equipment. If the vehicles are stand alone it requires a lot more work, although I am certainly willing to do so. The St. Louis MP crew of days gone by did full manuals for the Science Rover, the three hovers from Lonestar (very heavily modified) and several other vehicles and load outs. So looking through the canon it doesn't seem that the originators were adverse to using prototypes, production machines or design builds depending on what was available. |
So why not use the HML as what it was intended for? A missile carrier. Instead of a Midgetman ICBM, load it with a Anti Ballistic Missile.
That is very Project. At this time (and currently) the U.S. under the START treaties cannot build ground based ABMs (Naval is a loop hole). So the Project could deploy a limited number of these to protect a major reconstruction effort. |
An Anti Missile Missile needs a huge infrastructure of sensors and computers. Its a huge investment. Plus how can it be tested before the war?
|
Quote:
Additionally, These could be hidden in underground garages waiting to launch MorrowSat 2, 3, 4 and a few GPS satellites for the Western Hemisphere. |
Landsats have totally different sensors. The ground sensors will almost have to be active and so in the post war world will just scream "KILL ME!"
|
Quote:
Quote:
Quote:
Quote:
Quote:
The XV-15, for example, was a test bed and performed pretty well. But developing it into a production model (and actually test-flying all the production run) would have drawn a lot of attention to the Project in a world where the XV-15 never got past prototype. You can retcon the real world to say it was a US production model, but you have not mentioned doing so and I would not recommend it - the real world is already a functioning system, why mess with that? With the HML, it was designed as a special-purpose vehicle designed to operate in specific areas hauling a specific load to survive a specific threat. Developing that into a general purpose vehicle designed to go anywhere and survive against anything would require so much effort that starting from scratch would make more sense. Especially since the vehicle itself was under tremendous scrutiny and classified! Quote:
And if you need art, you need art. I don't know that many players who prefer a pretty picture of a bad vehicle to a rough sketch of something that actually works. The only one I can think of who would just turned 13. Quote:
|
Quote:
|
Oh God Not the Phoenix Team!
|
Quote:
If you don't like them in the game, just kill them off! That they were reasonable to exist doesn't mean that they had to survive the fall of PB (although there should be a handful elsewhere for just that reason...). |
I have hated the Phoenix Team since I first thought them through. And I hate them for story reasons. An MP campaign (or any RPG campaign for that matter) is about the PLAYER characters. The way the phoenix Team is written they are a hug sucker punch to the Players-Suddenly players who have nursed their characters through what was months if not years of sitting around game tables find themselves upstaged by a group of NPCs that they never even suspected existed. Now instead of being in charge of their own destiny, as they have been since they uncorked they get to be petted on the heads like good little children while the grown ups take over.
The Play of the Game section uses phrases like The Phoenix Team Leader expects "a report from the Player Team right away" "The Phoenix Leader's Demand for a report" "the Phoenix leader will display tolerance beyond all reason in answering idiot questions from the Team" There is some additional text about how the Phoenix Team sees the player characters as comrades and will trust them more then the players will trust the Phoenix guys. This is a total reversal of the initial description. When I ran Prime years ago I didn't use the Phoenix team, but did tell the players about them and let them read the section in the book. They uniformly were exceptionally glad I didn't include the Phoenix Team. Again YMMV |
I can agree with all of that, but story play needs to balance against game world design - the existence of Phoenix team is so logical that their absence would be absurd, so have them be a thing but find some way to kill them off. Perhaps they were in one of the annexes and a cave-in took out the entire team in one go a few decades after the fall of PB.
|
I never thought Phoenix was logically required.
|
Quote:
Quote:
|
Quote:
|
Quote:
Is there a Phoenix team thread? There should be a Phoenix team thread. |
Throwing weight above their class............ The future of counter battery? |
All times are GMT -6. The time now is 02:33 PM. |
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.