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-   -   4e What happened to the rest of the world? (https://forum.juhlin.com/showthread.php?t=6553)

pmulcahy11b 02-05-2022 10:39 AM

Quote:

Originally Posted by pmulcahy11b (Post 90231)
I agree with your post generally, but I think that the Sovs would invade Iran to use as a gateway to Iraq and its oils, then that they would attempt to invade (or more, roll over in their thoughts) Kuwait Saudi Arabia, the and the UAE and Gulf States. Meanwhile, Iran does have decent reserves of oil and gas (IRL, sanctions are preventing most of that oil and gas from getting out into the world), and it could serve as a base for their operations in the Gulf.

So they thought. Sounds simple, right? (After all, we're the Soviet Union, and we have troops and equipment up the wazoo!) The Iranians were not simply going to roll over, and it took a lot more effort to pin down Iran. They are still suffering both small and large partisan attacks from Iranian freedom fighters and Iranian Army members gone native. And in pinning down the Iranians as best they could, Iran turned out to be more of a meat grinder than they expected.

In my T2KU, the Gulf War happened. And ever since then, the US and several of the Coalition countries maintained a decent troop presence in Kuwait, Saudi, the UAE, and the Gulf States. And while the coalition has their own problems with insurgents, they were able to being enough troops and equipment to bear to stop the Sovs cold just north of Basra. That effort cost the Sovs and the Coalition a lot of vehicles; the armor battle north of of Kuwait was larger than the Gulf War's 73 Easting.

So now, both sides are nursing their wounds after other Sov-Coalition battles, and each has their own problems with insurgents and groups who would qualify as terrorists. They largely use their remaining vehicles for special missions, their aircraft for very special missions, and their fuel. The Coalition is doing decently, but the Sov commander has nightmares every time he closes his eyes. And both sides are stuck in the Middle East; both sides know it will be a long time before they go home, and there is precious little communications to the US, Europe, or the Soviet Union.

I also have a blurb in the B-52 section of US Bombers that B-52s were known in the Middle East for their 24-hour nonstop bombing of Baghdad, levelling the city. Might have to remove that, though.

pmulcahy11b 02-05-2022 10:42 AM

Make V1/2.2 section?
 
Many of the latest posts are for V1.2.2, including mine, and this is a 4E folder. Could a moderator pull out the V1/2.2 posts and put them in their own directory, perhaps. :batting my eyes:

Ursus Maior 02-05-2022 03:59 PM

Quote:

Originally Posted by Raellus (Post 90256)
The more I think about it, the more I believe that 4e should feature a Soviet-PRC alliance- at least, that is, for the first couple of years of the war. I'm a big-time fan of the v1 timeline, but it always struck me as improbable that the Soviets could fight a multi-front war against the bulk of NATO and the PRC and do as well as they did.

I second that and have had thoughts in a similar direction. This is something that's even scary probable today (as of news today). By the 1990s, Western industries want to expand into China. It's a win-win for everybody and China absolutely needs the tech transfer and the commerce. But what, if they have better alliance with the USSR than historically with Russia, since the USSR is no paralyzed, but an actual actor on the world stage?

Tech transfer from the USSR and some from the West combined with the raw production power of China could not only end in the PRC become a powerhouse, but also deliver the USSR the masses of equipment it would need for the Twilight War. It could answer the question "how?" in another way, too: If China starts grabbing land in the Pacific - not speaking about an invasion of Taiwan or South Korea, just fortifying islands in the South China Sea, like today - that'll alert US and UK and distract them somewhat from Europe.

Heffe 02-05-2022 10:44 PM

I agree that the PRC joining with the USSR would certainly explain a lot of the wonkier bits in the 4E canon. Regarding South Asia, I do wonder about India and Pakistan, but I imagine both nations would have blown themselves to bits.

One area I’m really struggling with in the Ref’s manual, at least in the timeline, is Yugoslavia. There’s no mention of Yugoslavia or the nations that followed its collapse.

What do you all think, would Yugoslavia still have collapsed in FL’s timeline?

Ursus Maior 02-06-2022 06:21 AM

Quote:

Originally Posted by Heffe (Post 90288)
One area I’m really struggling with in the Ref’s manual, at least in the timeline, is Yugoslavia. There’s no mention of Yugoslavia or the nations that followed its collapse.

What do you all think, would Yugoslavia still have collapsed in FL’s timeline?

Yes and I absolutely see this as one of Europe's flashpoints in 1997.

The fragmentation of Yugoslavia started around Tito's death in 1980, but was not just related to his death, though he was a unifying force for the country. Since the 1970, economic growth throughout the country came paced very differently. Something similar can be said for the idea of a unified state, which changed a lot with the new constitution of 1974. The constitution ended in Kosovo becoming an autonomous province within Serbia, Croatia and Slovenia arguing for greater autonomy and Serbia taking the most unitarist stance. To make matters worse, Yugoslavia by the late 1980s was economically failing. So much, that the Reagan administration feared Yugoslavia might enter the Soviet bloc to save its economy. Austerity was the word of the day and that didn't sit well with the richer states of the country.

De facto, Yugoslavia was a confederation after 1974 and then the economical factor hit full force. Croatia and Slovenia were the most developed and industrialized federal states within in the union. In 1987, public opinions in Slovenia saw better economic opportunities for the state outside a Yugoslav union than within. At that time, communism lay on its worldwide ideological deathbed and when the USSR was visibly breaking apart - being the world leader in communist matters - the idea of that being a goal to aim for in Yugoslavia, was just evaporating. As the USSR was softening up on power and started talking to Yugoslavia again, the West stopped pouring so much money into Yugoslavia, but the USSR couldn't compensate. So matters grew worse fiscally and that added to Slovenia and Croatia wanting out of the republic. It didn't help that Serbians began driving an evermore rhetorically nationalist course and Milosevic became president of Yugoslavia after going on record with the sentence, "[a]t home and abroad, Serbia's enemies are massing against us. We say to them 'We are not afraid. We will not flinch from battle'" in November 1988.

In January 1990 the communist party more or less imploded and multi-party elections were held the same year. The Slovenes held an independence referendum the same year and Croatia followed on 2 May 1991. On 25 June 1991 Slovenia declared independence and Croatia followed the same day. Slovenia made it out within ten days, but Croatia was more complicated, because there were larger parts of the country where Serbians lived, who in turn declared splitting off from Croatia in December.

So, even before the August Coup changes history of 4E, Yugoslavia is de facto broken up, having lost Slovenia completely and seeing fighting during the Croatian War of Independence.

What happens after late 1991 in 4E Yugoslavia is open for speculation, of course, but I don't see the USSR acting very differently for at least two years than Russia did. It seems, they wouldn't have been powerful enough to intervene in any large way. With communism hopping of the deathbed in 1994, after the death of Gennady Yanayev and Vladimir Kryuchkov taking over, the USSR might intervene more actively. Honestly, I don't see them automatically becoming allies of Serbian led Yugoslavia, because, while the Russian-Serbian bonds werre historically strong, Serbian nationalism wouldn't necessary play well with the USSR: Serbians emphasized their Orthodox Church a lot again and that's not in the interest of the USSR. But should Milosevic approach the USSR and propose a deal like "we downplay nationalistic and religious tones for weapons and peace troops", I could see the USSR meddle with that.

Of course, the West by then was active in the Balkans as well. IFOR wasn't a thing until 1995, but by 1994 this looked like it might happen. The USSR might want to join in on stabilization, albeit with its own agenda. Similar to the 1999 incident at Pristina airport, there might something like that in the winter of 1996/1997 at Mostar airport. With the Soviets already actively fighting in the Baltics, they might try to grab Mostar airport. Who knows, maybe the Italian, Franco-German and Spanish forces behave a lot like the US and British did at Pristina, but maybe they also buckle and let Moscow have that airport for Soviet troops to pour in. It might throw oil into the fire for what happens later that year and convince President West that the US need to be swift, decisive and hard in their response to the USSR invading Poland and other former Warsaw Pact countries.

Heffe 02-06-2022 05:29 PM

That's great context, thank you Ursus Maior.

It seems then that Yugoslavia would have likely still have broken into multiple states. While their political future would have remained uncertain, it isn't clear that they would have been able to get their shit together enough by the time major war had broken out to "pick a side". Due to that, I think with some possible exceptions, the Balkans would have remained fairly neutral as things started falling apart. Given the USSR's rolling through Hungary and Austria however, I think it can be assumed that the former Yugo states would have been very cautious indeed, being caught between NATO nations and the Russian Bear.

Given what's happening in eastern Europe, and the USSR not really having any real allies in Europe during the 4E timeline, I think that just really bolsters the idea of the PRC joining the USSR. I also think there's a strong case for India joining up as well, though surely the tensions between India and China would remain. In short, it seems the major players on the Axis side in Europe and Asia would be:

The USSR, China, India, Iran, Syria, and North Korea. There's probably cases to be made for some additional nations to switch sides which would be interesting to explore, such as (IMO), Turkey. Elsewhere in the world, you'd also have nations such as Cuba, Venezuela, etc. possibly picking up arms with the Axis. The USSR also had a few treaties with nations in Africa and southeast Asia as well which would likely come into play

NATO at the time would have been comprised of the following nations (apologies if I missed any here): The US, UK, Belgium, Canada, Denmark, France, Germany, Greece, Iceland, Italy, Luxembourg, Netherlands, Norway, Portugal, Spain, and Turkey (officially). In Asia, you'd also have allies of various scope in Japan, Taiwan, Philippines, and Pakistan. Australia and NZ surely would join the Allied endeavors as well. Not sure how many nations in Africa and South America would join in on the Allies side.

Ursus Maior 02-07-2022 02:59 AM

I really don't see India, Iran or even Syria join the USSR or China in a formal alliance. Syria would get immediate unwanted attention from Israel and thus the US. This is not in the interest of Hafze al-Assad, who was seriously ill since the 1980s and had his son and designated successor Bashar receive Western education, in London mostly. A Soviet-leaning neutrality, yes, that I could see, but an alright alliance seems highly unlikely. There is nothing to gain for Syria or the Assads from that, only preemptive strikes from Israel. Syria had learned its lesson after Yom Kippur and never challenged Israel directly afterwards, just through intermediaries. Stability and prosperity became Syrias goals and they were achievable. The USSR always wanted something from Syria, a naval base, ressources, selling weapons, but Syria needed little in return, mainly weapons and money, which it also got from Europe. Going into a full alliance would mean loosing that.

India is a different case, but essentially similar. Technological transfer, including money and weapons from the USSR and Europe would prohibit a wartime alliance with the USSR. You don't choose a side in a war, unless you have to, especially, if both sides want to sell you their stuff. India is also in no need to align with the Soviets and certainly unwilling to align with the Chinese. In the 80s, India is going through a liberalization and booms quite a bit; though not as much as the Tiger States do, which is why it's often forgotten.

Certainly, Iran was one of the states the US feared most to join the Soviet bloc. It was always highly unrealistic, though. The mullahs were as much opposed to the USSR as they were to the US. The one thing the Soviets had going for themselves was that the US had the more recent imperialistic past in Iran. But the agnostic to outright anticlerical Soviet policy was as much a no-go to Iran as was Soviet imperialism. For a Soviet-Iranian alliance to work, the Iranian communist Tudeh Party would have had to come to power. That's a nigh impossible thing to happen. In the 80s, the mullahs were in power through popular support and the sheer will to survive Iraqi aggression. The communists didn't help at all in the war, plus it didn't help them that nominally Iraq was aligned to the Soviets and a socialist state. A communist coup in Iran would have fared even worse than in Afghanistan.

Essentially, if you weren't allied to the USSR in peace, why join them in war? China I could see, because they have ideological mutuality (to some degree) and China has an axe to grind with the US after 1996 plus it's booming fast. The rest? Not so much, with caveats.

Now, all of these three states probably would take Soviet and maybe Chinese money. Some might even have joint exercises (India might), but why be drawn into conflicts that don't gain them anything? Being member of the "neutral bloc" worked historically, I don't see, why that would change.

Now, I could see Iraq join the Soviet bloc after 1991. The reason that didn't happen historically is certainly that the USSR was on its deathbed and never recovered. But if it would recover, foreign aid and arms exports would be all over the place in Iraq. The same might work for Eritrea, which has the power to close the Red Sea through its islands.

I see other potential candidates, too. Libya is one such country. Gaddafi was egocentric enough to put his ideas of amassing power before the people of Libya, so he might renew his partnership with a USSR hellbent on revisionism in during the 1990s. Benghazi was already used to seeing Soviet ships earlier in the Cold War, so releasing it, would be easy to manage.

Another country could be Yemen. Though communist South Yemen imploded in 1990 and reunified de jure with North Yemen into Yemen proper, the reunification process was halted during a brief civil war from 4 May to 7 July 1994. I could see the USSR intervene here on behalf of its former allies. It might be the first glance of things to come, in the Balkans or Caucasus, but less visible. If the Soviets play their hand correctly here, airmobile forces deployed from Iraq, Tartus (Syria) and Benghazi (Libya) would deploy swiftly, reinforced by marines landing several days later, who would sail in from Iraq.

There would be repercussions from the West, but only so much. Yemen is of little interest to most during these days and ending a civil war is always welcome. The US would probably put more troops into Saudi Arabia, but other than that, it's not a big thing in the media. Once the Twilight War nears, however, the USSR has bases in Yemen, Iraq and Syria, which would threaten the Persian oilfields and Israel, creating a third point of interest the US have to watch out for other than Europe.

Heffe 02-07-2022 11:01 AM

My apologies, I'm talking specifically about the 4e timeline. In the 4E canon timeline, it's clear that Syria and Iran are already on board with the USSR. In fact, it appears as though the apocalypse really starts specifically because of those three countries working together.

The official timeline from 4e follows (summarized):

1998 - After more than a decade of occupation, Israel retreats from Lebanon, under heavy fire from Hezbollah. Syria attempts to capitalize, and attacks the Golan Heights. Israel pushes back hard, deep into Syria. In response as Israel reaches just a few miles from Damascus, al-Assad starts using chemical weapons, driving Israel out of Syria. With the help of Iranian and Soviet airstrikes and Soviet warships in the Mediterranean, Syrian forces descend into northern Israel. Israel calls for aid from the US, but the US balks, already heavily engaged in Europe. Israel, thinking they're alone, decides to use tactical nuclear weapons.

Which brings me back to what we were talking about previously - in the 4th edition, the USSR is already somewhat isolated, geopolitically speaking. Most of Europe has either already joined NATO, or is at least more friendly with NATO than they are with the Soviets. Hence why I think it makes sense for China to get on board with the Axis as well as possibly India, given that Pakistan, their primary regional enemy, is already aligned with the US.

unipus 02-07-2022 01:26 PM

This is definitely a part of the 4e timeline that takes some chewing to swallow. Why would any nation be eager to get into bed with the Soviet Union? It can't be doing all that much better than historically, economically. The Warsaw Pact has collapsed. The USSR itself can be seen as an illegitimate state since it has only been preserved by an armed coup. It's hard to see anyone who has a choice in the matter seeing the Soviets as a good one.

What's missing, I think, is a demonstration of power from the Soviet Union that could convince others that they're the winning side.

Today, you have countries siding with Russia because they have fears about over-expansion from the West. But that's taken 30 years to develop.

Heffe 02-07-2022 02:06 PM

Quote:

Originally Posted by unipus (Post 90307)
This is definitely a part of the 4e timeline that takes some chewing to swallow. Why would any nation be eager to get into bed with the Soviet Union? It can't be doing all that much better than historically, economically. The Warsaw Pact has collapsed. The USSR itself can be seen as an illegitimate state since it has only been preserved by an armed coup. It's hard to see anyone who has a choice in the matter seeing the Soviets as a good one.

What's missing, I think, is a demonstration of power from the Soviet Union that could convince others that they're the winning side.

Today, you have countries siding with Russia because they have fears about over-expansion from the West. But that's taken 30 years to develop.

Here's what I have from the Ref Manual so far:

1994 - Spike in global oil prices and economic reform leads to economic prosperity and reformation of the Red Army begins. The USSR closes the troop technology quality gap with the US over the next couple of years.

1995 - Kryuchkov says the Baltic states leaving the USSR was due to a CIA plot.

May 9 1996 - USSR invades Estonia, Latvia, and Lithuania, and brings them under Soviet rule within a week. US response is tepid. Soviet forces move to the borders of Poland and Finland.

1997 - West takes office and the US bolsters troops in Europe. Kryuchkov sees it as an existential threat, and orders a false flag, followed by an invasion of Poland. This triggers the US to start a bombing campaign against Soviet forces in Poland. The USSR responds in kind by striking US bases in the UK, Germany, and Turkey. The USSR advance approaches the Polish border, and NATO/US forces are sent to the Czech Republic, Slovakia, Hungary, and Romania. The USSR responds by invading much of eastern Europe.

Options developed from canon for why some of the nations jumped in bed with the USSR:
  • I can't see Iran and Syria being overly dependent on Russian oil, but perhaps they're so eager to get at Israel that they join the US's enemy?
  • Maybe the Baltic states leaving really was a CIA plot. Or at least Russia was able to convince a few nations of such.
  • The show of force against the Baltic states is powerful enough to convince some nations.
  • Some nations believe Russia's false flag against Poland, and see the US as the aggressor?

Raellus 02-07-2022 02:30 PM

Leverage
 
Quote:

Originally Posted by unipus (Post 90307)
What's missing, I think, is a demonstration of power from the Soviet Union that could convince others that they're the winning side.

Rolling the Baltic States demonstrates to Europe- Eastern Europe, in particular- that the Soviet Union has the means and the will to use military force to back its policy goals. Frankly, I think this should happen earlier in the timeline.

Also, in the 4e timeline, Soviet natural gas might be nearly as important to Europe as Russian gas is today, giving the USSR a bit of economic leverage there (as evidenced by current real-world fears that a strong NATO response to a Russian invasion of Ukraine would prompt Russia to close its pipeline to the west, resulting in civilians deaths due to cold during winter).

As for India and Pakistan, I don't think clear-cut alignment with one or another of the Superpowers is necessary for achieving the desired end. In fact, I think the Superpowers- in particular, the Soviets- are not going to be able to focus their diplomatic efforts everywhere, with equal efficacy. The Soviets are going to be focused on Europe, China is going to be focused on Taiwan, and the USA is going to be focused on Europe and Taiwan. Add in a volatile Middle East, and the Superpowers are going to be spread very thin. In other words, the Superpowers, preoccupied with other flashpoints closer to home (or more vital to their national interests) essentially leave South Asia up to its own devices. (Perhaps China steps in later, once war breaks out, to help one side or the other, but mostly to pursue its own ends). That neglect essentially leads to a war where curated diplomacy might have saved the day.

So, border and ethno-religious tensions boil up between India and Pakistan, not directly related to what's going on elsewhere in the world, and the Superpowers (USA, USSR, PRC) don't step in with a diplomatic solution. A shooting war between India and Pakistan ensues. It's not directly related to the rest of World War III, but it becomes a part of the global conflict nonetheless. And, of course, it goes nuclear...

-

Heffe 02-07-2022 04:55 PM

Quote:

Originally Posted by Raellus (Post 90309)
As for India and Pakistan, I don't think clear-cut alignment with one or another of the Superpowers is necessary for achieving the desired end. In fact, I think the Superpowers- in particular, the Soviets- are not going to be able to focus their diplomatic efforts everywhere, with equal efficacy. The Soviets are going to be focused on Europe, China is going to be focused on Taiwan, and the USA is going to be focused on Europe and Taiwan. Add in a volatile Middle East, and the Superpowers are going to be spread very thin. In other words, the Superpowers, preoccupied with other flashpoints closer to home (or more vital to their national interests) essentially leave South Asia up to its own devices. (Perhaps China steps in later, once war breaks out, to help one side or the other, but mostly to pursue its own ends). That neglect essentially leads to a war where curated diplomacy might have saved the day.

So, border and ethno-religious tensions boil up between India and Pakistan, not directly related to what's going on elsewhere in the world, and the Superpowers (USA, USSR, PRC) don't step in with a diplomatic solution. A shooting war between India and Pakistan ensues. It's not directly related to the rest of World War III, but it becomes a part of the global conflict nonetheless. And, of course, it goes nuclear...
-

I like that approach with southern Asia - it feels a lot cleaner than trying to figure out a way to shoehorn them into the broader conflict.

Ursus Maior 02-08-2022 04:31 AM

Quote:

Originally Posted by Heffe (Post 90303)
My apologies, I'm talking specifically about the 4e timeline. In the 4E canon timeline, it's clear that Syria and Iran are already on board with the USSR.

I know the paragraph, but given the fact that FL offers us just that, I'd be cautious to read a full blown military alliance between the three states into that, since that would be a major political shift and is nowhere mentioned before or afterwards. I'd expect more to take that for granted.

In fact, this is all we get for that region for 1998, the year that the war becomes global an nuclear. So, it could also be that the Iranians help Syria, since both regimes are close, and the USSR does the same, for the same reasons. Similar to how other countries might conduct punitive actions at the same time against the same opponent of their mutually allied state, without themselves being in any form of formal alliance.

Case in point: Syria participated in Operation Desert Storm, but at no point was there a formal alliance between Syria and the US in place beyond the goal to expel Iraq from Kuwait. Also, the following nations supported North Yemen in the 1994 civil war: USA, Jordan, Qatar, Egypt, Sudan, Iran and India. While South Yemen was supported by Saudi Arabia, Oman, Lebanon, Iraq, Libya, Bahrain, UAE, Cuba, North Korea and China. Though neither were the US allied with Iran during that time, nor at war or even close to with Saudi Arabia.

I hope, I'm getting my point across here.

Ursus Maior 02-08-2022 04:56 AM

Quote:

Originally Posted by unipus (Post 90307)
Today, you have countries siding with Russia because they have fears about over-expansion from the West. But that's taken 30 years to develop.

I think, there is more to it than just the fear of over-expansion, but yes, the 30 years gap is a problem. Today, authoritarianism seems to be appealing, too again, not just for autocrats, but also the masses that vote them into power. Authoritarianism was never the selling point of the USSR, though, despite being part of the package. It had to be masked over, however, despite its appeal to some, since ending exactly that: tyranny, was part of the selling narrative the USSR always used.

So, why go into bed with the USSR after 1991? Well, the coup d'etat wasn't a bad thing for everyone. The Chinese applauded it, having long feared Gorbachev's policies of democratization and transparency. Cuba, North Korea and all other recipients of Soviet aid weren't to happy either, this included Serbian nationalists, by the way, since Yugoslavia slipped out of their hands for precisely the same reasons: transparency leads to questions and multi-party elections led to nationalist parties taking control in member states.

Everyone wanting to suppress this at home, might hop onboard the train of "anti-nationalist internationalism", if there's money to be made from, power gained or both. And there are plenty of anti-West, anti-American sentiments around by 1991 already. This is after decades of ideological warfare, keep in mind. I'd say, this could be argued to be plausible, despite "the end of history" being big talk. The anti-American and anti-Western narrative, historically, was a bid dead, sure, but it reared it's head in the form of terrorist attacks on capitalist and American institutions by 1993 (World Trade Center bombing) and then the 1998 United States embassy bombings.

The USSR was always quite good at spinning these narratives. Imagine, the likes of Timothy McVeigh getting some help by the KGB. Not in Soviet disguise, obviously, but maybe by some Irish guys. McVeighwas raised Catholic, the IRA was aided by the Soviets (as were other urban guerillas in Europe), contacts could be established. If the US appear vulnerable from the inside, this would drive flock into the Soviet camp.

If one wants to establish an alliance between Muslims and Soviets, I'd still consider Iran an unlikely true ally of the USSR. But influencing extremists that used to fight in Afghanistan into now fighting the US covertly, is not hard to imagine. The US weren't exactly a role model for many of the mujahedin, they were seen as imperialists, too. Especially after US forces were stationed more or less permanently in Saudi Arabia, did certain groups begin to target the US.

What the USSR would need to do in the 1990s is, get on its feet, start influencing covert groups wanting to hurt the US and then connect these groups to the nations from which their members come. The latter is the tricky part.

Can it be done in 7 years or so? No, probably not. But can a Soviet leader, who maybe thinks a little bit too much of himself come to think he has all the pieces in place for a necessary operation of the scale of invading Eastern Europe? Certainly. Miscalculations of that sort have happened before. It would probably make his so called allies turn their back on him, once they recognize his follies. But that just makes the world a messier place, not a safer one.

Ursus Maior 02-08-2022 05:09 AM

Quote:

Originally Posted by Raellus (Post 90309)
Also, in the 4e timeline, Soviet natural gas might be nearly as important to Europe as Russian gas is today, giving the USSR a bit of economic leverage there (as evidenced by current real-world fears that a strong NATO response to a Russian invasion of Ukraine would prompt Russia to close its pipeline to the west, resulting in civilians deaths due to cold during winter).

It's really not. Gas hasn't been unimportant, of course, since the 1970s. However, by the 1990s, Germany, the main buyer of Russian/Soviet gas was still using a lot more coal and nuclear fuel. Gas power-stations weren't so common 25-30 years ago. Between 1997 and today gas power-stations almost doubled their share from 8.7 % to 16.1 %, but energy consumption for heating changed more drastically, since until the 2000s, oil and even coal were used in private homes for heating and oil in industrial and commercial buildings as well.

In an era, when the Soviets would have had little else to trade with Europe, they were much more dependent on gas exports than Europe was. All former Eastern Bloc countries were more or less running on coal and nuclear, with oil and gas in the mix only spuriously.

In the 1990s, what Europe needed from Russia or Soviet Union, was not creating problems for them in the security realm. Exports into Russia didn't become a relevant thing until the late 1990s, because purchasing power remained so small. That could be levied differently, had the USSR survived, maybe.

Maybe, the USSR needs to become China to Europe, before China does? There is not a lot of time, though.

Questerr 02-08-2022 07:46 AM

(Multi-year lurker, first time poster)

I think one of the biggest changes to keep in mind with 4e is that the backstory no longer explicitly states the Soviets deliberately targeted global oil infrastructure.

It seems like the strategic nuclear strikes were mostly counter-force strikes against critical military and nuclear facilities as well as targeting leadership and continuity of government sites.

That means, it’s quite possible aircraft could still be in use, but are becoming less common as spare parts dry up.

Ursus Maior 02-08-2022 08:09 AM

Quote:

Originally Posted by Questerr (Post 90319)
(Multi-year lurker, first time poster)

I think one of the biggest changes to keep in mind with 4e is that the backstory no longer explicitly states the Soviets deliberately targeted global oil infrastructure.

It seems like the strategic nuclear strikes were mostly counter-force strikes against critical military and nuclear facilities as well as targeting leadership and continuity of government sites.

That means, it’s quite possible aircraft could still be in use, but are becoming less common as spare parts dry up.

Hi there and welcome from my neck of the woods.

I'm not trying to step on anybody's toes here, but I think the approach as to how to narrate World War III differs greatly between FL and GDW. A lot of this might have to do with personal experience. FL are hobby enthusiasts and Tomas Härenstam apparently was a Middle East correspondent for some time. Most GDW founders and full time staffers were war veterans and wargame designers. There is a difference in life experiences and the kind of stories one wants or even is able to tell.

And from how I read FL's edition, which I mechanically quite like, ideas like "counter-force strikes", "continuity of government sites" or strategic supply chains are not something they're focusing on or even consider in the back of their head to be of narrative value. The FL team seems to be about the first-hand experience of the scarcity of the barest things that make civilization in an ongoing warzone. Hence the "survival" aspect of 4E and the more "Jane's Division Remnants Catalogue" approach of 1E and 2E, if I might say so.

All in all, I think any referee would be best advised to bespoke tailor a timeline for their respective campaigns. I found this forum (and the Discord) to be excellent troves of ideas for that. Although, I might come off as very critical sometimes (I fear, I hope not!), ideas from both places will probably make it into my campaign at some point.

Questerr 02-08-2022 08:30 AM

Quote:

Originally Posted by Ursus Maior (Post 90320)
Hi there and welcome from my neck of the woods.

I'm not trying to step on anybody's toes here, but I think the approach as to how to narrate World War III differs greatly between FL and GDW. A lot of this might have to do with personal experience. FL are hobby enthusiasts and Tomas Härenstam apparently was a Middle East correspondent for some time. Most GDW founders and full time staffers were war veterans and wargame designers. There is a difference in life experiences and the kind of stories one wants or even is able to tell.

And from how I read FL's edition, which I mechanically quite like, ideas like "counter-force strikes", "continuity of government sites" or strategic supply chains are not something they're focusing on or even consider in the back of their head to be of narrative value. The FL team seems to be about the first-hand experience of the scarcity of the barest things that make civilization in an ongoing warzone. Hence the "survival" aspect of 4E and the more "Jane's Division Remnants Catalogue" approach of 1E and 2E, if I might say so.

All in all, I think any referee would be best advised to bespoke tailor a timeline for their respective campaigns. I found this forum (and the Discord) to be excellent troves of ideas for that. Although, I might come off as very critical sometimes (I fear, I hope not!), ideas from both places will probably make it into my campaign at some point.

Personally, I think the nature of the strategic nuclear strikes is very important, especially if your story at all involves Americans who want to get home and find out what happened to their families.

A counter-force strike means an America that is badly wounded and severely disrupted with various on going problems, but one with the hope of recovery.

A counter-value strike means America is the corpse of a country, where every city with a population above 25,000 is a smoking radioactive crater and there’s no hope for anything beyond tiny local governments likely for centuries.

And even with the breakdown in supplies and the survival situation in Europe, there should be enough radio signals reaching Americans even in Poland/Sweden for them to know which scenario occurred.

Olefin 02-08-2022 11:11 AM

Quote:

Originally Posted by Questerr (Post 90319)
(Multi-year lurker, first time poster)

I think one of the biggest changes to keep in mind with 4e is that the backstory no longer explicitly states the Soviets deliberately targeted global oil infrastructure.

It seems like the strategic nuclear strikes were mostly counter-force strikes against critical military and nuclear facilities as well as targeting leadership and continuity of government sites.

That means, it’s quite possible aircraft could still be in use, but are becoming less common as spare parts dry up.

Obviously there must be fuel available as the manuals state that the USN is still very much in the game - i.e. that its not like the 1st and 2nd editions where outside of places where fuel was available (i.e. CENTCOM basically) the USN is not a going concern - witness Satellite Down where it is basically stated that the USN had no ships capable of going to Mexico to get the satellite back or Last Submarine on the east coast

Raellus 02-08-2022 12:13 PM

Welcome, Questerr!

Quote:

Originally Posted by Questerr (Post 90319)
I think one of the biggest changes to keep in mind with 4e is that the backstory no longer explicitly states the Soviets deliberately targeted global oil infrastructure.

I see it as strongly implied, by the 4e rulebook's presumption that military units generally need to brew alcohol fuel for their vehicles.

A major lesson of the Allied strategic bombing campaign during WW2 is that its biggest impact was achieved by targeting oil refineries. Raids against Axis war production largely failed to achieve significant reductions in arms (in fact, it increased every year until 1945); damage to transportation and infrastructure was often repaired fairly quickly. Raids on cities did not lower morale as much as hoped. In fact, studies showed that bombing raids usually steeled resolve instead of weakening it. Raids against oil refineries and synthetic oil production, however, brought the Axis war machine to a near standstill. If the Allied air forces had shifted their focus to bombing oil production earlier in the war, the war very likely would have ended earlier than it did.

I can't see either side ignoring that lesson in WWIII.

-

Heffe 02-08-2022 12:24 PM

Quote:

Originally Posted by Olefin (Post 90322)
Obviously there must be fuel available as the manuals state that the USN is still very much in the game - i.e. that its not like the 1st and 2nd editions where outside of places where fuel was available (i.e. CENTCOM basically) the USN is not a going concern - witness Satellite Down where it is basically stated that the USN had no ships capable of going to Mexico to get the satellite back or Last Submarine on the east coast

Here's the relevant quote:

"When the smoke clears, the US has obliterated the Soviet navy [in the Atlantic], but suffered huge losses in the process. President West has lost his capacity to ship more troops and equipment to Europe - as well as the ability to bring the forces already there back home."

I suppose there's room for a few interpretations there, but to me at least, that reads as though there's not a whole lot left of the USN. At least not in-theater. Perhaps a few warships still sailing around, but that's about it.

Other relevant bits of info are that the world's populations have been reduced by about half to two thirds by the time 2000 rolls around.

Here's another choice quote or two that add flavor:

"Africa and South America, largely spared from the war itself, are hit hard when world trade collapses. International shipping comes to a standstill and fuel prices skyrocket, when any can be found at all."

"Both sides at first only attack military and command and control targets. Step by step the nuclear duel escalates, and soon industrial centers and other civilian targets are annihilated – not only in continental Europe, but also in the United Kingdom, and soon ICBMs fall in the US and Russian heartlands. Both sides show just enough restraint to avoid total nuclear annihilation – for now – but the electromagnetic pulses knock out most electronic communication, and civil order in the affected countries starts to break down."

To me, there's clearly a few differences between the old editions and 4e, but overall the layout of the world is likely pretty similar. Command, control, and communications have basically broken down the world over. Any kind of fuel is incredibly hard to come by, even more so in continental Europe. I would imagine "industrial centers" could easily mean oil production facilities depending on the Ref's interpretation, etc.

Rainbow Six 02-08-2022 01:02 PM

Quote:

Originally Posted by Heffe (Post 90325)
To me, there's clearly a few differences between the old editions and 4e, but overall the layout of the world is likely pretty similar. Command, control, and communications have basically broken down the world over. Any kind of fuel is incredibly hard to come by, even more so in continental Europe. I would imagine "industrial centers" could easily mean oil production facilities depending on the Ref's interpretation, etc.

Yeah, that was my take on it as well, that they're trying to recreate the 'feel' of the original V1 timeline, with a gradual nuclear exchange that starts in Europe then escalates without tipping over into outright mutual assured destruction.

Heffe 02-08-2022 06:10 PM

1 Attachment(s)
Hi all,

As promised, here's the canon timeline, broken apart and reassembled/summarized in spreadsheet form. This should hopefully provide a good basis for Refs looking to expand their own world timeline. Please let me know if you see any errors/problems/typos/etc.

Creation notes:
  • Nations and locations mentioned have their font color listed in black. Any nation added manually has blue font.
  • The list of nations clearly isn't complete. I added the larger, more economically powerful nations from most continents, or those nations I thought might be pretty interesting in which to run scenarios/campaigns.
  • I did add a note for those nations that are officially a part of NATO, or, since the Warsaw PACT presumably still fell apart, those nations that I'm tentatively referring to as the AXIS powers. Really just the OpFor. I also listed a few nations that while not officially in NATO, appeared to act as allies against the USSR in the canon timeline.

Some interesting things to note as I went through the creation process:
  • There's still just a complete dearth of information about the vast majority of nations in the world.
  • There exists huge gaps in the timelines of even those nations that are covered extensively. Lots of opportunities here.

Let me know what you guys think.

Questerr 02-09-2022 08:51 AM

Quote:

Originally Posted by Raellus (Post 90324)
Welcome, Questerr!



I see it as strongly implied, by the 4e rulebook's presumption that military units generally need to brew alcohol fuel for their vehicles.

A major lesson of the Allied strategic bombing campaign during WW2 is that its biggest impact was achieved by targeting oil refineries. Raids against Axis war production largely failed to achieve significant reductions in arms (in fact, it increased every year until 1945); damage to transportation and infrastructure was often repaired fairly quickly. Raids on cities did not lower morale as much as hoped. In fact, studies showed that bombing raids usually steeled resolve instead of weakening it. Raids against oil refineries and synthetic oil production, however, brought the Axis war machine to a near standstill. If the Allied air forces had shifted their focus to bombing oil production earlier in the war, the war very likely would have ended earlier than it did.

I can't see either side ignoring that lesson in WWIII.

-

So I agree that the Soviets and US probably would target oil infrastructure in the territories of their enemies and their allies. The US isn’t going to miss a chance to target Baku and the Soviets are definitely hitting Houston/Beaumont (among other locations), but I guess I should narrow my point down that the deliberate targeting of oil infrastructure in *neutral* countries doesn’t seem to be the case in 4e.

Ewan 02-09-2022 10:46 AM

Quote:

Originally Posted by Heffe (Post 90333)
Hi all,

Let me know what you guys think.

Hi, had a quick look and it looks interesting and very useful. I might even adapt the format for other games

Olefin 02-09-2022 11:18 AM

"I suppose there's room for a few interpretations there, but to me at least, that reads as though there's not a whole lot left of the USN. At least not in-theater. Perhaps a few warships still sailing around, but that's about it."

FYI thats not quite the story - Tomas and Chris were asked about the USN when the game was released and also for the beta release - their comments were that the USN was still active off the coast of Europe - i.e. they got hit hard but its not the 1e, 2e situation where you are talking the USN down to one active nuclear submarine and a few destroyers in the whole Atlantic and the Pacific has nothing

Heffe 02-09-2022 02:39 PM

Quote:

Originally Posted by Olefin (Post 90339)
"I suppose there's room for a few interpretations there, but to me at least, that reads as though there's not a whole lot left of the USN. At least not in-theater. Perhaps a few warships still sailing around, but that's about it."

FYI thats not quite the story - Tomas and Chris were asked about the USN when the game was released and also for the beta release - their comments were that the USN was still active off the coast of Europe - i.e. they got hit hard but its not the 1e, 2e situation where you are talking the USN down to one active nuclear submarine and a few destroyers in the whole Atlantic and the Pacific has nothing

I hadn't heard about that, but it's good to know. Still open to some interpretation, but it sounds like it's not as dire as I had thought.

Heffe 02-09-2022 02:41 PM

Decided to put the timeline stuff all online.

https://docs.google.com/spreadsheets...it?usp=sharing

Feel free to edit/add to it as you see fit. I have a hard copy of the canon stuff on my own drives, so I'd only ask that no one deletes/overwrites anyone else's work without asking them first.

*edit - set it as comment permissions so that no one can just come in and delete other people's work. Just to be safe.

Raellus 02-09-2022 03:54 PM

The Limits of Freedom
 
Quote:

Originally Posted by Olefin (Post 90339)
FYI thats not quite the story - Tomas and Chris were asked about the USN when the game was released and also for the beta release - their comments were that the USN was still active off the coast of Europe - i.e. they got hit hard but its not the 1e, 2e situation where you are talking the USN down to one active nuclear submarine and a few destroyers in the whole Atlantic and the Pacific has nothing

Besides being pre-release, that sounds pretty unofficial.

Like others here, I wonder if at least some of the vagueness evident in official 4e was by design. By not making definitive statements in the published materials regarding the status of non-aligned/neutral nations' oil production facilities, nuclear strike targets, and the status of major combatants' naval forces (to name just the topics that have come up in this thread), FL is giving Refs a lot of freedom to shape their respective campaign worlds as they see fit. In other words...

Want a T2kU with more fossil fuel availability? Nothing in 4e canon says you can't. Want a T2kU with almost none? Nothing in 4e canon says you can't.

-

Olefin 02-09-2022 07:41 PM

and there is that comment right in the manual about timelines as well in 4e - the problem is that you dont get a cohesive world for those who wish to expand the world - but again the creators of 4th edition apparently dont care about a cohesive timeline or world - versus V2.2 where Marc told me that I had to make what I wrote fit in the timeline and world events to be considered canon

4e really is more like the canon and timeline is what you make of it in a lot of ways given the statements that the creators made in the official released manuals

Heffe 02-10-2022 12:37 AM

Quote:

Originally Posted by Olefin (Post 90346)
and there is that comment right in the manual about timelines as well in 4e - the problem is that you dont get a cohesive world for those who wish to expand the world - but again the creators of 4th edition apparently dont care about a cohesive timeline or world - versus V2.2 where Marc told me that I had to make what I wrote fit in the timeline and world events to be considered canon

4e really is more like the canon and timeline is what you make of it in a lot of ways given the statements that the creators made in the official released manuals

This is something that actually excites me about the game, and why I’ve gone to the effort of splitting the canon timeline apart. The community right now has an opportunity before it to create the Twilight 2000 world that we want, rather than having a generated world thrust upon us. We can make the changes we feel will better fit the narrative. We can attempt to drive toward a more realistic depiction of the apocalyptic third world war, so long as we include the incredibly narrow depictions that FL has included for us (or hell, we can even rewrite that depiction should we so choose). We can include New America as being an emergent threat if we liked the concept from the original. We can make sure Mexico never takes the southwest (that one still gets me). We can even incorporate a lot of the community works that folks here have toiled away on over the years. Etc etc etc.

Indeed, maybe there won’t be any interest in this kind of dialogue. Maybe everyone will argue about what they think would have really happened, and the whole thing will fall apart. If that happens, so be it. But, if a new community-crafted timeline does take root, if it does get embraced, it could change the direction of the game and how the community interacts with it. Content creators in the community program will have a default setting they can use to craft new adventures and modules around. Not all of them will, but some will choose to if the timeline is crafted well enough. And over time, that community created timeline and the modules that work inside of it will make for a better resource for new Refs, and ultimately help drive more players to the game.

I realize that all sounds a bit starry-eyed, and that there have been attempts in the past to do this kind of thing that have fallen apart. I recall reading about a DC project at one point that never seemed to come to fruition. But the alternative in my mind is that we just sit around playing the existing stuff, and FL will release modules over the next few years that will slowly build a more complete narrative, while still leaving it to new refs to do a lot of the heavy lifting themselves. To me at least, that just seems like it would be such a wasted opportunity.

chico20854 02-10-2022 06:34 AM

Quote:

Originally Posted by Heffe (Post 90348)
I recall reading about a DC project at one point that never seemed to come to fruition.

It's still going on - the daily "25 Years Ago" thread is an extract of our work. But, yes, it is not where we once dreamed it would be!!!

Olefin 02-10-2022 06:58 AM

Quote:

Originally Posted by Raellus (Post 90344)
Besides being pre-release, that sounds pretty unofficial.

Like others here, I wonder if at least some of the vagueness evident in official 4e was by design. By not making definitive statements in the published materials regarding the status of non-aligned/neutral nations' oil production facilities, nuclear strike targets, and the status of major combatants' naval forces (to name just the topics that have come up in this thread), FL is giving Refs a lot of freedom to shape their respective campaign worlds as they see fit. In other words...

Want a T2kU with more fossil fuel availability? Nothing in 4e canon says you can't. Want a T2kU with almost none? Nothing in 4e canon says you can't.

-

FYI Raellus keep in mind that you can have an active Navy but not the right kind of ships to be able to support and reinforce an army in the field - destroyers can transport troops and supplies but not enough for an army - dropping off a couple hundred men with supplies and ammo for a couple of days is one thing, bringing over enough supplies to keep a division in the field is another

the Japanese managed to keep a small force on Guadalcanal barely supplied with reinforcements and supplies with just destroyers - but you are talking about several Army Corps here

the other factor is the situation in the United States - i.e. you could have the entire navy and transport structure intact (which they dont) but that doesnt mean anything if you dont have anything to transport - i.e. it hard to send more tanks over if no one is making tanks anymore or the ones you have are too busy fighting each other (the mention of US states that declared independence and most likely grabbed anything of military value in their borders when they did it)

Raellus 02-10-2022 02:06 PM

Dunkirk with Bigger Boats
 
Quote:

Originally Posted by Olefin (Post 90351)
FYI Raellus keep in mind that you can have an active Navy but not the right kind of ships to be able to support and reinforce an army in the field - destroyers can transport troops and supplies but not enough for an army - dropping off a couple hundred men with supplies and ammo for a couple of days is one thing, bringing over enough supplies to keep a division in the field is another

I'm not sure why your comment was addressed to me, but I'll respond anyway.

To send reinforcements from CONUS to Europe, or bring US soldiers back home, one wouldn't necessarily need any military transport ships at all. Civilian merchant ships of all sorts could, in a pinch, be used as troop transports. One would only need enough warships to escort said civie transports to and/or from Europe.

I don't think anyone is claiming that no civilian merchant shipping exists in the 4e T2kU. I'm confident that at least a few naval vessels would be available for escort duties, even as last as 2000.

The question is, is the fuel for said ships- civie and naval- available?

-

Heffe 02-10-2022 02:16 PM

Quote:

Originally Posted by chico20854 (Post 90350)
It's still going on - the daily "25 Years Ago" thread is an extract of our work. But, yes, it is not where we once dreamed it would be!!!

This is awesome. I had no idea that was the impetus behind the 25 years ago thread. I'll have to start diving into there. Thanks for the info!

Heffe 02-10-2022 02:24 PM

Quote:

Originally Posted by Raellus (Post 90356)
I'm not sure why your comment was addressed to me, but I'll respond anyway.

To send reinforcements from CONUS to Europe, or bring US soldiers back home, one wouldn't necessarily need any military transport ships at all. Civilian merchant ships of all sorts could, in a pinch, be used as troop transports. One would only need enough warships to escort said civie transports to and/or from Europe.

I don't think anyone is claiming that no civilian shipping exists in the 4e T2kU.

-

Certainly there would still be a small modicum of civilian shipping happening - just not enough to make a serious dent in the collapse or enough to ferry large numbers of men and equipment. That canon piece about international shipping coming to a standstill, at least in my mind, mainly refers to large bulk container ships and oil tankers. The global shipping industry is going to be locked down by lack of fuel, lack of personnel, lack of repair parts, and fear of being sunk by hostile forces. Smaller outfits probably have the means to move around, though even they would be suffering from lack of adequate access to oil and spare parts, even if they still have the manpower available. That said, some enterprising and risk-taking small merchant captains could probably end up doing quite well for themselves indeed, so long as they stayed below the radar and stayed in friendly waters. That actually sounds like a great start to an adventure.

Olefin 02-10-2022 02:29 PM

Quote:

Originally Posted by Raellus (Post 90356)
I'm not sure why your comment was addressed to me, but I'll respond anyway.

To send reinforcements from CONUS to Europe, or bring US soldiers back home, one wouldn't necessarily need any military transport ships at all. Civilian merchant ships of all sorts could, in a pinch, be used as troop transports. One would only need enough warships to escort said civie transports to and/or from Europe.

I don't think anyone is claiming that no civilian merchant shipping exists in the 4e T2kU. I'm confident that at least a few naval vessels would be available for escort duties, even as last as 2000.

The question is, is the fuel for said ships- civie and naval- available?

-

I was replying to your comment earlier in reply to my USN posts - sorry I should have just made it a general post

One question about fuel may be more is there fuel in Europe - i.e. its great if you can ship stuff there but you need to get the boats or planes home too or you are not going to be able to keep up any supply effort for long

Heffe 02-10-2022 03:43 PM

Quote:

Originally Posted by Olefin (Post 90359)
I was replying to your comment earlier in reply to my USN posts - sorry I should have just made it a general post

One question about fuel may be more is there fuel in Europe - i.e. its great if you can ship stuff there but you need to get the boats or planes home too or you are not going to be able to keep up any supply effort for long

One of the issues is that the only relevant verbiage here is incredibly vague.

"When the smoke clears, the US has obliterated the Soviet navy [in the Atlantic], but suffered huge losses in the process. President West has lost his capacity to ship more troops and equipment to Europe - as well as the ability to bring the forces already there back home."

Does this mean the US doesn't have enough ships to carry large amounts of troops/equipment? That they don't have enough fuel? That the men operating the ships have lost contact with command? That their morale is so low that they're simply unwilling to risk further trips?

It could be any or all of those reasons. Or something else entirely.

Raellus 02-10-2022 03:47 PM

+1
 
Quote:

Originally Posted by Heffe (Post 90358)
Certainly there would still be a small modicum of civilian shipping happening - just not enough to make a serious dent in the collapse or enough to ferry large numbers of men and equipment. That canon piece about international shipping coming to a standstill, at least in my mind, mainly refers to large bulk container ships and oil tankers. The global shipping industry is going to be locked down by lack of fuel, lack of personnel, lack of repair parts, and fear of being sunk by hostile forces. Smaller outfits probably have the means to move around, though even they would be suffering from lack of adequate access to oil and spare parts, even if they still have the manpower available.

I agree wholeheartedly. ↑THIS↑ is a crucial premise of any T2k timeline. It explains why US military forces around the world are dwindling by 2000, and presents a major challenge to any PCs who must cross an ocean to get home.

Quote:

Originally Posted by Heffe (Post 90358)
That said, some enterprising and risk-taking small merchant captains could probably end up doing quite well for themselves indeed, so long as they stayed below the radar and stayed in friendly waters. That actually sounds like a great start to an adventure.

Indeed.

-

Spartan-117 02-10-2022 06:52 PM

Twilight 2000: Free Trader.

I feel like there's another GDW RPG that covers tramp trading also.... just don't die during character generation.


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