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-   -   GM RESOURCES - links to make GMing easier and better (https://forum.juhlin.com/showthread.php?t=265)

avantman42 06-22-2009 03:53 PM

Quote:

Originally Posted by General Pain
here is a free city-map generator

great for "fictional" cities

http://www.drachenzahn.de/city_map_g...city_maps.html

Above link is dead, but the Internet Archive have a copy:
http://web.archive.org/web/200801291...city_maps.html

Download page is at:
http://web.archive.org/web/200801291.../download.html

Russ

General Pain 07-26-2009 07:25 AM

more plots
 
http://www.paforge.com/files/resources/plotseeds.pdf

I liked some of them....

General Pain 07-26-2009 03:29 PM

Gun Manuals
 
http://www.gunownersresource.com/manuals/

General Pain 07-29-2009 01:52 PM

another little search oddity...
 
www.scribd.com

http://www.scribd.com/doc/2388191/GU...7?autodown=pdf

free to signup....

General Pain 07-29-2009 01:54 PM

German Submachine Guns...free ebook
 
http://www.scribd.com/doc/16212508/T...Guns-Explained

General Pain 07-29-2009 01:57 PM

Homemade Guns and Ammo
 
free ebook

http://www.scribd.com/doc/3601457/Ho...ade-Ammo-Brown

perfect for T2K imo.

General Pain 07-29-2009 01:59 PM

Sub Machine Guns Grease Gun M3-M3A1
 
free ebook

http://www.scribd.com/doc/12891616/S...ase-Gun-M3M3A1

General Pain 07-29-2009 02:04 PM

Survival Guns
 
www.scribd.com/doc/3601550/SURVIVAL-GUNS

General Pain 07-29-2009 02:06 PM

Negev lmg
 
ebook
http://www.scribd.com/doc/2880318/Negev-Lmg

General Pain 07-29-2009 02:08 PM

PATENT - MAC silencer
 
intresting read
http://www.scribd.com/doc/487636/ebo...ilencer-patent

General Pain 07-29-2009 02:09 PM

Crew Served Machine Guns
 
http://www.scribd.com/doc/8528249/FM-32268-Machine-Guns

pmulcahy11b 07-29-2009 02:22 PM

Quote:

Originally Posted by General Pain (Post 11602)

I went to the Guns Magazine site and ponied up for the CDs of their back issues little by little over the past few months. The old back issues are interesting compared to what shooters are interested in in the newer issues. Saved me a lot of scanning, too.

Cdnwolf 07-29-2009 04:40 PM

Quote:

Originally Posted by avantman42 (Post 9617)
Above link is dead, but the Internet Archive have a copy:
http://web.archive.org/web/200801291...city_maps.html

Download page is at:
http://web.archive.org/web/200801291.../download.html

Russ

Great program for quick and easy villages.

Cdnwolf 07-29-2009 05:00 PM

http://home.earthlink.net/~djackson24/TrampSteamer2.pdf

Deckplan for a tramp steamer and other information.

General Pain 10-24-2009 05:27 AM

For American T2K games
 
http://www.bop.gov/locations/locationmap.jsp

location of prisons in US....a perfect place for a stronghold IMHO.

General Pain 10-24-2009 05:37 AM

Quote:

Originally Posted by General Pain (Post 7344)


Or you can hurl a pack of mutated starving mutts like this one...

http://1.bp.blogspot.com/_gP9GcIrRlb...uilder-dog.jpg

Mohoender 10-24-2009 06:44 AM

Quote:

Originally Posted by General Pain (Post 14308)
Or you can hurl a pack of mutated starving mutts like this one...

http://1.bp.blogspot.com/_gP9GcIrRlb...uilder-dog.jpg

Reminds me of some governor from California.:)

jester 10-24-2009 01:25 PM

Prisons:

I have used those in my US campaigns. An example, my Out of the Ashes campaign, I had a major prison in the city of Albany Oregon, or was it Eugene? No matter, a larger city of the state that is on the Interstate 5, a highway that goes the length of the US from Mexico to Canada and the biggest transit route for the region. Anyhow, I had the city overrun by the criminals once things fell apart. Now the criminal element runs the entire town and surrounding countryside. And they charge several tolls for all whochoose to traverse that area, an entry tax, a city tax and an exit tax.

And of course it was going to be a thorn in the PCs side which they would have to raid and rescue someone/something or kill the pirate leader.

I also had Alcatraz turned into a haven as well. And the Terminal Island Prison. One of the problems with prisons however is, they are difficult to get out of, but to get into is another storey. Remember, all of the defenses, safeguards and locks are focused in the wrong direction.

And hey now people don't be making to much fun for my boss the "Governator" ;)

Legbreaker 01-14-2010 01:37 AM

http://www.hazegray.org/worldnav/
A site covering pretty much all the naval ships in the world and a lot of the civilian ones as well. Hasn't been updated since 2003, but that's probably a very good thing for our purposes.

Cdnwolf 01-14-2010 07:16 PM

http://www.mapy.eksploracja.pl/viewpage.php?page_id=48

might have been posted before but great topo maps of Kalisz and area

Cdnwolf 01-14-2010 07:17 PM

Quote:

Originally Posted by Legbreaker (Post 16475)
http://www.hazegray.org/worldnav/
A site covering pretty much all the naval ships in the world and a lot of the civilian ones as well. Hasn't been updated since 2003, but that's probably a very good thing for our purposes.



Also this one too

http://www.marinetraffic.com/ais/def...spx?level0=100

Marc 01-15-2010 12:01 AM

Quote:

Originally Posted by Cdnwolf (Post 16510)
http://www.mapy.eksploracja.pl/viewpage.php?page_id=48

might have been posted before but great topo maps of Kalisz and area

Great link, Cdnwolf!

General Pain 01-15-2010 07:08 AM

Gunsights
 
Lot's of good pictures of various gunsights for added detail on equipment etc

http://www.muelleroptics.com/

General Pain 02-27-2010 01:36 AM

http://www.monstropedia.org/index.php?title=Main_Page

General Pain 03-03-2010 08:36 AM

http://www.acig.org/artman/publish/article_353.shtml

General Pain 03-05-2010 03:03 AM

OT - Traveller - but Loren Wisemans homepage
 
http://www.cgi101.com/~lkw/

1 of the lead designers on *T2K

General Pain 03-17-2010 09:00 AM

http://www.carolmoore.net/nuclearwar/

General Pain 04-05-2010 04:13 PM

maybe a bit more for MERC
 
http://www.dreyx.com/2010/01/top-10-...u-cant-go.html

pmulcahy11b 04-05-2010 05:12 PM

Quote:

Originally Posted by General Pain (Post 20918)

The Vatican Archives seems to me to be in concept like that warehouse they put the Ark of the Covenant in at the end of Raiders of the Lost Ark -- except it's where documents go to get lost. (And I'll bet the US government has one of those, too.) It kind of makes you wonder how much stuff there is in the world that are actually in in official government facilities, but everyone has forgotten about. Hey, that's a good idea for an adventure -- the players go to look for a large cache of stuff that is only rumored, but there it's mentioned in these spotty records that there's some sort of superweapon or a diet supplement or something. Kind of like Warehouse 13.

General Pain 04-09-2010 11:06 PM

New York Neighbourhoods
 
http://slebag.com/images/Manhattan_neighborhoods.jpg


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