RPG Forums

RPG Forums (http://forum.juhlin.com/index.php)
-   Morrow Project/ Project Phoenix Forum (http://forum.juhlin.com/forumdisplay.php?f=4)
-   -   XR-311 ....... 3-2-1 Discuss. (http://forum.juhlin.com/showthread.php?t=4487)

ArmySGT. 07-03-2014 06:36 PM

XR-311 ....... 3-2-1 Discuss.
 
Ok here IT is the Projects jeep added to 3rd edition pre-HMMWV.

Pro and Cons in Morrow Project play? Team use or abandoned? What did you add to it? Drop it and replace with the HMMWV?

http://i81.photobucket.com/albums/j2..._rendering.jpg

http://i81.photobucket.com/albums/j2...ee_quarter.jpg

http://i81.photobucket.com/albums/j2...xr311_dash.jpg

http://i81.photobucket.com/albums/j2.../xr311e011.jpg

http://i81.photobucket.com/albums/j2...s/xr311_50.jpg

http://i81.photobucket.com/albums/j2...r311_Roket.jpg

ArmySGT. 07-03-2014 06:46 PM

I always thought the XR-311 was absolutely the wrong vehicle for Operation Damocles........ Including the special rules for PCs to get out and move so they don't become hypothermic or suffer frost bite.

In warmer southern climates, yes. The XR-311 lacks armor, though it can support Team members with crew served weapons. Makes an excellent radio relay station. Damn if I wasn't surprised that the Army radio was INSTALLED into the DASH........ crap, how simple and smart was that?

I think I will keep it in my games (should I get to run some F2F) and make the HMMWV available as an option for later cached teams.

kato13 07-03-2014 06:55 PM

For my newer project HMMWV A3 series all the way.

I am currently looking for the weights of HMMWV standard accessories (like seats, doors, etc) to allow a team to build up their vehicles based on local conditions.

This will be an vehicle extension of my equip a character "shopping cart" type system. I have been working on it on an off for a long time but I may finally have some time to work on it soon.

ArmySGT. 07-03-2014 07:07 PM

Quote:

Originally Posted by kato13 (Post 60019)
I am currently looking for the weights of HMMWV standard accessories (like seats, doors, etc) to allow a team to build up their vehicles based on local conditions.

Probably in the -20 or -30 maintenance manuals. That is where I would look first. This and the BII.

stormlion1 07-03-2014 10:12 PM

It probably fulfills the quota of "bought on the Surplus Market" the Project had. Would have been better to just get a ton of old Willy Jeeps and use those instead.

rcaf_777 07-04-2014 10:07 AM

How about the Lamborghini LM002 which was developed from the Lamborghini Cheetah which almost a copy of the XR-311 made by FMC

Make sense civilian SUV made till 1993, given the status of the COT it would drawn to much attention if they bought some

It has doors, an armour kit and a weapons mounting kit

mikeo80 07-04-2014 07:45 PM

Wrong vehicle for Damocles!!!! Wrong Vehicle for pretty much anything. Too small, can not carry a full Vehicle load of goodies.

Does a Jeep type vehicle have a place in TMP? Maybe.... With EXTREME care this thing is good for a quick recon run or a radio relay. Not much else.

My $0.02

Mike

kato13 07-04-2014 10:12 PM

I have lots of M151 surplus in my regional depots and larger nesting caches, but IIRC only 12 assigned to a region's teams.

They are supplemental to the heavy trucks for some of my heavy logistics teams.

Long term I can see the them being quite useful for short range missions in secure areas.

I don't use fusion, but if I did I would just switch them to a multi-fuel engine as a fusion plant in a 300 dollars vehicle (I remember seeing 6 being sold for $1800 in 1988) seems like overkill.

nuke11 07-05-2014 10:11 AM

The XR311 is interesting, but really a dead end. It did lead to the HMMWV after a few more attempts.

For the game I'm not sure about it. It adds more spare parts to support and house and doesn't really offer that much, but for the early 1980's there isn't much out there.

bobcat 07-08-2014 04:25 AM

ever since i first saw it i always thought it looked like the love child of a Chenowth and a HMMWV.

granted actually knowing that it was an early prototype that later developed into the HMMWV doesn't change my mind on it looking like such

Rockwolf66 07-08-2014 02:45 PM

Well it's smaller than a HMMWV and it looks like it's a more capable vehicle than the Desert Patrol Vehicle.

I don't know about you but for some things the HMMWV is huge and lets face it the DPV is not that great. I've been in a DPV and it did not strike me as that Impressive.

the XM-311 just looks a lot more capable than a DPV while remaining in a similar size envelope.

stormlion1 07-08-2014 04:31 PM

It comes down to what area it would be deployed in and time frame. In the five years after a nuclear attack I could see these being useful but one hundred fifty years after a nuclear strike they would most definatly be a sub par vehicle for use. Only real part I could see them useful in is the American South West where weather wouldn't be that big of an issue.

ArmySGT. 07-08-2014 06:04 PM

Quote:

Originally Posted by mikeo80 (Post 60038)
Wrong vehicle for Damocles!!!! Wrong Vehicle for pretty much anything. Too small, can not carry a full Vehicle load of goodies.

Does a Jeep type vehicle have a place in TMP? Maybe.... With EXTREME care this thing is good for a quick recon run or a radio relay. Not much else.

My $0.02

Mike

I think giving the Team (aka Players) an open topped jeep keeps them honest and forces them out to do stuff instead of hiding inside the can (V-150).

1/4 ton payload is 500lbs. That and it can tow a trailer. Trailer adds another 3/4 ton or 1500lbs.

It is good for some recon........ They have to get out on foot and actually go to something and look at it.

Not great if one is getting shot at all the time.

ArmySGT. 07-08-2014 06:06 PM

Quote:

Originally Posted by Rockwolf66 (Post 60103)
Well it's smaller than a HMMWV and it looks like it's a more capable vehicle than the Desert Patrol Vehicle.

I don't know about you but for some things the HMMWV is huge and lets face it the DPV is not that great. I've been in a DPV and it did not strike me as that Impressive.

the XM-311 just looks a lot more capable than a DPV while remaining in a similar size envelope.

There is a FAV on display at Ft. Lewis (or there was) in the museum on North Fort. Someone stole the engine from it for their own buggy project. It is really small and the crew could only take a ruck and a sleeping bag after everything else was loaded.

Rockwolf66 07-09-2014 01:51 AM

Quote:

Originally Posted by ArmySGT. (Post 60110)
There is a FAV on display at Ft. Lewis (or there was) in the museum on North Fort. Someone stole the engine from it for their own buggy project. It is really small and the crew could only take a ruck and a sleeping bag after everything else was loaded.

Way back in August 1999, I got to examine a DPV that belonged to a Force Recon unit. At the time I was only 140 pounds and I found it rather small. the top gunners seat felt like the afterthought that it was.

bobcat 07-09-2014 05:01 AM

i tend to prefer lighter vehicles with higher mobility. the smaller load keeps people from trying to bring everything that isn't welded in place with them on a mission. thus helping make sure they don't antagonize the people they are there to help.

now the open air design is problematic but one would think the project would have the foresight to include a winterization kit for cold climates. failing that one can easily be improvised by cannibalizing a tent, one of the sleep chambers*, and judicious use of duct tape. it would be much less than ideal in an NBC environment but that really is the only thing that would be problematic for use by the project. of course most of the people i play with have enjoyed strange military careers so we tend to gravitate toward unique feildmods to vehicles and equipment to resolve any faults.

*(i tend to assume a lexan sheet rather than glass on the stereotypical viewing panel)

stormlion1 07-09-2014 09:29 AM

That's a good question, before getting put into there tubes did the teams have an opportunity to modify there equipment? Or are the vehicles stock? I could see this being more useful if there was an opportunity to add some storage bins to the side, armored doors and cab, better seats and dash, and perhaps extending the back a bit for more storage. As a stock vehicle it is sub par, but customized a bit the vehicle could have potential.

Rockwolf66 07-09-2014 02:04 PM

Well the XM-311 did have an "armor kit" that enclosed the whole crew compartment. So the problem you then have is keeping the crew compartment heated.

Rockwolf66 07-09-2014 02:07 PM

Adendum

according to the Wikipedia page it did have "environmental kits"

http://en.wikipedia.org/wiki/FMC_XR311

Project_Sardonicus 07-09-2014 02:15 PM

Quote:

Originally Posted by Rockwolf66 (Post 60140)
Adendum

according to the Wikipedia page it did have "environmental kits"

http://en.wikipedia.org/wiki/FMC_XR311

I love that 6 barreled recoilless rifle, certainly an armoured version is an interesting proposition for a scout/technical vehicle. Where as the humvee in this role has tended to be slow, vulnerable and generally not good.

The XR311 seems far more likely to be able to drive out of trouble and then strike back.

welsh 07-17-2014 10:43 PM

I remember reading someplace where this special forces dune buggy type vehicle that was meant for fast moving light recon had a bad habit of getting stuck in the sand. Apparently, it was great on hard sand but with a full load of gear, it just get getting stuck when it went off-road.

Which kind of raises a problem. Why not go with a more simple off-road vehicle that was mass produced 4 wheel drive with decent carriage capacity?

.45cultist 09-05-2014 07:54 PM

The 4TH Ed. adds the HumVee, so I use this for rapid response, some courier duties. It also had the Silverado stats, and I've put these in Morrow Industries facilities at times.

ArmySGT. 01-10-2015 04:29 PM

XR-311 (3rd edition)
Crew 2
Length 4.343M
Width 1.93M
Height 1.6M
Ground Clearance .335M
Turning Radius 6.51M
Max. Road Speed 129Kmph
Fording Depth .75M
Gradient 60%
Vertical Obstacle .2M
Trench .25M
Armor Class 35
Armament x1 M2HB .50 BMG
Ammuntion x5 belts. (105 rounds per belt)

XR-311 (4th Edition)
Crew 2
Length 4.343M
Width 1.93M
Height 1.6M
Max. Road Speed 129Kmph
Fording Depth .75M
Gradient 60%
Vertical Obstacle .2M
Trench .25M
Ground Clearance .335M
Turning Radius 6.51M
Armor Value 35
MP Deployment 1976
Payload 680kg (payload) An electrical winch with a capacity of 5000kg can be mounted at the front of the vehicle.
Mass (32) page 82, 2177kg (incl. fuel), 98 liters (fuel)
Stats
SP
STR
DEX
PACE (Page 37, page 175)
INT

Armament x1 M2HB .50 BMG
Ammuntion x5 belts. (105 rounds per belt)

Pending an answer on the MP facebook page for the missing formulas.

nuke11 01-10-2015 06:41 PM

I think I know what you are asking for. The mass table starting on page 81 is used to calculate the "MASS" of the vehicle and then you jump down to page 175 to finish the rest of the information required.

ArmySGT. 01-11-2015 06:37 PM

Thanks!

The vehicles portion and the animals stats portion REALLY need to reference the table on pages 81-83.

That is aggravating. I will have to read the "Travel & Timing" section to see how this all shakes out.

ArmySGT. 01-12-2015 08:07 PM

Page 175 "Maximum speed is used to find running PACE. STR and Dex are calculated from PACE.
Page 37 (STR+DEX+MASS/10) = PACE

Where is the table for converting KPH to PACE?

(HeadDesk)

RandyT0001 01-12-2015 08:35 PM

Page 37
......character's pace, also represents the number of kilometers they can walk an hour.

ArmySGT. 01-12-2015 09:14 PM

Quote:

Originally Posted by RandyT0001 (Post 62534)
Page 37
......character's pace, also represents the number of kilometers they can walk an hour.

Correct.

Vehicles though, page 175, maximum speed is used to find running pace. Wheeled vehicles get an overall x6 multiplier (x3,x2 for wheels). STR and Dex are calculated from the PACE value.

I am trying to determine how they came up with the stats for the XR-311 on page 180.

126 kph = PACE = 21

How?

RandyT0001 01-12-2015 09:37 PM

126 divided by 6 = pace of 21
21 multiply by 10 for 210
210-32(mass)=178 (combined dex and str)

mass of 32-12=20
20/3=6.6667 (dex adjustment)
Starting stat for dex=20
20-6.6667=13.3333
round up to 14 for Dex stat
178-14 dex = 164 for Str

ArmySGT. 01-12-2015 09:56 PM

Quote:

Originally Posted by RandyT0001 (Post 62536)
126 divided by 6 = pace of 21
21 multiply by 10 for 210
210-32(mass)=178 (combined dex and str)

mass of 32-12=20
20/3=6.6667 (dex adjustment)
Starting stat for dex=20
20-6.6667=13.3333
round up to 14 for Dex stat
178-14 dex = 164 for Str

That is really good. Thanks. How do you think the -1 per 3 mass over 12 factored in?


All times are GMT -6. The time now is 09:52 PM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.