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-   -   House Rules? (http://forum.juhlin.com/showthread.php?t=5773)

knightofrubus 11-19-2018 09:34 AM

House Rules?
 
Foegive me if this has been brought up before! But, what sort of House Rules does everyone use? Im curious to see what sort of tweaks GMs have made to their Morrow Project!

Gelrir 11-19-2018 09:38 PM

Our local campaign ("classic" setting) has been using a variant of Call of Cthulhu/Delta Green/RQ2 mechanics for about 7 years now, along with the "action point" system from Green Ronin's "Dragon Age" RPG. We have a tentative "mass combat" system based on Dust: Tactics, but it hasn't been used yet.

http://asmrb.pbworks.com/w/page/5421...me%20Mechanics

--
Michael B.

tsofian 11-26-2018 09:16 AM

We have used GURPS for several campaigns

cosmicfish 11-26-2018 11:33 AM

Quote:

Originally Posted by tsofian (Post 79907)
We have used GURPS for several campaigns

GURPS is actually the only way I have EVER run a TMP campaign!

knightofrubus 11-27-2018 07:24 AM

Quote:

Originally Posted by cosmicfish (Post 79912)
GURPS is actually the only way I have EVER run a TMP campaign!


Which Gurps supplements do you guys use? The only real tweak I've made is condensing down hit locations so I can streamline between NPC and players.

tsofian 11-27-2018 05:07 PM

I use High-Tech, Modern Firepower, Reign of Steel (just leaving it on the table terrifies players!), some of the Traveller books


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