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-   -   GM RESOURCES - links to make GMing easier and better (http://forum.juhlin.com/showthread.php?t=265)

headquarters 10-10-2008 04:48 AM

GM RESOURCES - links to make GMing easier and better
 
I thought I would try to start a thread where everybody could post links or other resources that might aid/enhance GMing .

I was thinking along the lines of sound fx,image databases,maps etc

Naturally -if you are a player only you shouldnt be perusing these to much.

headquarters 10-10-2008 04:48 AM

Sound Fx
 
http://www.brandens.net/snd_list.php?cat=Military

a few sounds that might come in handy to set the mood.

headquarters 10-10-2008 04:50 AM

more sound fx
 
http://www.stonewashed.net/explosions.html

Mohoender 10-10-2008 07:54 AM

I know, people love pictures and color drawings but I always found blueprints to be useful. Here is a great website on them.

http://www.the-blueprints.com/index.php?blueprints

One on Missiles and one on aircrafts that you might know

http://missile.index.ne.jp/en/
http://www.suchoj.com/index.htm

jester 10-10-2008 10:15 AM

I would suggest "Google Earth" as that is a terrific resource as a GM for my pending game.

Marc 10-10-2008 04:50 PM

Here you have a good link:

http://www.juniorgeneral.org/load.php?Period=0

Vehicles and soldiers ready to be printed. See the "Modern" category for T2K. You will also find useful figures in the "Top-Down" category.

If anyone has played "Command Decision" and has been forced to use paper or cardboard counters insted of plastic or metal figures, he will understand my happiness when I discovered this site.

Raellus 10-10-2008 09:47 PM

Bark at the Moon
 
For that extra little dose of realism, this site gives you the phases of the moon for any day, any month, any year. One of my players found this for me.

http://stardate.org/nightsky/moon/in....css&Submit=Go

The link will take you to October of 2000 since that's when my campaign is set. Just type in the date you need and presto!

You can also find the time for sunrise and/or sunset for just about anywhere in the world on the same site but this feature a bit trickier to use.

BTW, good thread idea, HQ!

General Pain 10-16-2008 03:00 AM

map generator
 
here is a free city-map generator

great for "fictional" cities

http://www.drachenzahn.de/city_map_g...city_maps.html

headquarters 10-16-2008 03:41 AM

exellent!
 
Quote:

Originally Posted by General Pain
here is a free city-map generator

great for "fictional" cities

http://www.drachenzahn.de/city_map_g...city_maps.html

great stuff General!

Marc 10-16-2008 03:41 AM

Quote:

Originally Posted by General Pain
here is a free city-map generator

great for "fictional" cities

http://www.drachenzahn.de/city_map_g...city_maps.html

Seems a good resource! I will test it for my new game.

General Pain 10-16-2008 04:37 AM

Quote:

Originally Posted by headquarters
great stuff General!


tnx---wish I made it hehe

General Pain 10-16-2008 04:40 AM

haven't tested this one....but
 
it maybe help some of u guys

http://www.dungeoncrafter3.com/download.php

General Pain 10-16-2008 04:44 AM

links
 
http://www.cbel.com/roleplaying/

General Pain 10-16-2008 04:48 AM

plots
 
http://www.io.com/~sjohn/plots.htm

General Pain 10-16-2008 05:36 AM

name generators
 
http://www.seventhsanctum.com/index-name.php

General Pain 10-17-2008 05:20 AM

this mite help
 
http://rpg.ashami.com/

for character creation but excellent for npc's perhaps

General Pain 10-17-2008 05:47 AM

Gauss Gun
 
http://www.gausspistol.com/

looks cool....

headquarters 10-17-2008 06:50 AM

yup
 
Quote:

Originally Posted by General Pain


but they can only get them to shoot a small projectile a few feet..principle is sound though its the power transmission that is tricky..aahh what we couldnt do with a pair of good superconductors and a high energy fuel cell...

Targan 10-18-2008 02:57 AM

1 Attachment(s)
Quote:

Originally Posted by General Pain

It says in the description of components that the weapon's pre-accelerator coil for chambering the projectile uses an ultra capacitor. I mentioned ultra capacitors in another thread recently. The ProPulse system used in the HEMTT-A3 hybrid vehicle also uses ultra capacitors, amazing piece of tech, far superior to any kind of batteries currently available.

As for high tech weapon designs, check out this concept weapon. I believe I mentioned it once on the old forum.

General Pain 10-20-2008 06:03 AM

info regarding highpower handguns
 
http://www.hipowersandhandguns.com/index.html

General Pain 10-20-2008 06:06 AM

zombies
 
http://www.zombiesarecoming.com/2008...-is-your-plan/

and Antenna has som good info reg. zombies on his site

General Pain 10-20-2008 06:49 AM

Ballistics for dummies
 
http://www.rifleshootermag.com/shoot...llistics_0303/

General Pain 10-20-2008 06:52 AM

M24 Sniper Weapon System
 
http://www.biggerhammer.net/manuals/23-10/ch2.htm

General Pain 10-20-2008 07:23 AM

gunsmagazine
 
http://www.gunsmagazine.com/

i found it helpfull anyway

General Pain 10-20-2008 07:28 AM

cx4storm
 
http://www.cx4storm.com/index.aspx?m=53&did=85

looks cool

O'Borg 10-20-2008 12:34 PM

I'd be surprised if nobody else knew Modern Firearms & Ammo.
Also useful for gun topics is The Box of Truth.

I've got other stuff but its not geared towards T2K.

headquarters 10-20-2008 01:21 PM

tnx
 
Quote:

Originally Posted by O'Borg
I'd be surprised if nobody else knew Modern Firearms & Ammo.
Also useful for gun topics is The Box of Truth.

I've got other stuff but its not geared towards T2K.


box o truth - very nice link .

real and unscientific tests with pics and situations that relate to gaming issues.

" I like it -a lot"

General Pain 10-21-2008 02:24 AM

stody ideas...codes
 
here is something I found inspirational atleast
http://www.elonka.com/UnsolvedCodes.html

could offcourse work for merc/indiana jones style adventures

General Pain 10-21-2008 02:27 AM

gunpix http://www.gunpics.net/
 
http://www.gunpics.net/

lot's off goddies for gm's and designers

General Pain 10-21-2008 05:10 AM

more gunpix
 
i liked a lot of these ones

http://www.jibjab.com/view/193752


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