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-   -   Recovering liquids from junked vehicles (http://forum.juhlin.com/showthread.php?t=1941)

StainlessSteelCynic 02-08-2010 04:06 PM

Recovering liquids from junked vehicles
Saw this http://englishrussia.com/?p=10076#more-10076
At one point they say that when a car is readied for shredding, it is drained of all liquids and on average this yields 1-3 litres of fuel and 25-30 litres of other liquids (coolant, oil etc.)
Does anyone have any better figures on what liquids and in what quantities you can recover from cars and heavier vehicles like trucks and plant machinery?

jester 02-08-2010 05:57 PM

It all depends on the vehicle and the size of the engine.

The fuel is what is left in the lines and filter as well as the dregs of the fuel tank. And just enough to move it if it runs.

Brake fluid maybe a liter for a standard car.

Transmission fluid for an automatic is just under 3 liters.

Engine oil, about 5 liters

Engine coolant, about 6-7 liters

This is aprox for a 4 cylinder endine.

Add more oil and cooland for a larger engine increase things by about 30% <that would be the numbers for my light pickup truck, minus the transmission fluid. it was standard and took 2 liters of gear oil.>

Other fluids:

Gear oil in the differentials and rear end on trucks, air conditioning gas is another issue.

Targan 02-08-2010 08:39 PM

Good thread. This will prove useful to me I'm sure.

pmulcahy11b 02-08-2010 08:45 PM

Don't forget leftover soda cans and coffee cups...:D

General Pain 02-09-2010 05:41 AM

Good thread indeed.
It's cool that we still can get new interesting topics on the board.

I'd like to see a spreadsheet made like a GM-helper

example: (xdx = variable dice variable (example 2d6))

Normal Sedan (car)
xdx x 0,5 litres of oil
xdx x 0,5 litres of antifreeze
xdx x 0,5 litres of lubricant
xdx x 0,5 litres of gazoline
Recovery time xdx hours (added bonus/penalty pr person and equipment used)

and other columns for

could also add a small % chance of finding an item,intel,person,encounter, or rabid racoon or something

+ % radiation chance...don't forget the rads hehe

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