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-   -   Using VASL/ASL maps to Play (http://forum.juhlin.com/showthread.php?t=5629)

Cdnwolf 03-27-2018 07:57 AM

Using VASL/ASL maps to Play
 
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Brought up in the Advanced Squad Leader facebook group was the fact how the maps in the series can be used for other games. Someone mentioned Twilight 2000 and I thought that was a great idea. The map hexes are 40m across and cover lots of different terrain.

I will post a link to the Vasl (computerized Advanced Squad Leader) if anyone is interested.

http://vasl.info/download.htm

pmulcahy11b 03-27-2018 08:16 AM

I played SL a lot in the Army, so I have lot of map boards from modules and from rooting around in used bookstores. And they are eminently useful for Last Battle, and I used them quite a bit. I even drew new counters by hand on posterboard (covered in scotch tape) to fit the smaller hex size -- a really tedious process.

Adm.Lee 03-28-2018 01:14 PM

I remember using my SL maps at least a few times in my Merc game back in the '90s. I think most of the players found it useful, as I could round off ranges for most of their weapons: 1 hex = short range, 2 for medium, and so on.

It didn't help, in that a lot of characters could be concentrated in 1 hex, yet still pretty far apart, at a 40 m scale.

Cdnwolf 03-28-2018 09:08 PM

I was thinking more for travelling and encounters then switching to a more detail scale.

btw Vassal is the main site for hundreds of old board games. I used the maps from the Ambush module for man to man combat.

http://www.vassalengine.org/wiki/Category:Modules

Adm.Lee 04-03-2018 08:46 AM

That works, too. Might work very well, thinking about it, for pre-encounter stuff. "You see some vehicles about 500m away. They're not headed right at you. Evade/engage/wait?"

pmulcahy11b 04-04-2018 08:34 AM

Quote:

Originally Posted by Cdnwolf (Post 77630)
I was thinking more for travelling and encounters then switching to a more detail scale.

btw Vassal is the main site for hundreds of old board games. I used the maps from the Ambush module for man to man combat.

http://www.vassalengine.org/wiki/Category:Modules

I used the ASL maps for larger, Last Battle-type engagements, or encounters taking place over large distances. For a closeup on a single hex or group of adjacent hexes, I switched to maps from the old SPI RPG/wargame Commando, or from other RPGs or wargames, or hand-drawn maps (the problem with that is that I'm definitely no artist).


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