RPG Forums

RPG Forums (http://forum.juhlin.com/index.php)
-   2300AD Forum (http://forum.juhlin.com/forumdisplay.php?f=15)
-   -   Question about 2300AD (http://forum.juhlin.com/showthread.php?t=3483)

boogiedowndonovan 05-02-2012 02:49 PM

Question about 2300AD
 
hey, a question about 2300AD.

I was at the local game store and checked out the Mongoose 2300AD.

I was wondering about the system for the original 2300AD by GDW. Is it also based off Traveler (like T2k 2.2) or is it a separate character generation and combat system (like T2k 1.0)?

thanks
bdd

Aldaron 05-03-2012 10:22 PM

It's different from original Traveller. The system is pretty nice (though it has its faults, as every system does).

My only issue with the original 2300AD was the space combat system. It was...and there is no other word for it...boring. Sure, it's realistic, whereby space combat is more like modern submarine combat, but our group found it incredibly tedious.

In the end, we handwaved space combat and didn't include it much.

Other than space combat, however, it's a great system, although I've "hacked" it twice: once into Traveller: The New Era rules (essentially Twilight: 2000 v2.2), and I'm currently converting it into the Reflex system (from Twilight: 2013)

TyraNoah 08-03-2021 06:28 AM

Does the link to the materials still work?
I really need the knitty and gritty to the work.

StainlessSteelCynic 11-05-2021 07:32 PM

spam

Haapala 03-12-2023 10:50 AM

Quote:

Originally Posted by Aldaron (Post 45821)
It's different from original Traveller. The system is pretty nice (though it has its faults, as every system does).

My only issue with the original 2300AD was the space combat system. It was...and there is no other word for it...boring. Sure, it's realistic, whereby space combat is more like modern submarine combat, but our group found it incredibly tedious.

In the end, we handwaved space combat and didn't include it much.

Other than space combat, however, it's a great system, although I've "hacked" it twice: once into Traveller: The New Era rules (essentially Twilight: 2000 v2.2), and I'm currently converting it into the Reflex system (from Twilight: 2013)

I totally understand how you feel about the space combat system. It can be a bit tedious, but I do find it interesting that the system is designed to be more realistic. I think it's a good idea to include realism in any system, but I understand why it might not be as engaging for some people.


All times are GMT -6. The time now is 01:55 AM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.