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-   -   What is "canon"? (https://forum.juhlin.com/showthread.php?t=1214)

Legbreaker 09-16-2009 06:21 PM

What is "canon"?
 
It seems that my position on this has not been sufficently explained in a manner that all can understand.

Canon, as defined by Dictionary.com is as follows (ignoring religious references):

Quote:

3. the body of rules, principles, or standards accepted as axiomatic and universally binding in a field of study or art.
4. a fundamental principle or general rule.
5. a standard; criterion.
7. any officially recognized set of sacred books.
8. any comprehensive list of books within a field.
9. the works of an author that have been accepted as authentic.
In other words, the published material - books, Challenge magazines, etc, are the foundation on which everything else is built. These materials are the cornerstone of the T2K universe - change what's in the books, particularly with regard to history, and it's no longer canon T2K.

HOWEVER, just because something isn't covered in canon, doesn't mean it should not be used. Canon, as stated, is a base, a starting point. Adding additional detail is not only allowable, but vital!

All I am saying is that the GDW materials must be referred to and expanded upon, not changed wholesale and the result labelled "canon" when clearly it is not.

Everyone is, has been and always will be free to do whatever they wish, as long as their ideas either as individuals or groups is not asserted to be canon.

We now have three seperate canon timelines. Surely we already have enough variety to give everyone what they need to play the game?

ChalkLine 09-16-2009 07:37 PM

Question: What is "canon"?

Answer: Something that shoots "shels"

Mohoender 09-16-2009 07:46 PM

Leg I appreciate several of your observations (and I'm not being sarcastic) but here you start to look a bit like ancient knight on a kind of quest he feels he is the only one to understand or may be like Don Quixote de la Mancha (No insult but may be some teasing. Don't take me wrong). Just to put it as the French would say: "Vous ĂȘtes plus royaliste que le Roi" (You are getting more royalist than the king himself).

Quote:

Originally Posted by Legbreaker (Post 13234)
It seems that my position on this has not been sufficently explained in a manner that all can understand.

You have make your point pretty clear and somewhat in quite rude way which in my opinion doesn't help your point. Point which is perfectly legitimate to begin with but now can you calm down on it.

Quote:

Originally Posted by Legbreaker (Post 13234)
In other words, the published material - books, Challenge magazines, etc, are the foundation on which everything else is built. These materials are the cornerstone of the T2K universe - change what's in the books, particularly with regard to history, and it's no longer canon T2K.

Obvious, you have been hitting at an open door.

Quote:

Originally Posted by Legbreaker (Post 13234)
HOWEVER, just because something isn't covered in canon, doesn't mean it should not be used. Canon, as stated, is a base, a starting point. Adding additional detail is not only allowable, but vital!

For me that position of yours has been clear but understand that the way you put things could have been felt in a wrong way by some.

Quote:

Originally Posted by Legbreaker (Post 13234)
All I am saying is that the GDW materials must be referred to and expanded upon, not changed wholesale and the result labelled "canon" when clearly it is not.

Obvious again. By the way it is refered to all the time on this forum and if someone forget to refer to it once in a while, Big deal!

Quote:

Originally Posted by Legbreaker (Post 13234)
Everyone is, has been and always will be free to do whatever they wish, as long as their ideas either as individuals or groups is not asserted to be canon.

Again this is obvious.

Quote:

Originally Posted by Legbreaker (Post 13234)
We now have three seperate canon timelines. Surely we already have enough variety to give everyone what they need to play the game?

Sorry you are wrong. We Have two not three. I imagine that the third one you are referring to is T2013 and I won't follow you on that one. This is not T2K canon it is simply an entirely new game reworking the initial idea (therefore following your own definition of canon, it's a new canon). They have put up something different, they have written it in different manner as well, they have made a new set of rules. I'm not saying it's bad (for my part its great and I personnaly grant full respect to Smokewolf and Tegyrius for that). I even bought it but will probably never use it. For my part, it comes too late and I grew too old to learn new RPG rules. The same happened with Star Wars. They are free to do as they please, I'm free not to buy it.

Now that this is said. Canon is ever present weither we say it or not. Without the original T2K team we would not be having these exchanges and they have put some amazing work. Even the weakest of their products is an amazing work (that point is as good for the T2013 team). Trust me on that. I'm writing books and published a RPG of my own, I perfectly know how hard it is and sometimes unrewarding. When you write a novel you are recognized as an author (talented or not). When writing a RPG your are at the same time graphist, novelist, game designer... (all well recognized artistic professions) but you are more hardly recognized as an artist.

Please don't take this as an attack but honestly you are tiring me (and what I'm saying is only me).:) To put it in a rudest way: "Lache nous la grappe".;)

Legbreaker 09-16-2009 08:26 PM

Quote:

Originally Posted by Mohoender (Post 13241)
We Have two not three. I imagine that the third one you are referring to is T2013 and I won't follow you on that one. This is not T2K canon it is simply an entirely new game reworking the initial idea (therefore following your own definition of canon, it's a new canon).

Personally I agree with you on this point, however many (particularly the designers of T2013) may disagree so I included it.

Quote:

Originally Posted by Mohoender (Post 13241)
Please don't take this as an attack...

I most certainly do NOT take it as an attack. I welcome feedback otherwise I wouldn't have bothered to state my position once more as clearly as I could.

My arguement is simply that the GDW works have been published and cannot be changed. If somebody disagrees with the GDW works, then by all means change it to suit, publish and discuss the changes, but don't try to claim individual (or group) perspectives as "the way it must be".

I myself use work done by many which is definately not canon in the strictest sense. I pick and choose a bit here and a bit there, but always use the GDW works as a base. This is how I believe all historical or alternate history RPGs should be approached. Change the base, canon work too much and you've completely changed the whole feel.

It's a bit like time travel. If one person was to travel back and assasinate say General Montgomery in 1941, the course of WWII might have been significantly different. And if that was different, the world we live in today is sure to be significantly altered.

Mohoender 09-16-2009 08:45 PM

Quote:

Originally Posted by Legbreaker (Post 13246)
I most certainly do NOT take it as an attack. I welcome feedback otherwise I wouldn't have bothered to state my position once more as clearly as I could.

I expected that:). By the way thanks for making this thread. IMO it's a much better way to defend your point.

Mohoender 09-16-2009 08:52 PM

Quote:

Originally Posted by Legbreaker (Post 13246)
It's a bit like time travel. If one person was to travel back and assasinate say General Montgomery in 1941, the course of WWII might have been significantly different. And if that was different, the world we live in today is sure to be significantly altered.

Tempting:D;). I know the British are praising Monty but I personally don't. He had done a great job in the desert but his late political maneuver needlesly costed the life of many (IMO). The poor lads at Arnhem to end with. I definetely am a fan of the movie "A bridge too far".

For my part, I prefer commanders such as Auchinleck, Wavell, Wingate...

ChalkLine 09-16-2009 08:55 PM

I, however, am not a fan of Cornelius Ryan, who among other things is a liar and someone who quotes out of context.

Ryan manages to saddle one man entirely with the whole debacle, but strangely avoids praising the same guy for the D-Day landings . . .

Legbreaker 09-16-2009 09:19 PM

I agree - great movie, but the operation was a bit a gamble right from the beginning. Vital intelligence was ignored (such as the existance of two SS Divisions in the Arnhem area) and some units on both sides performed better (or worse as the case may be) than others.
It was however worth trying, but perhaps with a slightly shorter aim of say Nijmegen, and followed up later with another push. Of course that last few miles between Nijmegen and Arnhem isn't exactly what one would like to have to attack a defending enemy across....

Targan 09-16-2009 09:37 PM

My feeling is that while T2K's canon timeline, OOBs etc were not very accurate they did set up a game universe which provided what I consider is the right "feel" for T2K as a genre. I don't mind canon being modified by the wise and knowledgeable people who contribute here (in fact I welcome it and have already adopted many of the works of contributors here for my own campaign) but I think it is important that the "spirit" and "feeling" of T2K be maintained.

That is why I've voiced doubts about some modifications to canon involving such things as how much military might is left over for the US military by 2000-2001. My belief is that we come up with reasons why things ended up the way they did in canon, not change the outcome described in canon because the way the timeline in canon is written makes the original outcome implausible.

Does this make sense?

Legbreaker 09-16-2009 10:38 PM

Quote:

Originally Posted by Targan (Post 13260)
That is why I've voiced doubts about some modifications to canon involving such things as how much military might is left over for the US military by 2000-2001. My belief is that we come up with reasons why things ended up the way they did in canon, not change the outcome described in canon because the way the timeline in canon is written makes the original outcome implausible.

Exactly! We have an end result with particular units being of certain composition in particular locations and situations. We also have (if we're lucky) a small amount of unit history from the vehicle books (and perhaps a couple of other sources).

What we should (IMHO) be doing is filling in the gaps, not twisting the info we've been provided to fit.

Yes, it's possible the US military may have come out of the war in better shape than in canon, but that changes the entire dynamic of the T2K world. Much better to find ways to explain why and how than why not and how not. This way we're all working on the same foundation and everyone's work will complement everyone elses rather than working against them.

Webstral 09-16-2009 11:10 PM

Quote:

Originally Posted by Targan (Post 13260)
My feeling is that while T2K's canon timeline, OOBs etc were not very accurate they did set up a game universe which provided what I consider is the right "feel" for T2K as a genre. I don't mind canon being modified by the wise and knowledgeable people who contribute here (in fact I welcome it and have already adopted many of the works of contributors here for my own campaign) but I think it is important that the "spirit" and "feeling" of T2K be maintained.

That is why I've voiced doubts about some modifications to canon involving such things as how much military might is left over for the US military by 2000-2001. My belief is that we come up with reasons why things ended up the way they did in canon, not change the outcome described in canon because the way the timeline in canon is written makes the original outcome implausible.

Does this make sense?

I completely agree with you. I feel badly about it, though, because holding this position seems, well, unappreciative of the massive amounts of time and energy some of the group devote to creating material. Also, I think many if not most of us agree that while Twilight: 2000 in Poland and in the US up to the end of the year creates a desirable (!) atmosphere, Howling Wilderness is a bit too much of a good thing. Where does that put us?

Webstral

StainlessSteelCynic 09-16-2009 11:20 PM

As a friend of mine once said, while some parts of Twilight are a little ropey (i.e. the Soviets & Mexicans invading the USA), the whole point was to create an environment where the player characters could continue to do what they had done in Europe. If the USA was in good health, then the RP opportunities found in the Europe scenarios would be lost - especially after all the trouble they take to get back the US. His attitude was that the game was not fighting a tabletop miniatures battle of Russian vs US divisions but was about a small group of people surviving in the ruins of WW3 or even trying to rebuild civilzation.

Targan 09-16-2009 11:38 PM

Quote:

Originally Posted by Webstral (Post 13266)
I completely agree with you. I feel badly about it, though, because holding this position seems, well, unappreciative of the massive amounts of time and energy some of the group devote to creating material. Also, I think many if not most of us agree that while Twilight: 2000 in Poland and in the US up to the end of the year creates a desirable (!) atmosphere, Howling Wilderness is a bit too much of a good thing. Where does that put us?

That is the other side of the coin and I agree with you there too.

Mohoender 09-17-2009 03:43 AM

Quote:

Originally Posted by Legbreaker (Post 13257)
I agree - great movie, but the operation was a bit a gamble right from the beginning. Vital intelligence was ignored (such as the existance of two SS Divisions in the Arnhem area) and some units on both sides performed better (or worse as the case may be) than others.
It was however worth trying, but perhaps with a slightly shorter aim of say Nijmegen, and followed up later with another push. Of course that last few miles between Nijmegen and Arnhem isn't exactly what one would like to have to attack a defending enemy across....

That's why I talked of political intrigue on the side of Monty. He had failed his offensive in Normandy and the US had to intervene to save the situation. Then he was looking for a quick victory not for the sake of the allied but for that of his own pride (IMO but there are quite some good grounds to back this). Result: failure and needless losses. One can critic Eisenhower for several things but he never made that mistake. After D-day, Monty's attitude strongly resembled that of the French Marshalls in WWI (and for me they all qualify for war criminals). Strangely, Auchinlek couldn't stand him (I agree with Auchinlek).

Mohoender 09-17-2009 03:53 AM

Quote:

Originally Posted by Targan (Post 13260)
My feeling is that while T2K's canon timeline, OOBs etc were not very accurate they did set up a game universe which provided what I consider is the right "feel" for T2K as a genre. I don't mind canon being modified by the wise and knowledgeable people who contribute here (in fact I welcome it and have already adopted many of the works of contributors here for my own campaign) but I think it is important that the "spirit" and "feeling" of T2K be maintained.

I agree entirely also I'm a little more forgiving than you but simply because its in the very nature of RPG to be modified by GM. Also it's interesting to modify it sometimes not because they were not good but simply because we have access to more materials. I still have all my books from the late 1980's and they couldn't come up with something else at the time. For my part, I don't contest their OOBs but rather precise them. As an exemple, the Caspian Flotilla is given a number of Riga-class frigate. That's simply impossible as these ships had been decommisisoned by 1985 and almost all had been scrapped by 1990. However, in documentation available to the public between 1988-1991, they were still covered as active ship.

Quote:

Originally Posted by Targan (Post 13260)
That is why I've voiced doubts about some modifications to canon involving such things as how much military might is left over for the US military by 2000-2001. My belief is that we come up with reasons why things ended up the way they did in canon, not change the outcome described in canon because the way the timeline in canon is written makes the original outcome implausible.

Does this make sense?

Perfect sense:) The final thing is up to everyone and serves only the purpose of the GM putting it down. Nevertheless, it's always interesting to see different points. By the way the Twilight team did that themselves, you'll find huge differences between OOBs in the main book and OOBs in secondary books.

pmulcahy11b 09-17-2009 01:18 PM

Quote:

Originally Posted by Mohoender (Post 13253)
Tempting:D;). I know the British are praising Monty but I personally don't. He had done a great job in the desert but his late political maneuver needlesly costed the life of many (IMO). The poor lads at Arnhem to end with. I definetely am a fan of the movie "A bridge too far".

Market-Garden was Monty's baby, and it was a giant clusterf**k.

Jason Weiser 09-17-2009 02:43 PM

Ok Leg,
Time to get off the high horse. You want to couch your view on canon or not based on what GDW did, fine. Got no problem with that. But here's where frankly, I am calling you out...when you accuse me, Chico, FF and Law of "forcing" anyone to accept anything we do.

Quote:

Originally Posted by Legbreaker
Everyone is, has been and always will be free to do whatever they wish, as long as their ideas either as individuals or groups is not asserted to be canon.

Since when did ANYTHING we wrote come with a use or else label? Did we have the game police knock down your door? Nope. And who in the hell died and made you keeper of WHAT IS CANON? If Mark Miller or Frank Frey or Loren Wiseman want to weigh in, great. I'll take their word...matter of fact, I know when Mr. Frey saw Law's work on the USMC, he said it was better than what he had originally done for RDF Sourcebook, don't believe me? I can dig up the post.

Leg, want the truth? I think your viceral feelings toward our work have a personal element. Targan isn't nuts about some of what we do, but I have never seen him be as downright nasty as you have been on occasion. Somehow, he can manage to be rather respectful towards everyone on the boards..and you know something else? This is the first damn time I've ever had to lower the boom on a poster on an internet board. Mohrender had it right about you I am afraid. I'm going to say it again, Don't like what we do? Fine, write something yourself that MEETS your standards of what meets T2K and then perhaps, I'd at least see some effort back up your vehemence. Till then, you're all blow and no show.

StainlessSteelCynic 09-17-2009 04:24 PM

I like to ask for some temperance here because I truly do not recall Legbreaker claiming that we have been forced to accept the DC groups work.
I'm not saying people shouldn't argue their positions but I get the feeling that more and more water is piling up behind the dam and people are trying to poke the dam wall to see if it will break.

Legbreaker 09-17-2009 06:48 PM

Quote:

Originally Posted by Jason Weiser (Post 13287)
...when you accuse me, Chico, FF and Law of "forcing" anyone to accept anything we do.

I hope that your statement is based simply on a misuderstanding and not guilty conscience? ;)

The DC Group obviously puts in a decent amount of hours on their work. The time taken definately shows in the quality of the result. I may not agree with a percentage of what is produced, but I'm still impressed by it. I even use some of it.

I also cannot recall any members of the DC Group directly stating their work is canon, or will be canon. I can however recall others having that impression (obviously incorrectly).

Canon is canon, pure and simple. Don't like what you see? Go change it, publish your own interpretation and open it up to discussion. Don't however try to force your, or anybody elses ideas on the community as a whole with the aim of pushing canon aside. (Note the above is a general statement not aimed any anyone in particular).

Quote:

Originally Posted by Jason Weiser (Post 13287)
...write something yourself that MEETS your standards of what meets T2K and then perhaps, I'd at least see some effort back up your vehemence. Till then, you're all blow and no show.

http://forum.juhlin.com/showthread.php?p=3255#post3255
That was my very first post on this site. Based on many hours of close reading of virtually all the canon books, I'd like to think it's a reasonable peice of work. It might not actually BE canon, but it's got to be a reasonable continuation of the base information.

There has been other lengthy posts on a number of subject also. I may not have published a book, or created an alternate timeline (something I'm not interested in anyway), but nearly five hundred posts in about nine months has to mean I'm at least contributing in one way or another.

So why should I need to defend my position?

Canon is, well, canon. Take it or leave it, say what you want about it, just don't force your own opinions and outlook on others (whoever you may be).

And above all, relax!

Grimace 09-17-2009 10:14 PM

Come on fellas. Getting in any sort of point-by-point back and forth arguement is just going to make things worse between people and stink this place up.

Some people are strict "canon" addicts. Others throw "canon" out the window and do what they want. Neither side is EVER going to convince the other that their way is right or that the other side has to recognize their particular viewpoint. Just let people believe and do what they want with the game. If you don't like what some people put out, don't read their stuff.

Just respect that each person is going to have different views. And if you (as in anyone) find you're going to post while the tempers are flared, it's better to simply log off and come back a few hours later after you've calmed down.

Targan 09-17-2009 10:20 PM

I'm with Grimace. Also, from a selfish point of view, I want Kato to start participating on the forum again and I think returning to this dispute will make that less likely to happen. If for no other reason lets tone things down in consideration for the feelings of the man who allows us to participate on this forum in the first place. I miss him.

Webstral 09-17-2009 10:27 PM

Quote:

Originally Posted by Targan (Post 13296)
I'm with Grimace. Also, from a selfish point of view, I want Kato to start participating on the forum again and I think returning to this dispute will make that less likely to happen. If for no other reason lets tone things down in consideration for the feelings of the man who allows us to participate on this forum in the first place. I miss him.

Hm. Well said.

Webstral

Webstral 09-17-2009 10:47 PM

Looking back at the posts around Legbreaker's linked post, it seems that the realism v established system argument has been simmering for more than a year. I missed out on all this during the school year.

Law and others raise a very good point: Twilight: 2000 is so Army-centric that the sister services are practically an afterthought, with the exception of the Marines in general and the RDF Sourcebook in particular. I don't know whether the designers are all Army vets with Vietnam service as was supposed last Fall, but that seems a reasonable hypothesis. Being a Army-centric kind of guy even in 1985 when I discovered Twilight: 2000 (I was 15), I never gave the Army orientation of Twilight: 2000 more than a passing thought. Sure, I sometimes wondered what had become of the USAF and the USN; but I quickly turned my attention back to matters closer to my heart. My service years did surprisingly little to change my basic prejudice.

Equally, Twilight: 2000 is a game, after all. Realism is an important component, but playability is a factor that can't be ignored. Howling Wilderness was brought out specifically to provide players with the kind of ongoing chaos that some players and GMs prefer.

Okay, my better half can't seem to get through the evening without my undivided attention, so I will cut my observations short.

Webstral

Targan 09-17-2009 11:08 PM

Quote:

Originally Posted by Webstral (Post 13298)
Okay, my better half can't seem to get through the evening without my undivided attention, so I will cut my observations short.

Thanks for giving me a laugh out of this otherwise less than happy thread.

Legbreaker 09-17-2009 11:18 PM

Quote:

Originally Posted by Webstral (Post 13298)
Sure, I sometimes wondered what had become of the USAF and the USN; but I quickly turned my attention back to matters closer to my heart. My service years did surprisingly little to change my basic prejudice

Who needs an airforce or navy anyway?

:D

Cdnwolf 09-18-2009 04:57 AM

Okay first off... please keep this civilized people.

I agree with Legbreaker that what is canon is canon. But when world events suddenly make the canon obsolete then maybe its time to be a little flexible. The worlds greatest authority on using canon is the Catholic Church... and as a result of their inflexibility to change it resulted in Protestant movement under Martin Luther. Can not something like that happen here.

BUT what I would like to see if people working together and we bring TWL2000 up to date with the current changes. I know Smokewolf attempted this with TWL 2013 but he also changed he whole system too.

I would love Kato to come back too. I miss his wisdom, wit and his great hairy legs!! (Still have that picture of you in those speedos big boy!!)

Maybe we can get Kato to set up a NON canon separate forum and the best and the brightest like the DC group and Moh can use it set out their ideas?

Just my idea.

Mohoender 09-18-2009 08:37 AM

Quote:

Originally Posted by Jason Weiser (Post 13287)
Ok Leg,
Time to get off the high horse. You want to couch your view on canon or not based on what GDW did, fine. Got no problem with that. But here's where frankly, I am calling you out...when you accuse me, Chico, FF and Law of "forcing" anyone to accept anything we do.

Personnally, I like what you write and never felt forced in anyways. As a matter of fact, I don't use your materials and never will (simple, it doesn't fit my own vision of the game). A roleplaying game's atmosphere change with every GM.

Anyway, the only one with a true right to challenge what you do (and what we all do) are the original team and the new one. So far, it seems they appreciate (not really surprising as we all help keeping this great game alive) and as far as everyone is concerned that should be enough.

I understand leg's position toward cannon but, he makes me feel sometimes as if he was the game's owner. Leg, if you are, please say it outloud so we make a church for you:D. If you're not, just speak your mind with a bit of moderation as there are no T2K's high priest.;)

As I said, that thread help defend his point.:cool:

(Hi hi hi):p

Mohoender 09-18-2009 08:39 AM

Quote:

Originally Posted by Targan (Post 13299)
Thanks for giving me a laugh out of this otherwise less than happy thread.

Philosophy is never happy unless you practice it with Vodka (Nazdarovieh!!) but it may be useful.:p

Mohoender 09-18-2009 08:47 AM

Quote:

Originally Posted by Cdnwolf (Post 13306)
Okay first off... please keep this civilized people.

As far as I'm concerned I have the feeling we do, at last.:quickdraw

Quote:

Originally Posted by Cdnwolf (Post 13306)
I agree with Legbreaker that what is canon is canon. But when world events suddenly make the canon obsolete then maybe its time to be a little flexible. The worlds greatest authority on using canon is the Catholic Church... and as a result of their inflexibility to change it resulted in Protestant movement under Martin Luther. Can not something like that happen here.

Yeehah! I always knew I was an Heretic. Actually, I'm a Pagan. By the way the exemple you site ended in bloodshed (men, women and children alike) and almost 50 years of civil war for France with the last consequences 200 years later (begining in 1562 and ending in 1787):D.

We make me think of my two daughters fighting (respectively 4 and 2 years old).;)

Sorry, after compiling ships for two days, I cannon keep it serious. :p

Cdnwolf 09-18-2009 09:39 AM

Quote:

Originally Posted by Mohoender (Post 13312)
Sorry, after compiling ships for two days, I cannon keep it serious. :p

Keep up the bad puns and we will shoot you OUT of the cannon!! LOL


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