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How to screw the enemy
The walk down memory lane in the machineguns thread got me thinking that psychological techniques don't need to be restricted to large scale operations.
My example of using the camera flash to keep recruits on their toes might work just as well to demoralise a dug in enemy as it did in the exercise I mentioned. What other experiences/ideas are out there to screw with the minds of the enemy on a small scale? |
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Usually I start by bending them over and ripping their pants off....
OHHH not that type of screwing... Urban setting... a patrol comes around the corner to find... a garbage can in the middle of the street with a string leading to a third floor apartment... and inside the garbage can... 3 pissed off skunks... |
According to an old friend who was a sergeant in the paratrooper: a well placed isolated mine can seriously delay your ennemies'progression.
Then, Colonel Leclerc achieve victory over a largely supperior italian garrison at Koufra with only 300 men and a single artillery piece (a 65mm mountain howitzer). He kept moving the gun around firing from several directions, tricking the Italian commander who believed that he was facing several batteries. May be not a true answer to the first question but you might find this interesting. |
When we were on excercise we liked to sneak up on sleeping sentries and steal their weapon - lets them think how much worse it could have been and also lands them right in the shit :D
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They're supposed to be training for realism and yet want you NOT to pull the trigger? :confused: |
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An IED under a garbage can lid in your enemy's line of march. Do that a couple times, then all you need to do is set a garbage can lid in front of them, trapped or not.
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When you put down a minefield for enemies coming from a known direction, preregister your mortars behind the minefield. When the hit the minefield, open up with the mortars. The enemies can either go forward though the mines or backwards through the mortar fire. If they don't move, have your forward observer start sniping at them.
(to not tip this off, fire some mortar rounds into the area and then lay the minefield, so you have mines mixed with shell craters) |
Of course as all minefields should be covered by fire and patrolled to prevent unopposed lifting/clearing (as happened in Vietnam after a rather large field was handed over to the ARVN), who needs the FO to fire?
:) |
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A little thread necro since there seems to be a number of new members now with plenty of stories and ideas to share on this topic...
Lt Ox, I'm looking at you! ;) |
ok I will start slow
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After that it is a simple matter of nailing err I mean laying the card on the bodies of every VC bast.. err of the enemy dead. next one is even better |
You break out your trusty Dillon Reloader and reload some enemy small arms rounds with a mixture of nitrate fertilizer and diesel fuel. Place said rounds in the magazines of fallen enemy soldiers and see how long it takes to blow up a hundred weapons and their users.
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Lets see..... dynamite inside a log next to an old fire... Your enemy occupies your old position and the night is cold.
A radio tuned to talk radio about 100 - 300 meters from the enemy keeps them hearing something all night. Bogus maps "left behind" in an ambushed area. These all lead the enemy into hellish terrain that is preplotted for artillery. When you capture a group, make sure you act surprised and take one away from the group. You have to talk loudly about how it was too soon for him to be captured. Random fire missions on low water crossing, saddles between hillocks, and the reverse slopes of hills keeps the enemy off balance in contested terrain. Wear the enemies boots or sandals or change into them in a creek or stream once in the objective area. Mining an enemy cache is as important as reporting it. Swapping in booby-trapped mortar bombs and recoilless shells into the packing crates of an enemy cache kills trained crews, creates mistrust in the enemy supply, and demoralizes replacements. Leave irresistible lures like radios and with those broadcasting a homing beacon you can track movements. Let the point element or the lead platoon pass them blast the IED..... the mistrust grows in the unit. Low level privates....... feed them good, give'em a hooker, and send them back. They will tell everyone the Enemy is real nice and surrender is easy. |
or did you want vicious and violent scorched earth stuff like castration, mutilation, and field expedient lobotomies?
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POW
when you have a few, It cuts down on the number of personnel you have to assign to guard them if ,having det cord, you take a wrap around each POW's neck and carry on continuously to tail end charley.
You of course take a wrap of a (separate) piece around a suitable tree and handing the detonator to the guard he sets it of,f the tree falls having been severed nicely. He, the man assigned as the guard, then attaches loose end of cord to detonator and smiles at said POWs. |
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They tried a lot of stuff
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You can not move a slug that fast, so the energy got ta go somewhere. Rumors abound. I do know that no one but a pog picked up anything that he did not lay down they was way better at traps then we or they spent more time at it. |
At Bastogne, the US forces encircled there had two 105mm howitzers. The Germans never made a concerted, all-fronts effort to take the town. They'd push on one front, then withdraw, then push on another, etc.
The two guns would shift position and provide support to the defense; it was later learned that the German commanders thought they were facing an entire US artillery battalion due to the volume of fire just two guns were putting out. |
Another fun trick I heard MAC-SOG pulled was removing the pin from grenades and putting said primed grenades into LAW tubes and leaving them for the VC to pick up. Picks up tube, out slides grenade, off pops spoon...
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http://www.usmilitariaforum.com/foru...352-sog-boots/ Quote:
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After a trip into town to do some shopping he discovered that the thief had struck again. That was the last time his wood pile was stolen from again. |
Always seed the area around mines with scrap metal..... It takes the engineers far, far longer to clear lanes or remove your mines.
5lbs of C4 in a plastic bucket under and AP is still strong enough to blow off a wheel or sever a track and is just as undetectable. A forest fire really ruins an infantryman's day. Send one EPW back with all the right hands or ears of his unit. Strip prisoners naked and march them back like that. You can put quite a lot of C4 in the bottom of a mortar tube and still be below the firing pin. A lot of artillery rockets are smaller than the diameter of a mortar or gun tube and makes a sweet obstruction. Place bounties on the heads of the enemy combatants. Everybody likes a little jingle in their pocket. Even if the bounties are ignored by the locals, the enemy combatants are not sure. Dress up as the enemy and kill a village or two. Serbians used to emplace 152mm HE shells base of forward entrenchment.... In a fight they would "abandon" a forward trench and "retreat". The Albanians and Croats would occupy those positions and be killed when the shells were command detonated as a daisy chain. Hot lead from captured ammunition can be melted over a small fire then pours into the barrels of captured weapons. zero delay smoke grenade fuzes don't look any different form four second AP grenade fuzes. inserting a squib load at about #20 ruins a machine gunners day |
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