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Evil GM
Ok
I have been working on an evil GM Campaign, here how it would run I have almost completed two tables that would used prior to start of the Campaign Table one - 100 containers with weird item backed inside old clothing weird electronics ect. Table two - 100 vehicles, old military vehicles, old civilian cars, weird vehicles ect. Each PC would roll percentile to see what he would get off of each table How dose that sound |
I've seen random equipment tables like that for D&D -- kind of the same idea, where the player randomly rolls on the table and hope he actually gets something useful. Turns out interesting sometimes; you might get a +1 Sword, or a block of moldy cheese. A good, creative player will figure out some way to make just about anything work for him. It could make for an interesting campaign.
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I like the idea. The rolls should be open with all players present, then no-one can claim favouritism or cheating.
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...I'd get the moldy cheese for sure.
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+1 moldy cheese
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ahh the moldy cheese
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Moldy cheese of strangulation Moldy cheese of oilfactory discomfort Moldy cheese of demon summoning Moldy cheese of disruption or perhaps Moldy cheese of disguise Moldy cheese of wild magic hmm seems a table for moldy cheese is in order |
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You have encountered a "Blue Cheese Wedgie"! Quick! First Sgt: set up a classic Ritz-based defense (everything is better when it sits on a Ritz) while the corporal unpacks the TOWWs (Triscuitform Orally-consumed, Woven Wheatcrackers). |
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Corsicans, are totaly immunes to it. :D |
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