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Mass Combat
A couple of months ago I was asking about a set of mass combat rules to make a lot of shooting NPCs quick and easy. It seemed no one knew what I was talking about, and I dont blame anyone...it was quite a while ago.
Yesterday I found a huge chunk of gold in my storage unit, a lot of my old T2K stuff including paperwork, characters, house rules, and all kinds of other stuff. Here is the mass combat stuff, I thought it would be selfish to not share it. Ill probably be sharing other stuff soon too. |
Stand by, having trouble uploading.....
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Fingers tapping waiting impatiently....
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1 Attachment(s)
Finally!!!!! Heres page one
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1 Attachment(s)
Second page
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Haha, consider that stolen. I'm gonna use that to mess up my players :rolleyes: They're suddenly gonna walk into a Warsaw Pact live-fire training range...
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Probably a stupid question, but when they're talking about die rolls, what dice are they referencing? I'd assume a d20, but I'd like to be sure. I mean, Very Heavy mentions a roll of 13...
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I think the original intent was to roll 3D6, I just use a D20. :D
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Good enough for me!
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Quote:
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I don't doubt it, I started using the D20 simply because it was faster. If Im going to fudge stuff, I do it in favor of the players. I throw enough hell death and destruction at them as it is and any advantage they can have is a good thing. LOL
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Sorry to bump a really old post.
Does anyone have any suggestions to adapt this to the Twilight 2013 rule set? I think it's a really cool system, and I'd love to use it in an upcoming campaign. |
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