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Using VASL/ASL maps to Play
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Brought up in the Advanced Squad Leader facebook group was the fact how the maps in the series can be used for other games. Someone mentioned Twilight 2000 and I thought that was a great idea. The map hexes are 40m across and cover lots of different terrain.
I will post a link to the Vasl (computerized Advanced Squad Leader) if anyone is interested. http://vasl.info/download.htm |
I played SL a lot in the Army, so I have lot of map boards from modules and from rooting around in used bookstores. And they are eminently useful for Last Battle, and I used them quite a bit. I even drew new counters by hand on posterboard (covered in scotch tape) to fit the smaller hex size -- a really tedious process.
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I remember using my SL maps at least a few times in my Merc game back in the '90s. I think most of the players found it useful, as I could round off ranges for most of their weapons: 1 hex = short range, 2 for medium, and so on.
It didn't help, in that a lot of characters could be concentrated in 1 hex, yet still pretty far apart, at a 40 m scale. |
I was thinking more for travelling and encounters then switching to a more detail scale.
btw Vassal is the main site for hundreds of old board games. I used the maps from the Ambush module for man to man combat. http://www.vassalengine.org/wiki/Category:Modules |
That works, too. Might work very well, thinking about it, for pre-encounter stuff. "You see some vehicles about 500m away. They're not headed right at you. Evade/engage/wait?"
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