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Favorite Campaign Setting
I hope this isn't a repeat poll, but I ran a search and didn't come across one like it. Options listed are those for which a sourcebook or multiple canonical modules are currently available. I'd love to hear your "why" in the comments.
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No Sweden option? :P
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You left out the UK as well. Not that I blame you for forgetting about the canon Survivor's Guide to the United Kingdom - I mean, I can't for the life of me imagine why anyone would want to use it but it does exist. :D
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I knew I was missing something. Added UK and Sweden to the poll options.
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I miss Germany on the list, but I would be really interested in a campaign set in former Yugoslavia and the Adriatic Balkans.
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I can add Germany to the list. I'd forgotten about how much information on the country was provided by Going Home. I wouldn't consider GH a sourcebook, per se, but it probably contains enough to qualify Germany for the poll.
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No Mexico? Satellite Down gives background on Mexico.
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Sins of Omission
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Deep in the heart of Texas
I ran a Texas Rangers game for a while. Definitely my favorite. My world background was different (very few nukes, no Federal government split, a lot more Soviet troops in the south (basically, all of the force that in canon are fiddling around in Alaska/BC are in Texas), as well as large numbers of Latin American forces...I was going for the Red Dawn feel (child of the 80s here), but on the US side of the front. Scenarios were a mix of military (Rangers served as scouts and resistance liaisons), disaster relief and law enforcement (One of the most memorable scenarios was the team having to find and take out a meth lab in a refugee camp).
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Also, and not speaking for Raellus here, I usually differentiate between "sourcebook," which focuses primarily on profiling a geographic area or other tools for play, and "module," which focuses primarily on providing the events and script for a defined adventure. While I won't claim that there's a universal lexicon in the RPG publishing industry, that's the terminology I've generally seen used in my circles. - C. |
<Start Mod Post>
Speaking in an official capacity as a Moderator can I firstly point out that there is an option called ‘Other’ so if anyone does wish to vote for a locale not included in the poll’s options it’s relatively straightforward to do so. If you feel so motivated to do so you could even start a thread of your own pertaining to said preference in which all members can discuss it. More importantly, as per the forum guidelines we can all agree to disagree but let's make sure to do so respectfully. No name-calling, sarcasm, or other childishness is appropriate or welcome here. So let’s knock off telling people to get over it or that their logic sucks just because you don't agree with it please. Thanks. <End Mod Post> |
And now I should vote...
Only being able to choose one is quite tricky. My earlier joking aside, I would like to run a UK campaign at some point in time using my own material. Seems a bit silly to have spent all that time writing the damn thing and never using it but hey, it’s finding the time… I played in a SW USA game a few years ago that made me think that area has a huge amount of potential. And those who know a certain German Captain that I’ve been running since 2015 know of my fondness for Germany, particularly the bigger picture. Ultimately though, I can only vote for one so I went for the NW USA. Why? Because I I’d like to do something different and I think the PNW sourcebook is crammed full of material that I’d love to play through. Hence my vote, which is cast through the lens of a player (if I was voting as a GM I’d likely have opted for the UK). |
I've always been intrigued with the idea of an extended campaign in the southern Caribbean, using some of the assets liberated by the presumed PC victory over the NA-pirate force in Gateway to the Spanish Main. Grenada doesn't seem to be so bad off - plentiful food, no heavily armed marauders or enemy troops after the defeat of the pirates, reliable transport in the form of PC-scale sailing craft...
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Since a mod said something about things, I have to leave this kinda silly comment.
If your game is set on Mars, It is going to suck for two reasons. 1. How in the world did they even get to Mars? 2. They are all dead, with No air to breathe. So I would have to say any game taking place on Mars would suck for a place to play in less you are running some very, very weird alt-world stuff. |
The favorite campaign I ran took place in Florida (though it started in New York), so I put Other.
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Poland (the Kalisz-Vistula-Warsaw trilogy) followed by Germany then back to CONUS was our character/game group arc. My preference may be tinted by nostalgia but it worked well when we played.
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Kinda gotta go with Poland on this one. No other setting has that T2K “feeling” in my distorted brain.
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i gotta go with Poland. it just has the right feel. which kinda sucks considering they get the short end of the stick in every world war.
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Poland for me, on timeline V1.0.
After that, its modern times in the worlds various hot spots as and when they occur. |
It's part of my campaign world, the characters' families in the midwest.
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Poland but I revamped pretty much everything after I learned that GDW didn't know anything about the East Bloc but to be fair almost nobody did at the time.
On the plus side I include all of NATO bar Turkey and all of the WTO in the war so you get to be any flavour of troop you want. |
I voted for Poland as that is clearly my favourite but I've played that setting so many times now I also find that it's rarely something new and exciting. Therefore I've quite liked different, non Poland settings recently as the location can provide a "fresh" feel to the game.
I've not yet tried a Sweden game though, as the pronunciation of place names terrifies me! 😃 |
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