Airships - great for transporting high value, low urgency but vital equipment, information and people.
Terrible for tactical situations, but still combat able in a strategic "bomber" type role.
All in all, very useful but extremely vulnerable when used by the wrong people using wrong tactics.
Resourcewise, they are likely to be expensive to set up and maintain, and other projects (such as repairing rail lines for example) are going to be screaming should too much be allocated to the airships.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives.
Nothing happens in isolation - it's called "the butterfly effect"
Mors ante pudorem
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