Yes, the blurring between the bad and the good is something that the player who really pushed for us to do TK2 enjoyed. There will definately be some of that in there from the American Deserters to the honourable Russians. Mind you, much of it will rely on what the PCs do, if they carve an indiscriminate bloody path through Poland, they'll find that enemies are easy to make and hard to get rid of.
Recurring villains are always cool storywise, but as a Player I always felt a little cheated if my plan didn't annihilate the big bad. That's something for me to work on.
As for prog rock, I'm not sure I want to expose impressionable minds formed in the Twenty-First Century to the horrors of the Eighties and Nineties: nuclear war, bloody combat, sure. Prog Rock might be getting too close to cruel and unnatural however....
|