Armies of the Night
Bored at work and thinking of the next stage of the T2k campaign I run.
Armies of the Night - I missed this one out of the normal chain because of its extremely open format. My players will give me nightmares...but I decided to stop being a coward and go for it.
If anyone else is bored enough, I am open to ideas that may 'tighten up' or improve on this. I just need something more linear to stop my players turning Manhatten more chaotic than it already is.
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