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Old 09-02-2009, 09:13 AM
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Legbreaker Legbreaker is offline
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Join Date: Dec 2008
Location: Tasmania, Australia
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Quote:
Originally Posted by General Pain View Post
...had to throw my 10gauge doublebarreled sawed of shotguns in the end (as thrown weapon)...

good times.....in the sewers of NY...
10 gauge is for wimps. Go with an 8 GAUGE!



8 Gauge Sawed-off Shotgun
Description: Referees must give heed if a character chooses to use this weapon. Ammunition will not be found; it must be made. It also makes a LOT of noise. People will know you are there. OBS improves one difficulty level to find a character using this weapon. Not to mention it is a true calling sign. Not many people have one of these and ‘survivors’ (yeah, right) will remember characters by this weapon. Damage at Medium range is halved; anything past medium range is unaffected physically but must make a panic check. The advantages of this weapon are obvious. Damage of 7 (14 with buckshot at close range), and very easy to conceal. When a character misses, the target character must make a panic check at –3 for short range and –2 for medium range. Failure is treated like any other panic failure (the character freezes or flees.) If a character decides to use both barrels, it is recommended that they make a difficult Strength check or take 2-6 phases recovering.

Ammo: 8 Gauge
Wt: Varies kg
Mag: 2 individual
Price: Original value + 30% ( -/- )
Code:
						--Recoil--	
Weapon	ROF	Dam	Pen	Blk	Mag	SS	Brst	Rng
8 gauge	SA	7	3-4-Nil	3	2i	7	-	15
Close	SA	14	Nil					
 With buckshot*							
Medium	5x10	1	Nil					
 With buckshot*
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

Nothing happens in isolation - it's called "the butterfly effect"

Mors ante pudorem
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