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Old 10-16-2009, 09:17 AM
cavtroop cavtroop is offline
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Join Date: Oct 2008
Location: Central, GA
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Quote:
Originally Posted by leonpoi View Post
yeah, I think that's the manual speed. I'm currently going through a process of updating the vehicle stats for my game and including things like the turret speed. I try to find this type of info on the web but it's hard to find - most of the time I hop onto youtube, find videos of the vehicles, and look how long it takes for their turrets to turn. I would be interested to know how long it takes to turn the turret manually because I could use that in the event that the electric/hydraulic transverse has been damaged.

This is the file I've been working on in my spare time - though I haven't had much of that lately:
http://sites.google.com/site/leonpoi...attredirects=0

I'd like some feedback into external vehicle load. The twilight 2000 rulebooks give external load (during character creation) as 10% of the vehicle weight. Now can anyone with any experience tell me if a tank can really have 3 or 5 tonnes of equipment strapped to the top of it and still go? I could believe it, a SUV here, a SUV there, pretty soon you're talking about real weight - could the suspension handle it? How about 12 tonne wheeled IFV - 1200 kg strapped on the outside, I don't know, can anyone lend insight?
thanks in advance.
There is no way you could spin a Bradley turret manually 360 degrees in 6 seconds, just aint going to happen. I seem to remember 2.5 seconds being the powered time around - it's really quick.

As for load capacity, there would be no problem throwing an extra few tons on the Bradley, or any AFV really. Reactive armor has to weigh several tons (I have no clue though), and that's just slapped on existing vehicles.
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