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Old 12-20-2009, 04:09 PM
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StainlessSteelCynic StainlessSteelCynic is offline
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I think it's worth stating that GDW didn't design Twilight to be about the units that survived WW3, it was about a small group of people (the player characters) surviving in the ruins of WW3. As such, there was no need for them to overly detail all the military units that survived because those units would have been either friendly, neutral or hostile to the PCs - they were part of the backdrop and not the main focus until the referee needed them to interact with the PCs. The PCs were always meant to be the main focus and the game was deliberately designed to give the players a fun world to game in.
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