What's your take on special operations forces in the Twilight world?
I tend to think that SOF warriors would be fairly rare in the later stages of the Twilight War. SOF types tend to draw the more dangerous missions and seem to suffer disproportionate casualties compared to line units. After three or four years of high intensity combat, one could argue that there would be very few true SOF left.
On the same tack, after the TDM, SOF training programs would probably suffer. Considering the historical antipathy towards SOF in the upper echelons of the conventional force structures of most armies, I could see the brass being reluctant to part with their "best" (this might be relative in after '97) men as the fresh recruit pool dwindles.
On the other hand, the nature of warfare after '97 (a non-continuous front, lower force-to-space ratios, cantonments, "raids", etc.) would seem to favor unconventional warfare and its practitioners.
As a GM, I usually allow folks to play SOF types, despite myself. I know that playing SOF types is rather alluring and I don't want to spoil anybody's fun. As a result, in my PbP campaign, the proportion of SOF to non hovers around 4 to 14, although at times during the campaigns three-year history, its been higher. This usually lends to a decent balance but the SOF types usually have more to work with, both skills and gear-wise. As a GM, I'm not sure how to address these imbalances fairly.
As a player, I've never played an SOF type. I usually prefer the "ordinary men in extraordinary circumstances" motif. Part of me, though, really wants to RP the highly skilled, professional warrior; the other part is weary of descending into munchkinism. Lately, I've gotten a hankering to try playing an "operator". ATM, I'd love to play a grizzled German KSK noncom, decked out in Flektarn and strapping an G8/HK21 with
all the trimmings, a P21/USP pistol, and sweet dive/combat knife.

Special forces in the Twilight War are neither special nor particularly forceful. Discuss.